Topics about events/announcements that are no longer relevant.
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Shadow Yoshi
- Dark Knight

- Posts: 4291
- Joined: Sun Dec 01, 2013 12:56 pm
Postby Shadow Yoshi » Thu Jan 08, 2015 5:44 pm
Since we're not going to have another Community Contest until July, I thought I'd bring up this idea.
For those who don't know, a vanilla contest would mean that you have to design a level using only elements contained in the stock version of SMBX. This means that you can do whatever you want as long as it all fits inside one .lvl file (i.e. no custom music, graphics, etc.). Not only do I think this would be a really fun way to come up with new ideas (since creativity is best expressed within limits...right?), but it would also be a lot less heavy on our processors! Or at least on mine.
A month would probably be given for design time (likely April). Do you think this is a good idea and/or do you have any suggestions?
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JupiHornet
- Boom Boom

- Posts: 2399
- Joined: Tue Sep 02, 2014 5:43 pm
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Postby JupiHornet » Thu Jan 08, 2015 5:48 pm
Joey wrote:Since we're not going to have another Community Contest until July, I thought I'd bring up this idea.
For those who don't know, a vanilla contest would mean that you have to design a level using only elements contained in the stock version of SMBX. This means that you can do whatever you want as long as it all fits inside one .lvl file (i.e. no custom music, graphics, etc.). Not only do I think this would be a really fun way to come up with new ideas (since creativity is best expressed within limits...right?), but it would also be a lot less heavy on our processors! Or at least on mine.
A month would probably be given for design time (likely April). Do you think this is a good idea and/or do you have any suggestions?
YES
JOEY I LOVE YOU <3
*ahem* anyway this is a fantastic idea! This would be a lot less stress for the holder of the contest as there are no zip files to extract. For the judges, we could nominate users and hold elections, so we get ones that the community is happy with. And we could make an episode to feature all the levels! I even have a prize that I could donate (it isn't money or games, but it's something)
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MistakesWereMade
- Torpedo Ted

- Posts: 1646
- Joined: Tue Dec 31, 2013 4:13 pm
Postby MistakesWereMade » Thu Jan 08, 2015 6:27 pm
seems too soon tbh
i'm fond of the idea but i'm fine on waiting for july
idk the contests happen too frequently and its gotten to the point where me and most other people i know have stopped giving shits about the latest winners, not to mention that's probably the reason there were less levels submit for the last contest
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MECHDRAGON777
- Pink Yoshi Egg

- Posts: 6422
- Joined: Fri Dec 20, 2013 6:40 pm
- Flair: Nuclear Queen of Reversion.
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Contact:
Postby MECHDRAGON777 » Thu Jan 08, 2015 6:30 pm
Turtwig wrote:Joey wrote:Since we're not going to have another Community Contest until July, I thought I'd bring up this idea.
For those who don't know, a vanilla contest would mean that you have to design a level using only elements contained in the stock version of SMBX. This means that you can do whatever you want as long as it all fits inside one .lvl file (i.e. no custom music, graphics, etc.). Not only do I think this would be a really fun way to come up with new ideas (since creativity is best expressed within limits...right?), but it would also be a lot less heavy on our processors! Or at least on mine.
A month would probably be given for design time (likely April). Do you think this is a good idea and/or do you have any suggestions?
YES
JOEY I LOVE YOU <3
*ahem* anyway this is a fantastic idea! This would be a lot less stress for the holder of the contest as there are no zip files to extract. For the judges, we could nominate users and hold elections, so we get ones that the community is happy with. And we could make an episode to feature all the levels! I even have a prize that I could donate (it isn't money or games, but it's something)
I say yes, but I want to make the world map! Does Rosalina count as a vanilla graphic? I no, can so or send me the peach graphics: player, tile, effect, npc's, and everything associate with her?
I would like to run as a judge though, If I can do a video review of each level!
Can I judge and enter it?
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MistakesWereMade
- Torpedo Ted

- Posts: 1646
- Joined: Tue Dec 31, 2013 4:13 pm
Postby MistakesWereMade » Thu Jan 08, 2015 6:32 pm
i forgot to mention that it's WAAY too soon if you consider the fact that maglx is on the second part of the planning phase
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Zeldamaster12
- Cid

- Posts: 4105
- Joined: Mon Feb 24, 2014 7:43 pm
- Flair: stop looking at my flair dangit
Postby Zeldamaster12 » Thu Jan 08, 2015 6:33 pm
Sure, I'd join it. Especially since I suck at using CGFX. xP
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Sewpah
- Volcano Lotus

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Postby Sewpah » Thu Jan 08, 2015 7:15 pm
I'll join because I find it a lot easier to make a level only using stock graphics.
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XerX
- Phanto

