Ilmalaiva (Winter Contest 19th Place)

Levels that have good quality and are worth playing.
XerX
Foo
Foo
Posts: 1487
Joined: Fri Dec 20, 2013 3:33 pm

Ilmalaiva (Winter Contest 19th Place)

Postby XerX » Tue Jan 06, 2015 12:10 am

This was my crappy CC10 Level, with a score of 7.14/10. Enjoy I suppose. ( I may or may not fix anything in the future.)

The needed screenshots.
Spoiler: show
Image
Image
Image
https://www.dropbox.com/s/qkzgd4mu2firq ... ).zip?dl=1

Reviews from the judges
Spoiler: show
Chad (6.5/10)
Great airship level! The design and presentation are very solid, giving the level a grand feeling as you traverse the immense-looking airship. Enemy placements and the general construction around them are quite good, providing the level with a nice difficulty and requiring interesting maneuvers from the player. I enjoyed the general decoration, the placement of crates and how they add to the platforming variety, and the precision involved with hazard setups. However, the second star's placement and boss aren't devised as nicely. The second star area has quite a bit of stuff in it, which makes it seem like a vital location for something that's entirely dependent on a luck-based invisible block. Chances are, players are going to have to look in the editor for that one. As for the boss, not only does the moving layer make SMB3 Bowser buggy, but also more difficult to predict than he is normally. The Mechakoopas walking off the pipe add an extra layer of difficulty by being very tough to avoid in that scenario, but also because half the time Bowser's just going to stomp on them. It just isn't fun, and it could have ended just fine there, but you added in a second phase. It's not much of a true form if it takes less hits to beat, the sprite looks terrible because of its enormous pixels, and the movements and generators are so haphazard that strategy is completely out of the question, especially with no powerups. In conclusion, really nice level up until the bosses, but the bosses are just entirely unenjoyable and unnecessary.

Joey (5.0/10)
This level was okay, but I don't think the boss was programmed correctly. The ship tileset was interesting, I guess, and it just looked like a solid doomship level. Nothing special, but no real complaints.

Quill (8.0/10)
Very pretty level! This is the closest anyone has gotten to a level that really resembles and feels like a classic airship. Great job! It was very enjoyable. The boss was a bit of a let down, the first phase is kinda glitchy due to the moving stage, while the second stage can be beaten in mere seconds by holding a mecha-koopa near Bowser and just letting him die that way. Overall, this was a good level.

Layla (7.9/10)
Not a bad airship level. The NSMBWii tileset is used very well. The swaying definitely helps convey a massive airship kind of atmosphere, but the special blocks that don't move tend to move away from that (I can understand the pipes with warps considering warps don't always like to move in layers. The NPC placement isn't too bad, savor some points with bullet bills. A big issue with the Bowser fights is that the Bowser AI does not react well at all with the moving layers and that tones down quality in the fights by a lot. I suggest just canceling all moving layers in that section so there are no free moments to attack bowser as he is frozen in one spot, especially the SMB3 one where he is frozen in one frame.

Valtteri (8.3/10)
Everything seems to be fine in this level. Enemy placement, items, challenges, structure. Looks cool too with the lightnings in the background. I like the inside bit with the windows that show a bit of the background. The boss is weird. Everything halts when the floor is moving down. :P And yeah that's Finnish for "airship".

Core
Fuzzy
Fuzzy
Posts: 1110
Joined: Tue Apr 15, 2014 8:29 am
Flair: Bun~
Pronouns: she/her

Re: Ilmalaiva (Winter Contest 19th Place)

Postby Core » Tue Jan 06, 2015 1:17 am

Wait is uses 84 scripts or LunaDLL? Also, is great level for playing! good job with design!


Return to “Pretty Good”

Who is online

Users browsing this forum: No registered users and 1 guest