SMB1 goomba scenery (not npc)

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Meepingturtle
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SMB1 goomba scenery (not npc)

Postby Meepingturtle » Sun Nov 30, 2014 5:16 pm

Download: http://www.mediafire.com/download/bipdj ... ery%29.rar
How I made it: I just replaced scenery 12 with the goomba and added more frames to the npc image and mask.
Image
Image

_Lian_
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Re: SMB1 goomba scenery (not npc)

Postby _Lian_ » Mon Dec 01, 2014 11:37 am

Well, you didn't really do anything but renaming a file, did you? So... I think all of us are capable of doing this in less time than the download takes.

Meepingturtle
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Re: SMB1 goomba scenery (not npc)

Postby Meepingturtle » Mon Dec 01, 2014 4:01 pm

Well I guess this is for the people who can't make graphics then.

_Lian_
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Re: SMB1 goomba scenery (not npc)

Postby _Lian_ » Tue Dec 02, 2014 8:41 am

Meepingturtle wrote:Well I guess this is for the people who can't make graphics then.
Well, you didn't make this graphic, you just RENAMED it. Anyone can do this with 0% effort.

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Re: SMB1 goomba scenery (not npc)

Postby Destiny » Tue Dec 02, 2014 10:46 am

RussianPoop wrote:
Meepingturtle wrote:Well I guess this is for the people who can't make graphics then.
Well, you didn't make this graphic, you just RENAMED it. Anyone can do this with 0% effort.
He actually didin't just renamed. Pick the SMB1 goomba graphic and see yourself, it have only two frames.

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Re: SMB1 goomba scenery (not npc)

Postby _Lian_ » Tue Dec 02, 2014 11:07 am

Kei wrote:
RussianPoop wrote:
Meepingturtle wrote:Well I guess this is for the people who can't make graphics then.
Well, you didn't make this graphic, you just RENAMED it. Anyone can do this with 0% effort.
He actually didin't just renamed. Pick the SMB1 goomba graphic and see yourself, it have only two frames.
Yeah, but the additional two frames in this one are the exact same as the first two.

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Re: SMB1 goomba scenery (not npc)

Postby Destiny » Tue Dec 02, 2014 11:16 am

RussianPoop wrote:
Kei wrote:He actually didin't just renamed. Pick the SMB1 goomba graphic and see yourself, it have only two frames.
Yeah, but the additional two frames in this one are the exact same as the first two.
It's not completely effortless.

_Lian_
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Re: SMB1 goomba scenery (not npc)

Postby _Lian_ » Tue Dec 02, 2014 11:40 am

Kei wrote:
RussianPoop wrote:
Kei wrote:He actually didin't just renamed. Pick the SMB1 goomba graphic and see yourself, it have only two frames.
Yeah, but the additional two frames in this one are the exact same as the first two.
It's not completely effortless.
Yeah, but I think you got my point there. It just required significantly less work than other works here, that was all I was gonna say. :)
I should have expressed myself a bit less aggressive, I think.

DarkShadeX
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Re: SMB1 goomba scenery (not npc)

Postby DarkShadeX » Tue Dec 02, 2014 12:11 pm

You could just pick the SMB1 Goomba in the editor and set it to friendly : p

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Re: SMB1 goomba scenery (not npc)

Postby _Lian_ » Tue Dec 02, 2014 12:21 pm

DarkShadeX wrote:You could just pick the SMB1 Goomba in the editor and set it to friendly : p
Nah, it's scenery for the world map not BGOs.

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Re: SMB1 goomba scenery (not npc)

Postby DarkShadeX » Tue Dec 02, 2014 12:23 pm

RussianPoop wrote:
DarkShadeX wrote:You could just pick the SMB1 Goomba in the editor and set it to friendly : p
Nah, it's scenery for the world map not BGOs.
Oh,well nvm then : p

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Re: SMB1 goomba scenery (not npc)

Postby Meepingturtle » Sun May 10, 2015 11:55 am

LordKofu wrote:
Meepingturtle wrote:Well I guess this is for the people who can't make graphics then.
Well, you didn't make this graphic, you just RENAMED it. Anyone can do this with 0% effort.
Sorry for extremely late reply, but I just figured out if you just rename the npc file and put in in your world, the goomba will flash in a couple frames.

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Re: SMB1 goomba scenery (not npc)

Postby SilverDeoxys563 » Sun May 10, 2015 11:05 pm

Meepingturtle wrote:
LordKofu wrote:
Meepingturtle wrote:Well I guess this is for the people who can't make graphics then.
Well, you didn't make this graphic, you just RENAMED it. Anyone can do this with 0% effort.
Sorry for extremely late reply, but I just figured out if you just rename the npc file and put in in your world, the goomba will flash in a couple frames.
Oh hey, welcome back. As it was once said, "nobody truly leaves the SMBX community."


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