Mario Maker
Posted: Mon Feb 02, 2015 8:03 am
I'm pretty much surprised, about the fact that anything about this game hasn't been posted yet.
At first, it was this. When it made its debut at the E3, it attracted lots of people...people toyed around it to try the elements in-game and making some random jokes (blocks around the castle, goombas jumping on the springboards...), and some made some serious levels (some were kaizo and some not). Then, some months ago, Nintendo uploaded a new trailer to showcase the stuff that has been added...
Said stuff were...vertical scrolling, new enemies, new art styles (it's possible to change the style of a level...in the first beta there were only NSMBU and SMB1. This one also has SMW and SMB3), possibilty to personalize enemies (like add to them wings), new enemies...and much more. Won't spoil them.
It's nice the fact that Nintendo is aiming to make it, easy-to-use for everyone...this will give to people the desire of expanding, by doing something else other placing tiles. Thing that ROM hacking allows.
May this game be finished.
At first, it was this. When it made its debut at the E3, it attracted lots of people...people toyed around it to try the elements in-game and making some random jokes (blocks around the castle, goombas jumping on the springboards...), and some made some serious levels (some were kaizo and some not). Then, some months ago, Nintendo uploaded a new trailer to showcase the stuff that has been added...
Said stuff were...vertical scrolling, new enemies, new art styles (it's possible to change the style of a level...in the first beta there were only NSMBU and SMB1. This one also has SMW and SMB3), possibilty to personalize enemies (like add to them wings), new enemies...and much more. Won't spoil them.
It's nice the fact that Nintendo is aiming to make it, easy-to-use for everyone...this will give to people the desire of expanding, by doing something else other placing tiles. Thing that ROM hacking allows.
May this game be finished.