General discussion about Super Mario Bros. X.
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MidiGuyDP
- Monty Mole

- Posts: 147
- Joined: Fri Jan 17, 2014 2:28 am
Postby MidiGuyDP » Wed Apr 30, 2014 3:26 am
If it comes to it (Assuming I release the project) I could perhaps do a censored version. As I still prefer to leave the level in. 
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MECHDRAGON777
- Pink Yoshi Egg

- Posts: 6419
- Joined: Fri Dec 20, 2013 6:40 pm
- Flair: Nuclear Queen of Reversion.
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Postby MECHDRAGON777 » Wed Apr 30, 2014 4:48 pm
MidiGuyDP wrote:If it comes to it (Assuming I release the project) I could perhaps do a censored version. As I still prefer to leave the level in. 
That would help, I Skipped it in the video because o the warning you gave.
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HealthyMario
- Ripper II

- Posts: 308
- Joined: Thu Jan 16, 2014 11:06 pm
Postby HealthyMario » Sun May 11, 2014 1:31 am
When will you plan on making world 6? I kinda like how this LP goes.
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ElTipsta
- Lakitu

- Posts: 474
- Joined: Fri Dec 20, 2013 3:16 pm
- Pronouns: she/her
Postby ElTipsta » Sun May 11, 2014 8:08 am
MECHDRAGON777 wrote:MidiGuyDP wrote:If it comes to it (Assuming I release the project) I could perhaps do a censored version. As I still prefer to leave the level in. 
That would help, I Skipped it in the video because o the warning you gave.
It's not actually that "adult," the most adult thing in the video was "i gave people crabs". And i designed it so I should know.
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MECHDRAGON777
- Pink Yoshi Egg

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Postby MECHDRAGON777 » Sun May 11, 2014 2:02 pm
AS soon as I fix a glitched boss fight, I will send my level in!
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MidiGuyDP
- Monty Mole

- Posts: 147
- Joined: Fri Jan 17, 2014 2:28 am
Postby MidiGuyDP » Sun May 11, 2014 2:30 pm
HealthyMario wrote:When will you plan on making world 6? I kinda like how this LP goes.
Kinda hard to say for now. All I've done is plan the levels I'm gonna play in World 6.
ElTipsta wrote:MECHDRAGON777 wrote:MidiGuyDP wrote:If it comes to it (Assuming I release the project) I could perhaps do a censored version. As I still prefer to leave the level in. 
That would help, I Skipped it in the video because o the warning you gave.
It's not actually that "adult," the most adult thing in the video was "i gave people crabs". And i designed it so I should know.
If I do release the project, I actually may move the level to the special world. It definitely would make a good "Special" level. hehe. MECHDRAGON777 wrote:AS soon as I fix a glitched boss fight, I will send my level in!
Cool! I look forward to it. ^^
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silent_
- Van De Graf

- Posts: 2151
- Joined: Fri Dec 20, 2013 3:34 pm
Postby silent_ » Sun May 11, 2014 3:50 pm
Hey, what program do you use to record SMBX? Could you give me the download link to it, whether it cost money or not? Thanks.
And can I ask you a favor? Do you still have Aquarium Park made by me? (You played it in this episode a while back.) If you do have it, could you give me the download link to it, as I lost it? I appreciate your time if you're willing to do so. I'm going to update it, recolor some things, add more gimmicks and layers/events, increase the difficulty, change the name so it has alliteration, and send it to you again to play in another world in this project.
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MECHDRAGON777
- Pink Yoshi Egg

- Posts: 6419
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Postby MECHDRAGON777 » Sun May 11, 2014 11:10 pm
MidiGuyDP wrote: MECHDRAGON777 wrote:AS soon as I fix a glitched boss fight, I will send my level in!
Cool! I look forward to it. ^^
In my project, I am makeing minus world all themed like Chad's digital desalted level or 8-4 in SMSE!
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FanofSMBX
- Mouser

- Posts: 3878
- Joined: Sun Dec 22, 2013 12:01 pm
Postby FanofSMBX » Mon May 12, 2014 12:17 pm
Do you take contest levels?
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MidiGuyDP
- Monty Mole

