An interesting read on level design.
Posted: Thu Dec 04, 2014 3:24 pm
Was skimming through the internet when I found this. Definitely an interesting read all the way through and helped me on planning my levels better overall; definitely recommend giving it a try. It analyzes Super Mario World's level design, but most of it can also be applied to Mario design in general (also including SMBX, of course).
I might try to summarize the most important concepts there later in a different post (as it is quite long).
I might try to summarize the most important concepts there later in a different post (as it is quite long).