NSMB3: Iggys Revenge (NEW PLAYABLE CHARACTERS!)

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VaatiWindMage
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NSMB3: Iggys Revenge (NEW PLAYABLE CHARACTERS!)

Postby VaatiWindMage » Sun Feb 08, 2015 2:21 pm

its gonna be replaced
Last edited by VaatiWindMage on Thu Dec 31, 2015 1:10 am, edited 8 times in total.

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Re: New super mario bros 3: Iggys Revenge

Postby bossedit8 » Mon Feb 09, 2015 9:44 am

This Looks very interesting so far of what this SMBX Project has to offer. Looking Forward to this. As I see on the screenshot it Looks decent so far but what I don't like is as of how you place the swimable water tiles (the green box) since it is 1 block too high. I would of suggest to add the swimable water inside the complete blue Background objects and not with the top of the water or else it would of look very awkward as of how their hitboxes are and the rest of the game if it keeps doing that.

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Re: New super mario bros 3: Iggys Revenge

Postby MECHDRAGON777 » Mon Feb 09, 2015 10:28 pm

The leek looks nice! So far, I have been requesting to be a beta tester for a lot of episodes, so I hope that does not hurt my odds of being one for your project, especially if I get to use Rosalina in the long run...

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Re: New super mario bros 3: Iggys Revenge

Postby Witchking666 » Tue Feb 10, 2015 10:59 am

Tell me:
Why do iggy and larry take peach against her will

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Re: New super mario bros 3: Iggys Revenge

Postby Erik » Tue Feb 10, 2015 1:10 pm

witchking666 wrote:Tell me:
Why do iggy and larry take peach against her will
Because they're like me. (I'm so proud)

VaatiWindMage
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Re: New super mario bros 3: Iggys Revenge

Postby VaatiWindMage » Wed Feb 11, 2015 9:44 pm

Just asking, anybody know where I can get a LunaDLL wall jumping script?

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Re: New super mario bros 3: Iggys Revenge

Postby Choco » Wed Feb 11, 2015 9:51 pm

...What is that final boss? It looks like its made of 32 x 32 pixels...

VaatiWindMage
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Re: New super mario bros 3: Iggys Revenge

Postby VaatiWindMage » Wed Feb 11, 2015 10:33 pm

Choco wrote:...What is that final boss? It looks like its made of 32 x 32 pixels...
Dry Iggy, SMW Recolor Which is gigantic. Basically you have to run.

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Re: New super mario bros 3: Iggys Revenge

Postby VaatiWindMage » Thu Feb 12, 2015 8:09 pm

Amazed nobody commented on the rape part.

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Re: New super mario bros 3: Iggys Revenge (NOW HIRING!)

Postby VaatiWindMage » Mon Feb 16, 2015 5:29 pm

Bump?

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Re: New super mario bros 3: Iggys Revenge (NOW HIRING!)

Postby Quill » Tue Feb 17, 2015 2:06 pm

Please do not bump your topic unless you have something meaningful to add, such as an update to your episode.

VaatiWindMage
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Re: NSMB3: Iggys Revenge (NEW PLAYABLE CHARACTERS!)

Postby VaatiWindMage » Sat Mar 21, 2015 3:06 pm

Bumped because new characters.

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Re: NSMB3: Iggys Revenge (NEW PLAYABLE CHARACTERS!)

Postby Mable » Sat Mar 21, 2015 3:20 pm

I can already say: The Blocks in the first screen don't fit and the second screen doesn't look pretty. Theres way to much pixels in it. Also no toad replacement? So Ridley is gonna replace link huh?

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Re: NSMB3: Iggys Revenge (NEW PLAYABLE CHARACTERS!)

Postby RudeGuy » Sat Mar 21, 2015 3:42 pm

The boss graphic has giant pixels, while it should be 2x2 pixels. You should fix this.
There's also a lack of BGOs

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Re: New super mario bros 3: Iggys Revenge (NOW HIRING!)

Postby MECHDRAGON777 » Sat Mar 21, 2015 7:30 pm

VaatiWindMage wrote:Bump?
Beta tester for rosalina and "ridely?" And video recorder!

Ridley over link will be weird! I can give you a rosalina flying script if you need it! You would need to update your rosalina graphic if you use it though!

VaatiWindMage
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Re: NSMB3: Iggys Revenge (NEW PLAYABLE CHARACTERS!)

Postby VaatiWindMage » Sun Mar 22, 2015 11:53 am

Oh, also, this has took a turn for the best. The bricks look like they fit, same with the question mark blocks, The Entire episode has took over 3 Remakes, thank god I never got past world 2 on making any of them.
New screenies will be added soon. Possibly a video.

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Re: NSMB3: Iggys Revenge (NEW PLAYABLE CHARACTERS!)

Postby Mable » Sun Mar 22, 2015 12:26 pm

VaatiWindMage wrote:The bricks look like they fit, same with the question mark blocks..
No they don't fit. You practically only used the nsmb version which doesn't look good at all with the rest of what is showed in the screen. And tbh smb1+smb3+smw doesn't fit together.

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Re: NSMB3: Iggys Revenge (NEW PLAYABLE CHARACTERS!)

Postby VaatiWindMage » Sun Mar 22, 2015 12:35 pm

CaptainSyrup wrote:
VaatiWindMage wrote:The bricks look like they fit, same with the question mark blocks..
No they don't fit. You practically only used the nsmb version which doesn't look good at all with the rest of what is showed in the screen. And tbh smb1+smb3+smw doesn't fit together.
I mean I changed it. Its SMB3 styled NSMB now.

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Re: NSMB3: Iggys Revenge (NEW PLAYABLE CHARACTERS!)

Postby Mable » Sun Mar 22, 2015 12:37 pm

Oh alright. Did you fix the uhm Final Boss Sprite also?

VaatiWindMage
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Re: NSMB3: Iggys Revenge (NEW PLAYABLE CHARACTERS!)

Postby VaatiWindMage » Sun Mar 22, 2015 3:23 pm

CaptainSyrup wrote:Oh alright. Did you fix the uhm Final Boss Sprite also?
It isnt used anymore.


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