- Posts: 147
- Joined: Fri Jan 17, 2014 2:28 am
Postby MidiGuyDP » Tue May 13, 2014 4:00 am
Kep wrote:Hey, what program do you use to record SMBX? Could you give me the download link to it, whether it cost money or not? Thanks.
And can I ask you a favor? Do you still have Aquarium Park made by me? (You played it in this episode a while back.) If you do have it, could you give me the download link to it, as I lost it? I appreciate your time if you're willing to do so. I'm going to update it, recolor some things, add more gimmicks and layers/events, increase the difficulty, change the name so it has alliteration, and send it to you again to play in another world in this project.
Sure thing, check your pms. ^^
And for the program I use to record the video, i use CamStudio. You can get it here:
http://camstudio.org/
MECHDRAGON777 wrote:
In my project, I am makeing minus world all themed like Chad's digital desalted level or 8-4 in SMSE!
Sounds interesting. Though be sure to not tell me any more, as I wanna see the rest for myself.
FanofSMBX wrote:Do you take contest levels?
As long as the level is sent by the creator, I'll take any level.
Though I would defenitely love to try some contest levels in lp your levels. ^^
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MECHDRAGON777
- Pink Yoshi Egg

- Posts: 6419
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Postby MECHDRAGON777 » Wed May 14, 2014 9:31 pm
I did not spoil anything! I just want my level in the same world!
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Chad
- Ripper II

- Posts: 330
- Joined: Sun Mar 02, 2014 3:22 pm
Postby Chad » Thu May 15, 2014 1:26 pm
-Level Name: Gravitational Gadget
-Creator Name: Chad
-Level Theme: Space station
-How Many Exits?: 1*
-Which Exits are Used?: SMB3 Roulette*
-Is there a Boss?: No.
-Are there Collectible (SMW) Stars? If yes, how many?: 3
-A Direct Download Link: http://www.mediafire.com/download/lv0wt ... Gadget.zip
* - Technically there are 3 exits if you count the start/midpoint warps, but those are just meant to let you take a break from the level, not for progression. For world map purposes, the number of exits is 1, but the literal number of exits existing in the level is 3. If that makes sense. I hope this information doesn't overcomplicate things.
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MidiGuyDP
- Monty Mole

- Posts: 147
- Joined: Fri Jan 17, 2014 2:28 am
Postby MidiGuyDP » Thu May 15, 2014 2:21 pm
It's all good. I'll only aim to get the SMB3 roulette exit. I wont assign any extra paths for when you use the Warps to exit the level.
Thanks for the level. ^^
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zlaker
- Birdo

- Posts: 2842
- Joined: Fri Dec 20, 2013 1:46 pm
Postby zlaker » Thu May 15, 2014 3:38 pm
Level Name: Cloudtop Castlewalls
Creator Name: zlakerboy357/Ice
Level Theme: Sky Castle
How many exits: 0
Which Exits were used: None
Is there a boss: No unless you count the Mystery Box Challenge
Are there Collectible (SMW) Stars? No
Direct Download Link: Cloutop Castlewalls
(The only way to finish off the level is to get the SMB3 star.)
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MECHDRAGON777
- Pink Yoshi Egg

- Posts: 6419
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Postby MECHDRAGON777 » Thu May 15, 2014 7:21 pm
Chad wrote:-Level Name: Gravitational Gadget
-Creator Name: Chad
-Level Theme: Space station
-How Many Exits?: 1*
-Which Exits are Used?: SMB3 Roulette*
-Is there a Boss?: No.
-Are there Collectible (SMW) Stars? If yes, how many?: 3
-A Direct Download Link: http://www.mediafire.com/download/lv0wt ... Gadget.zip
* - Technically there are 3 exits if you count the start/midpoint warps, but those are just meant to let you take a break from the level, not for progression. For world map purposes, the number of exits is 1, but the literal number of exits existing in the level is 3. If that makes sense. I hope this information doesn't over complicate things.
Also, LunaDLL was only used for a timer and to label each area! Use it to find the secret exit!
This was originally going to be sent to Natsu for 1-C
I was hoping for 8-4, I think that was 8-5? Dimentinal Disaster goes good with the level I am sending in as well!
Level Name: Unknown, I guess just use the Folder's name [DImentio's RElam] Sorry for the spelling errors
Level theme: Uhh, Digital + Dimention D
How many Exits: Drei, Tres, San, Three
Exits used:
SMB3 Orb: Main exit
SMW Tape: Secret Exit
SMB3 Star: Top Secret exit
Is there a boss: Complicated, but yes
Are there collectable Stars: Yes, 4 SMW, and 1 SMB3, and still counting as I find places to hide them
Download:
Beta 1: https://www.mediafire.com/?3j8f6y52aubwehh
Beta 2:
Beta 3:
Additional Info: This is World "Minus 1-F"
There are some graphics made by elitalianoverde in here I am giving a demo of, the credits for the rest of the graphics are in the folder and Chad for most of the tiles!
Under no reason, do I want the
new blocks out unless it is okay with Elitalianoverde, but then again, they are also unfinnished
Last edited by MECHDRAGON777 on Thu May 15, 2014 10:12 pm, edited 1 time in total.
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Chad
- Ripper II

