Vyvuto wrote:I really like the style of SMBW more than SMB3. SMB3 just seems bland in a way that I feel has nothing to do with the 8-bit graphics. SMBW's worlds feel diverse and exciting, while the stage-play theme of SMB3 doesn't do it for me.
As much as I like SMW,i prefer SMB3 for a few reasons
1-The sprites in SMW may be 16-bit but they are very poorly drawn,i think this happened because Nintendo was trying to push NES limits with SMB3 as where they had an excuse to make SMW poorly drawn,"it's one of the first games released on the SNES!"
2-The overall atmosphere in SMW was grass plains with a ghost level every now and then and the usual castle/fortress/tower,SMB3 had 8 mostly creative world themes,well Grass World might not be that interesting,in SMB3 we get pipe land,giant land,desert land,dark land,ice land,sky land and dark land which is a HUGE variety compared to SMW!
3-Graphics aside,lets talk about core game play,because SMW centrally uses the grass theme,this can SEVERLY limit the stage gimmicks,but luckily they still came up with some pretty interesting mechanics like P-Balloon Mario,but new stage gimmicks are still quite rare,Because SMB3 uses 8 themes,they have got a lot more to work with,SMB3 has quick sand,pipe mazes,giant variations of the classic sets of enemies,air ship levels,and so much more!
4-Save points,because SMB3 didn't have a save feature,it was extremely annoying to get past all those air ships,fortressess,and koopalings only to accidently hit the power or reset button,and have to start ALL OVER,SMW added this nifty feature which means you get a better chance to explore the world,luckily the remakes of SMB3 they added this feature into the game
This is my final thought, if you have a wii u,get SMB3 and then think about getting SMW,if you own an NES stay away from SMB3,if you own a GBA get both of the Advance Remakes for like 2 dollars each off E bay,