Super Mario - Super Star Legend (Lock)

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Alagirez
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Re: Super Mario : Super Star Legend

Postby Alagirez » Mon Mar 16, 2015 11:58 pm

wow the level from your video is cool... hope to see more levels.....

CreatorForce
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Re: Super Mario : Super Star Legend

Postby CreatorForce » Tue Mar 17, 2015 6:40 am

andialifbatara wrote:wow the level from your video is cool... hope to see more levels.....
Wow..Thanks For Comment @andialifbatara. Demo Will Be Saturday Or Sunday :)

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Re: Super Mario : Super Star Legend (Toadette On Level 6)

Postby CreatorForce » Thu Mar 19, 2015 4:22 am

Super Star Legend is continue now. So i present to you the new character on Super Star Legend Is Toadette. Yes, This is the screenshots. My Preview Level 6.
Thanks @bossedit8 to the new character :). I Will Be work on saturday.
Spoiler: show
ImageImage

bossedit8
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Re: Super Mario : Super Star Legend (Toadette)

Postby bossedit8 » Thu Mar 19, 2015 4:44 am

That new screenshot Looks very nice and the design of it already makes me interested as of what this Level has to offer once it is ready to Play inside this SMBX Episode.

About Toadette, I am not responsible in any way. The Toadette graphics was made by @GeoPyro and @krazybluemonkey. I just made the Topic so you can get Toadette via download and the Overall view of it.

CreatorForce
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Re: Super Mario : Super Star Legend (Toadette)

Postby CreatorForce » Thu Mar 19, 2015 4:48 am

bossedit8 wrote:That new screenshot Looks very nice and the design of it already makes me interested as of what this Level has to offer once it is ready to Play inside this SMBX Episode.

About Toadette, I am not responsible in any way. The Toadette graphics was made by @GeoPyro and @krazybluemonkey. I just made the Topic so you can get Toadette via download and the Overall view of it.
So...The Graphics Made By @GeoPyro And @krazybluemonkey. Okay, I give the credit soon. :)

FanofSMBX
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Re: Super Mario : Super Star Legend (Toadette)

Postby FanofSMBX » Thu Mar 19, 2015 8:02 am

I really dislike that player graphic due to the bad hitbox. I tried to put it in my own episode at one point but I didn't like it.

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Re: Super Mario : Super Star Legend (Toadette)

Postby CreatorForce » Thu Mar 19, 2015 8:22 am

FanofSMBX wrote:I really dislike that player graphic due to the bad hitbox. I tried to put it in my own episode at one point but I didn't like it.
Eh....Okay. Thanks For Comment !

Alagirez
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Re: Super Mario : Super Star Legend (Toadette)

Postby Alagirez » Thu Mar 19, 2015 8:24 am

@fanofSMBX: why you don't like the hitbox? i think the hitbox is cool...
@pivot : nice screen, Where did u get toadette playable?
i'm sure the toadette playable is replacing peach.

bossedit8
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Re: Super Mario : Super Star Legend (Toadette)

Postby bossedit8 » Thu Mar 19, 2015 1:03 pm

FanofSMBX wrote:I really dislike that player graphic due to the bad hitbox. I tried to put it in my own episode at one point but I didn't like it.
You'll get used to it adventuly... there should be no problem by that.
andialifbatara wrote:Where did u get toadette playable?
This topic right here!
DrAndonuts wrote:I don't like how you put some of the cellings way to close to the bottom.
"cellings"... you mean ceiling.

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Re: Super Mario : Super Star Legend (Toadette)

Postby CreatorForce » Sat Mar 21, 2015 7:10 pm

Hi guys. I'm sorry about demo. The demo not coming right now, Why ? My computer was broke. So, i just wanna work the map first then, continue level 5 (Castle), level 7 to level 10. I'm sorry :(.

