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Runtime Error 6

Posted: Mon Jan 05, 2015 8:47 pm
by depressedknicksfan
Sorry if this issue gets overstated, but I've been having issues with this runtime error during gameplay: Overflow. This only occurs during 2 player games with my brother, however, as when I play alone it is all good. Any help on resolving this is greatly appreciated.

Re: Runtime Error 6

Posted: Fri Jan 16, 2015 4:59 am
by bossedit8
This is probably the strangest Error occour Time I can ever imagine. It simply crashes once you Play with 2 Players. Maybe it has to do with too many Stuff running around the Board but there is a better solution. How are your PC Specs like your Informations and such? Also, try to reinstall SMBX since maybe that can solve the Issue aswell.

Re: Runtime Error 6

Posted: Tue Feb 03, 2015 9:06 am
by depressedknicksfan
bossedit8 wrote:This is probably the strangest Error occour Time I can ever imagine. It simply crashes once you Play with 2 Players. Maybe it has to do with too many Stuff running around the Board but there is a better solution. How are your PC Specs like your Informations and such? Also, try to reinstall SMBX since maybe that can solve the Issue aswell.
Thanks for the reply!

Specs: Intel Celeron J1800 2.41GHz
4.00 GB RAM
64-bit operating system
Intel HD Graphics card w/ 1792MB total available graphics memory; 32MB dedicated video memory

Hope this helps. I just looked around control panel.

Re: Runtime Error 6

Posted: Tue Feb 03, 2015 5:49 pm
by Vellidragon
That kind of error would probably be caused by the game's engine overloading for whatever reason, so computer specs shouldn't affect it. It just doesn't seem to be coded to be able to handle everything flawlessly, looking at the limits on level objects and strange errors that only seem to occur while the engine is strained too much. Maybe two-player mode has tighter limits on the number of level objects than single-player? Single-player already has tighter ones than stated so it's not too far-fetched that there are even more insufficiently documented limits. Try making a backup and deleting a number of things to see if it helps any. If it works then, you know roughly what's been causing it and can rework the level to make it more engine-friendly.

Re: Runtime Error 6

Posted: Tue Feb 10, 2015 7:13 pm
by depressedknicksfan
Vellidragon wrote:That kind of error would probably be caused by the game's engine overloading for whatever reason, so computer specs shouldn't affect it. It just doesn't seem to be coded to be able to handle everything flawlessly, looking at the limits on level objects and strange errors that only seem to occur while the engine is strained too much. Maybe two-player mode has tighter limits on the number of level objects than single-player? Single-player already has tighter ones than stated so it's not too far-fetched that there are even more insufficiently documented limits. Try making a backup and deleting a number of things to see if it helps any. If it works then, you know roughly what's been causing it and can rework the level to make it more engine-friendly.
Thanks a lot. I will try this to see if it works. Now am I deleting certain graphics and whatnot?