CC10: Gravitational Heaviness

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Lx Xzit
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CC10: Gravitational Heaviness

Postby Lx Xzit » Mon Jan 12, 2015 6:03 pm

I fixed some things as suggested by the judges as the use of "gravity" and the difficulty of it. Please tell me your thoughts/reviews about this level! :)

Screenshots:
Image Image

Enjoy!

Image
Last edited by Lx Xzit on Tue Sep 15, 2015 6:41 pm, edited 3 times in total.

Aviici
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Re: CC10: Gravitational Heaviness

Postby Aviici » Mon Jan 12, 2015 7:10 pm

I played this level and is really fun! I like the atmosphere and the "anti-gravity" trick, the boss is a bit hard, also I think that the dry bones doesn't fit in the level, however I enjoyed this level!
Last edited by Aviici on Mon Jan 12, 2015 10:52 pm, edited 1 time in total.

Lx Xzit
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Re: CC10: Gravitational Heaviness

Postby Lx Xzit » Mon Jan 12, 2015 10:47 pm

Thanks for you comment Aviici! I'm glad that you enjoyed the level! about the boss, I'll make small fixes, I'm not sure how do it, about the Dry Bones, I'll replace it for bob-ombs.

Alagirez
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Re: CC10: Gravitational Heaviness

Postby Alagirez » Thu Jan 15, 2015 6:12 am

i enjoyed your level! It's no too hard and no too easy.
i like your "graity controller" in your level. Good idea

Waddle
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Re: CC10: Gravitational Heaviness

Postby Waddle » Thu Jan 15, 2015 11:55 am

So I watched the video playthrough on your channel, and I wonder why you changed the Music in that? I really liked the original Music because nostalgia :3

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Re: CC10: Gravitational Heaviness

Postby Lx Xzit » Thu Jan 15, 2015 1:42 pm

andialifbatara: I'm glad you enjoyed the level, I slowed a lot difficulty because according to the judges, was too hard, I'm glad that got the desired difficulty. Thank you for your comment!

Waddle Derp: You saw the video? Good, I uploaded it a little late night and thanks for visiting my Youtube channel! The music has changed to the original version in the level, let me explain better, when the level was under construction, I use a "techno remix" for level, before sending it to the judges (Since they are very demanding) I changed the level song for one more "nostalgic", now that the CC10 finished, I can just put the music that I want without affecting my note! And thanks for you comment! :)

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Re: CC10: Gravitational Heaviness

Postby Alagirez » Fri Jan 16, 2015 1:49 am

DarkMecha wrote:andialifbatara: I'm glad you enjoyed the level, I slowed a lot difficulty because according to the judges, was too hard, I'm glad that got the desired difficulty. Thank you for your comment!
you're welcome!
can I use your CGFX in this level? i'm afraid you aren't allow me to use your CGFX.
I'll credit u if I using it.

Lx Xzit
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Re: CC10: Gravitational Heaviness

Postby Lx Xzit » Fri Jan 16, 2015 2:40 pm

andialifbatara: Of course you can use any graphic that you want! The credits are in the folder, there is a text document called "Credits for this level". The only graphics that are not free to use are the power-ups, I'd like to keep them exclusive to the project made by SuperMario7 and me, feel free to take the graphics that you want!

silent_
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Re: CC10: Gravitational Heaviness

Postby silent_ » Fri Jan 16, 2015 2:58 pm

This is a great level! The atmosphere was well done, and I loved the antigravity gimmick; it was definitely original. Will this be in SML Part 2?

Lx Xzit
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Re: CC10: Gravitational Heaviness

Postby Lx Xzit » Fri Jan 16, 2015 8:17 pm

Thanks for the comment Kep! And yes, the level will be used in "SML Part II - TPS" will be included in the final world, I don't want to reveal too many details and come to ruin the "surprise".

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Re: CC10: Gravitational Heaviness

Postby bossedit8 » Sun Jan 18, 2015 5:05 pm

A playthrough I did for this Level:



Original YouTube Video Link: http://www.youtube.com/watch?v=lSh1W0o_6XA


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