- Posts: 1487
- Joined: Fri Dec 20, 2013 3:33 pm
Postby XerX » Thu Jan 08, 2015 7:45 pm
I remember hosting a contest like this in the past here. A vanilla contest. It was fun. I'd be into it.
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RzFx
- Hoopster

- Posts: 43
- Joined: Fri Dec 05, 2014 11:52 am
Postby RzFx » Thu Jan 08, 2015 7:59 pm
MECHDRAGON777 wrote:Does Rosalina count as a vanilla graphic? I no, can so or send me the peach graphics: player, tile, effect, npc's, and everything associate with her?
No one will see your "custom-default" GFX, so what are you saying?
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TLtimelord
- Red Yoshi Egg

- Posts: 2699
- Joined: Sat Dec 21, 2013 5:16 pm
- Flair: Info under raps
Postby TLtimelord » Thu Jan 08, 2015 8:11 pm
I wouldn't mind doing this at all! Can I be and pick judges? 
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MECHDRAGON777
- Pink Yoshi Egg

- Posts: 6422
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Postby MECHDRAGON777 » Thu Jan 08, 2015 8:48 pm
RzFx wrote:MECHDRAGON777 wrote:Does Rosalina count as a vanilla graphic? I no, can so or send me the peach graphics: player, tile, effect, npc's, and everything associate with her?
No one will see your "custom-default" GFX, so what are you saying?
I want to judge, but if I do, I need the peach graphics!
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Choco
- Eerie

- Posts: 735
- Joined: Fri Nov 14, 2014 2:48 pm
Postby Choco » Thu Jan 08, 2015 8:50 pm
What logic is behind that? For one, I don't think you will be picked for judging. Also, you actually do NOT need the Peach graphics.
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FanofSMBX
- Ludwig von Koopa

- Posts: 3878
- Joined: Sun Dec 22, 2013 12:01 pm
Postby FanofSMBX » Thu Jan 08, 2015 8:51 pm
You can have a sign that has the graphics url and say on the sign that they should be downloaded to have the best level experience.
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Choco
- Eerie

- Posts: 735
- Joined: Fri Nov 14, 2014 2:48 pm
Postby Choco » Thu Jan 08, 2015 8:54 pm
FanofSMBX wrote:You can have a sign that has the graphics url and say on the sign that they should be downloaded to have the best level experience.
But that ruins the whole "vanilla" concept. No custom graphics. Or links to custom graphics.
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Danny
- Wart

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Postby Danny » Thu Jan 08, 2015 9:03 pm
I support this, because I'd like to see what the community can come up with using the vanilla graphics, and I might participate myself since the level would need less work (finding fitting music/graphics/everything).
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FanofSMBX
- Ludwig von Koopa

- Posts: 3878
- Joined: Sun Dec 22, 2013 12:01 pm
Postby FanofSMBX » Thu Jan 08, 2015 9:08 pm
Choco wrote:FanofSMBX wrote:You can have a sign that has the graphics url and say on the sign that they should be downloaded to have the best level experience.
But that ruins the whole "vanilla" concept. No custom graphics. Or links to custom graphics.
Joey never said no links!
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XerX
- Phanto

- Posts: 1487
- Joined: Fri Dec 20, 2013 3:33 pm
Postby XerX » Thu Jan 08, 2015 9:18 pm
FanofSMBX wrote:Choco wrote:FanofSMBX wrote:You can have a sign that has the graphics url and say on the sign that they should be downloaded to have the best level experience.
But that ruins the whole "vanilla" concept. No custom graphics. Or links to custom graphics.
Joey never said no links!
Is it really so hard to not use custom graphics in a level?
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Mivixion
- Fuzzy

- Posts: 1052
- Joined: Sat Dec 20, 2014 2:44 pm
Postby Mivixion » Thu Jan 08, 2015 9:21 pm
This sounds like a good idea, sometimes picking and choosing graphics can overwhelm the sweet and simple gameplay of a normal level.
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Choco
- Eerie

- Posts: 735
- Joined: Fri Nov 14, 2014 2:48 pm
Postby Choco » Thu Jan 08, 2015 9:22 pm
@XerX: Probably because the less experienced reviewers always give "0/10 no custom grafickz" Makes everyone think that levels HAVE to have CGFX.
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MECHDRAGON777
- Pink Yoshi Egg

- Posts: 6422
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Postby MECHDRAGON777 » Thu Jan 08, 2015 9:35 pm
I am asking because I have not the original player graphic! I would still like to judge, I am just stating I do not have the vanilla toad or peach graphics!
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