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npc AIs are sorta lacking a bit
Posted: Thu Jan 01, 2015 5:53 pm
by epipixel
I have been playing games like SMW and SMA, SMA2, SMA3, etc. almost nonstop as a child, I can easily note that some of the NPCs aren't in here, and a lot of them that are, aren't the most accurately made as their AIs are notably different from the AIs of the characters in the games, I am not sure if its a copyright issue, if not, in the next smbx update I would like to see those AIs improved, as well as a vertical speed changer in txt files for the NPCs.
Re: npc AIs are sorta lacking a bit
Posted: Thu Jan 01, 2015 5:59 pm
by underFlo
There won't be another update to SMBX because the creator left and we're unable to decode the source code of SMBX.
Re: npc AIs are sorta lacking a bit
Posted: Thu Jan 01, 2015 6:18 pm
by Danny
Do we need to put it in giant, red, flashing letters? "REDIGIT LEFT THE SMBX COMMUNITY, SMBX WILL NEVER, EVER RECEIVE AN UPDATE, STOP INQUIRING AND DISCUSSING ABOUT UPDATES."
Re: npc AIs are sorta lacking a bit
Posted: Thu Jan 01, 2015 8:37 pm
by XerX
8bitmushroom wrote:Do we need to put it in giant, red, flashing letters? "REDIGIT LEFT THE SMBX COMMUNITY, SMBX WILL NEVER, EVER RECEIVE AN UPDATE, STOP INQUIRING AND DISCUSSING ABOUT UPDATES."
Yes.