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Re: Super Mario : Super Star Legend (World Map)

Postby CreatorForce » Sun Mar 22, 2015 11:24 pm

New Map Guys.
Spoiler: show
Image

bossedit8
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Re: Super Mario : Super Star Legend (World Map)

Postby bossedit8 » Mon Mar 23, 2015 3:27 am

Your world map Looks very nice so far. Definetly worth the effort as of what you did right there so far. Loking Forward to the future works of yours. Right now, I can see that there are no pathways so far by connecting Levels to another Levels. Maybe still on work in Progress. Even then, very nice work so far.

CreatorForce
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Re: Super Mario : Super Star Legend (World Map)

Postby CreatorForce » Mon Mar 23, 2015 4:19 am

bossedit8 wrote:Your world map Looks very nice so far. Definetly worth the effort as of what you did right there so far. Loking Forward to the future works of yours. Right now, I can see that there are no pathways so far by connecting Levels to another Levels. Maybe still on work in Progress. Even then, very nice work so far.
Thank You @bossedit8. :]

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Re: Super Mario : Super Star Legend (World Map)

Postby MECHDRAGON777 » Mon Mar 23, 2015 8:09 am

Pivot40Channel wrote:
bossedit8 wrote:Your world map Looks very nice so far. Definetly worth the effort as of what you did right there so far. Loking Forward to the future works of yours. Right now, I can see that there are no pathways so far by connecting Levels to another Levels. Maybe still on work in Progress. Even then, very nice work so far.
Thank You @bossedit8. :]
I have to agree with @bossedit8 here, looks nice, but no paths...

CreatorForce
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Re: Super Mario : Super Star Legend (World Map)

Postby CreatorForce » Mon Mar 23, 2015 9:25 am

MECHDRAGON777 wrote:
Pivot40Channel wrote:
bossedit8 wrote:Your world map Looks very nice so far. Definetly worth the effort as of what you did right there so far. Loking Forward to the future works of yours. Right now, I can see that there are no pathways so far by connecting Levels to another Levels. Maybe still on work in Progress. Even then, very nice work so far.
Thank You @bossedit8. :]
I have to agree with @bossedit8 here, looks nice, but no paths...
I wanna take the path soon, after i finish making the next world.

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Re: Super Mario : Super Star Legend (World Map)

Postby CreatorForce » Mon Mar 23, 2015 11:30 pm

Path And The New Map :
Spoiler: show
ImageImage

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Re: Super Mario : Super Star Legend (World Map)

Postby CreatorForce » Thu Apr 09, 2015 2:17 am

Hello guys. Super star legend has continue now. I have some little news, are you watching or playing tower of biased 9 ?. If you find Grassland's hill top. That's going to be bonus level. So i add new features. Like lunadll stuff. Watch bossedit8 video and you found my level :)

Enjoy. And i see you the next update !


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Re: Super Mario : Super Star Legend (World Map)

Postby Squishy Rex » Thu Apr 09, 2015 2:23 am

It's good to see your project is coming along quite nicely. The new map is incredible as well. It's good to see people put just as much detail into their maps as they do their levels. It's good to know you'll be using a bit of LunaDLL's magic as well, it really opens up what you can do within SMBX games. You're making good progress so far and I can't wait to see the final result.

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Re: Super Mario : Super Star Legend (World Map)

Postby CreatorForce » Thu Apr 09, 2015 6:45 am

Squishy Rex wrote:It's good to see your project is coming along quite nicely. The new map is incredible as well. It's good to see people put just as much detail into their maps as they do their levels. It's good to know you'll be using a bit of LunaDLL's magic as well, it really opens up what you can do within SMBX games. You're making good progress so far and I can't wait to see the final result.
Oh. Thank You so much, i hope using lunadll for my project. So yeah thank you for comment Mr.Squishy Rex :]

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Re: Super Mario : Super Star Legend (World Map)

Postby TLtimelord » Fri Apr 10, 2015 1:41 am

I must say, not unlike Darkonius, you've come a long way on your level design.

This episode is turning out pretty good. Keep it up!


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