Super Mario - Super Star Legend (Lock)

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RudeGuy
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Re: Super Mario : Super Star Legend [Logo + Supportbar)

Postby RudeGuy » Sat Feb 07, 2015 4:19 pm

GamerKid wrote:Sorry if i say this, but i kinda think this is a bit rip off of Super Mario Legends, also, for your advice, getting fresh original ideas is a good way of getting better. Not just seeing other projects and make your own version of it. :/
So, are you saying that if a level in a project has the same tileset of a level in another project/episode, the project which uses that level is a rip-off of the other project/episode, even when those tileset were used in other levels ffrom other people?
Also, you look like a hypocrite now, since you too did this sometimes.

This project looks nice so far. Can't see any flaw in the new screen.

CreatorForce
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Re: Super Mario : Super Star Legend [Logo + Supportbar)

Postby CreatorForce » Sat Feb 07, 2015 10:12 pm

RudeGuy07 wrote: This project looks nice so far. Can't see any flaw in the new screen.
Thank You @RudeGuy07 :), The New Screenshots Coming Soon.

Superiorstar
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Re: Super Mario : Super Star Legend [Logo + Supportbar)

Postby Superiorstar » Sat Feb 07, 2015 10:39 pm

Pivot40Channel wrote:
RudeGuy07 wrote: This project looks nice so far. Can't see any flaw in the new screen.
Thank You @RudeGuy07 :), The New Screenshots Coming Soon.
Did you really just completely ignore what GamerKid just said? why don't you take his criticism rather than act like it never happened?

Anyways I'm looking forward to the new screens, hopefully you get the tileset mixing down.

CreatorForce
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Re: Super Mario : Super Star Legend [Logo + Supportbar)

Postby CreatorForce » Sat Feb 07, 2015 11:18 pm

Gamerkid wrote:Sorry if i say this, but i kinda think this is a bit rip off of Super Mario Legends, also, for your advice, getting fresh original ideas is a good way of getting better. Not just seeing other projects and make your own version of it. :/
Okay, I See The Graphics From Super Mario Legends Looks Great. I Wanna Use For 1 Level Only. So Thank You For Advice. @Gamerkid
Superiorstar wrote: Did you really just completely ignore what GamerKid just said? why don't you take his criticism rather than act like it never happened?

Anyways I'm looking forward to the new screens, hopefully you get the tileset mixing down.
Oh. I Don't See It.
Thank You ;) @Superiorstar

CreatorForce
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Re: Super Mario : Super Star Legend

Postby CreatorForce » Sun Feb 08, 2015 4:10 am

GamerKid wrote:I am not acting hypocrite rudeguy, in some form i just wanted to give him advice.
Oh, and Pivot40channel, it looks nice too, i am really looking forward for more. :)
I hope you do a great job on it. :)
Thank You @Gamerkid ;)
Last edited by bossedit8 on Sun Feb 08, 2015 9:00 am, edited 1 time in total.
Reason: Removed Signature

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Re: Super Mario : Super Star Legend

Postby CreatorForce » Sun Feb 08, 2015 6:50 am

The New Screenshots
On Level 3 "Mountain Force"
Spoiler: show
Image

glitch4
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Re: Super Mario : Super Star Legend

Postby glitch4 » Sun Feb 08, 2015 12:56 pm

Good, but can be awesome if you put BGOs and Coins in that level.

CreatorForce
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Re: Super Mario : Super Star Legend

Postby CreatorForce » Mon Feb 09, 2015 12:30 am

GLD4 wrote:Good, but can be awesome if you put BGOs and Coins in that level.
I Will Put Some BGO And Coins Soon. ^^

CreatorForce
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Re: Super Mario : Super Star Legend

Postby CreatorForce » Mon Feb 09, 2015 2:08 am

Change The Graphics. Still Level 3. On Level 3, You Must Using "Peach" On This Level.
Spoiler: show
Image
Tonight The New Screenshot on Level 2.

Superiorstar
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Re: Super Mario : Super Star Legend

Postby Superiorstar » Mon Feb 09, 2015 2:16 am

Pivot40Channel wrote:Change The Graphics. Still Level 3. On Level 3, You Must Using "Peach" On This Level.
Spoiler: show
Image
Tonight The New Screenshot on Level 2.
I'd rather stick to the original tileset you used, also the bomb clashes with the tileset in the first place.

Alagirez
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Re: Super Mario : Super Star Legend

Postby Alagirez » Mon Feb 09, 2015 2:26 am

Can't wait to playing it.....
When you'll release demo?