- Posts: 330
- Joined: Sun Mar 02, 2014 3:22 pm
Postby Chad » Thu May 15, 2014 7:33 pm
MECHDRAGON777 wrote:I was hoping for 8-4, I think that was 8-5? Dimentinal Disaster goes good with the level I am sending in as well!
I know you wanted to see 8-4, but I changed my mind considering you're already submitting a similar level, and I really want to see the rotating gimmick LPed.
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MECHDRAGON777
- Pink Yoshi Egg

- Posts: 6419
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Postby MECHDRAGON777 » Thu May 15, 2014 7:56 pm
Chad wrote:MECHDRAGON777 wrote:I was hoping for 8-4, I think that was 8-5? Dimentinal Disaster goes good with the level I am sending in as well!
I know you wanted to see 8-4, but I changed my mind considering you're already submitting a similar level, and I really want to see the rotating gimmick LPed.
I know the entire Minus World is of the same gimmick, but I forgot to add, I used LunaDLL in this level! All It was ed for is to show an introduction for most sections and have a ~360 second timer!
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Fuyu
- Boom Boom

- Posts: 3137
- Joined: Sat Dec 21, 2013 2:40 pm
- Pronouns: He/Him
Postby Fuyu » Thu May 15, 2014 9:53 pm
-Level Name: Tricky Brick Bastion
-Creator Name: Natsu
-Level Theme: Fortress
-How Many Exits?: 1*
-Which Exits are Used?: SMB3 Star*
-Is there a Boss?: Yes.
-Are there Collectible (SMW) Stars? If yes, how many?: 2
-A Direct Download Link: https://www.dropbox.com/s/ry1penn7exe2w ... 0Natsu.zip
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MECHDRAGON777
- Pink Yoshi Egg

- Posts: 6419
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Postby MECHDRAGON777 » Thu May 15, 2014 10:13 pm
Natsu wrote:-Level Name: Tricky Brick Bastion
-Creator Name: Natsu
-Level Theme: Fortress
-How Many Exits?: 1*
-Which Exits are Used?: SMB3 Star*
-Is there a Boss?: Yes.
-Are there Collectible (SMW) Stars? If yes, how many?: 2
-A Direct Download Link: https://www.dropbox.com/s/ry1penn7exe2w ... 0Natsu.zip
I think this is four levels in a day, CAn I start on a little bonus level??
Edit: To make this simple, I am seeding you the boss battle, the Castle, and the Bonus House!
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MECHDRAGON777
- Pink Yoshi Egg

- Posts: 6419
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Postby MECHDRAGON777 » Fri May 16, 2014 12:07 am
MECHDRAGON777 wrote:Natsu wrote:-Level Name: Tricky Brick Bastion
-Creator Name: Natsu
-Level Theme: Fortress
-How Many Exits?: 1*
-Which Exits are Used?: SMB3 Star*
-Is there a Boss?: Yes.
-Are there Collectible (SMW) Stars? If yes, how many?: 2
-A Direct Download Link: https://www.dropbox.com/s/ry1penn7exe2w ... 0Natsu.zip
I think this is four levels in a day, CAn I start on a little bonus level??
Edit: To make this simple, I am seeding you the boss battle, the Castle, and the Bonus House!
There is a star in both the Bonus and boss! SMW in the bonus house, and a SMB3 in the Boss. The house if Digital, and the boss is in Dimention D, no exits for either though! For the bonus house, entry by warp 1
All three levels: https://www.mediafire.com/?v6zhlbko544tkym
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