Nucleic Bowser
Posted: Sat Nov 29, 2014 1:30 pm
So this is my first attempt at a project. Note: I haven't played any other levels yet, so any similarities to anyone else's levels are purely coincidental.
General Info:
As far as graphics go, I haven't really ventured too far into making custom graphics. My plan is to make all the levels and music, then go through and make some custom graphics. So I understand that it might not be that visually interesting since I am just using the basic graphics for the most part. I am trying to put more energy into making interesting level designs first.
The big feature I guess so far is the custom music. My plan is to write all the music for the game. I am going to make custom music for the world map, but I know you'll have to replace the files manually. If a section has no music right now, chances are I haven't written it yet, so eventually there will be something there. Also, none of the music is completely mixed and mastered yet, so it is a tad quieter than where it needs to be and what you hear may ultimately change.
This is about 1/4 of the way done. I plan on there being 12 worlds. I am up to Level 3-4 right now, which isn't complete yet.
The castle in each world is star-locked. There is generally one star per level, which includes mushroom houses.
Since the number of stars is important to the game, I made a spreadsheet so the player can keep track of their stars. I don't see any way to mark a level on the world map once a star has been obtained. I'll include the spreadsheet with the final upload
It's going to take me a long time to finish. I've been at it for a while in my free time. Just wondering what other people think.
The only playable character right now is Mario, because of the story. I may change that later, but i'm not sure.
Screenshots:
Link:
http://www.mediafire.com/download/rriz7 ... ser(2).zip
General Info:
As far as graphics go, I haven't really ventured too far into making custom graphics. My plan is to make all the levels and music, then go through and make some custom graphics. So I understand that it might not be that visually interesting since I am just using the basic graphics for the most part. I am trying to put more energy into making interesting level designs first.
The big feature I guess so far is the custom music. My plan is to write all the music for the game. I am going to make custom music for the world map, but I know you'll have to replace the files manually. If a section has no music right now, chances are I haven't written it yet, so eventually there will be something there. Also, none of the music is completely mixed and mastered yet, so it is a tad quieter than where it needs to be and what you hear may ultimately change.
This is about 1/4 of the way done. I plan on there being 12 worlds. I am up to Level 3-4 right now, which isn't complete yet.
The castle in each world is star-locked. There is generally one star per level, which includes mushroom houses.
Since the number of stars is important to the game, I made a spreadsheet so the player can keep track of their stars. I don't see any way to mark a level on the world map once a star has been obtained. I'll include the spreadsheet with the final upload
It's going to take me a long time to finish. I've been at it for a while in my free time. Just wondering what other people think.
The only playable character right now is Mario, because of the story. I may change that later, but i'm not sure.
Screenshots:
Spoiler: show
Link:
http://www.mediafire.com/download/rriz7 ... ser(2).zip