CreatorForce
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Re: Super Mario : Super Star Legend

Postby CreatorForce » Mon Feb 09, 2015 3:51 am

andialifbatara wrote:Can't wait to playing it.....
When you'll release demo?
I Don't know, Maybe March Or April Is Coming Demo 1. Don't worry ^^
Anyway Thanks For Comment @andialifbatara. ^^
Superiorstar wrote:
Pivot40Channel wrote:Change The Graphics. Still Level 3. On Level 3, You Must Using "Peach" On This Level.
Spoiler: show
Image
Tonight The New Screenshot on Level 2.
I'd rather stick to the original tileset you used, also the bomb clashes with the tileset in the first place.
Yeah, Anyway the tileset from @Txunere. The Background Original Made By @Txunere (Same Person ^^) And Recolor Background made by me. Also About the bomb clashes i the tileset got from LFFTMK. Thanks For Comment @Superiorstar

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Re: Super Mario : Super Star Legend

Postby bossedit8 » Mon Feb 09, 2015 4:13 am

Pivot40Channel wrote:...You Must Using "Peach" On This Level...
So this is why some of the jumps in the screenshots seems impossible to manage with almost any other characters on the regular basis.

Seems like a nice Level going on but if it is "Peach" restricted like that it won't be possible to Play this Level with 2 Players unless you execute the Level itself very well to be able to Play with 2 Players. Also, I don't like the 3 muncher blocks that are Close to the sealing like that and the bottom where the bottomless pits are especially because it is still near at the beginning of the game and it already pushes you to a grand of difficulty. Also, that SMB2 Bomb doesn't completly fit to the enviorement of the Level. If you make it into SMB3 it would fit much more.

CreatorForce
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Re: Super Mario : Super Star Legend

Postby CreatorForce » Mon Feb 09, 2015 6:04 am

bossedit8 wrote:
Pivot40Channel wrote:...You Must Using "Peach" On This Level...
So this is why some of the jumps in the screenshots seems impossible to manage with almost any other characters on the regular basis.

Seems like a nice Level going on but if it is "Peach" restricted like that it won't be possible to Play this Level with 2 Players unless you execute the Level itself very well to be able to Play with 2 Players. Also, I don't like the 3 muncher blocks that are Close to the sealing like that and the bottom where the bottomless pits are especially because it is still near at the beginning of the game and it already pushes you to a grand of difficulty. Also, that SMB2 Bomb doesn't completly fit to the enviorement of the Level. If you make it into SMB3 it would fit much more.
Okay, I Fix the SMB2 Bomb into SMB3, Also I Wanna Remove 3 Muncher. Maybe You Right. :/

Superiorstar
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Re: Super Mario : Super Star Legend

Postby Superiorstar » Tue Feb 10, 2015 8:55 pm

Pivot40Channel wrote:Yeah, Anyway the tileset from @Txunere. The Background Original Made By @Txunere (Same Person ^^) And Recolor Background made by me. Also About the bomb clashes I got the tileset got from LFFTMK. Thanks For Comment @Superiorstar
Why didn't you just use the one from Regi's GFX pack instead of taking tilesets from other projects without permission? It's like that time you took the SDG GFX without permission!
Also I don't think you get what I mean, The bomb clashes with the tileset, so either take it out or change it completely!

CreatorForce
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Re: Super Mario : Super Star Legend

Postby CreatorForce » Wed Feb 11, 2015 2:06 am

Superiorstar wrote:Why didn't you just use the one from Regi's GFX pack instead of taking tilesets from other projects without permission? It's like that time you took the SDG GFX without permission!
Also I don't think you get what I mean, The bomb clashes with the tileset, so either take it out or change it completely!
Okay ._., Anyway I Wanna delete Mountain Force. That's Me Confused and so freaking hard to find the tileset.

So Sorry, I Wanna Remove Mountain Force.
Vote The Level 3. What's Theme Can Be In Level 3 ? Decide Now.

bossedit8
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Re: Super Mario : Super Star Legend (Vote Level 3)

Postby bossedit8 » Wed Feb 11, 2015 2:34 am

I voted for "Beach and Cave". That will be interesting. And sad that the mountain Level has been deleted but oh well. Still i wish you good luck on this Project.

CreatorForce
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Re: Super Mario : Super Star Legend (Vote Level 3)

Postby CreatorForce » Wed Feb 11, 2015 3:25 am

bossedit8 wrote:I voted for "Beach and Cave". That will be interesting. And sad that the mountain Level has been deleted but oh well. Still i wish you good luck on this Project.
Thanks. @bossedit8, I Hope in level 16 or 17 is mountain level ;)

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Re: Super Mario : Super Star Legend (Vote Level 3)

Postby Giantfirering27 » Wed Feb 11, 2015 5:31 pm

It looks great, but this little thing is getting on my nerves.

Image

AS you can see, the corner block for all these types black lines end, because of the shadow

If you could fix this problem, that would be great :)

CreatorForce
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Re: Super Mario : Super Star Legend (Vote Level 3)

Postby CreatorForce » Thu Feb 12, 2015 1:10 am

Giantfirering27 wrote:It looks great, but this little thing is getting on my nerves.

Image

AS you can see, the corner block for all these types black lines end, because of the shadow

If you could fix this problem, that would be great :)
Okay, Thanks @Giantfirering27 :D. I Fix The Little Things Soon :)


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