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SMB3 Piranha Podoboo
Posted: Sun Jan 12, 2014 2:02 pm
by crazydev
It's a Piranha and a Podoboo at the same time. I don't think anyone has done this before.

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I also made them able to be eaten by Yoshis and killed by fire/ice. You can change that if you want. The green lava trail effect is included.
Credit to Legend-tony for making the SMB3 recolor of Jumping Piranha Plant, which was used to make this.
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Re: SMB3 Piranha Podoboo
Posted: Sun Jan 12, 2014 2:40 pm
by Zant
Pretty cool idea, could be used in a piranha plant castle i guess.
Re: SMB3 Piranha Podoboo
Posted: Sun Jan 19, 2014 1:22 am
by lakitu
I agree with SnifitGuy69. You should make it fiery or recolor it to red. Otherwise, it is a perfect idea.
Re: SMB3 Piranha Podoboo
Posted: Sun Jan 19, 2014 3:33 am
by reghrhre
This probably would've been better off as a different type (AKA, faster type) of Jumpin' Piranha Plant instead of a lava piranha plant but the idea isn't bad neither. It's a nice idea though, I'll probably use this for a different purpose other than lava though
Re: SMB3 Piranha Podoboo
Posted: Sun Jan 19, 2014 9:18 am
by silent_
Its overall substance would clash with lava. Plants realistically don't exit magma. It's just plain lousy; I apologize.
However, if you create a temple tileset with blocks that include in the solid middle the silhouette of a Piranha perhaps it wouldn't construct such peculiarity. A castle would contain such things.
And maybe the boss could be a gargantuan plant that activates constant Piranhas to fly out of... the ground? Sounds much more naturalistic. Maybe killing the Piranhas, though, could make the boss itself feel dreary(?), so he has an unfortunate death.