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How about making a SMBX Atlas?

Posted: Wed Nov 05, 2014 6:23 pm
by Jonald2196
Just today, I figured out about this PGE (Platform Game Editor) thing, and I found out that you can save the whole level and map as image.
How about we make an Atlas Map of the SMBX Project?
Just like the:
NES Map Atlas
Spoiler: show
SNES Map Atlas
Spoiler: show
Sample of SMBX Project Map Atlas: (SMBX Remix)
Spoiler: show
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Re: How about making a SMBX Atlas?

Posted: Wed Nov 05, 2014 7:55 pm
by Blake Izayoi
Nice thinking!

Re: How about making a SMBX Atlas?

Posted: Wed Nov 05, 2014 9:41 pm
by sleepy
I really don't see the use or point of this idea.

Re: How about making a SMBX Atlas?

Posted: Wed Nov 05, 2014 10:01 pm
by bossedit8
Well, this is actually a neat Idea for SMBX but only rarely even get to the whole "Map the entire Level into a Screen" thing. I also did this back then and I have them here:
Spoiler: show
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Re: How about making a SMBX Atlas?

Posted: Fri Nov 07, 2014 6:28 am
by Squishy Rex
Way ahead of you on this one. Check out my level "Adventurer's Road Remastered" it uses the same principle of mapping include warp paths etc. I'm mainly mapping "The Invasion 2" for the fun of it, but if more people sort of like the idea, I guess I could do more.

Re: How about making a SMBX Atlas?

Posted: Fri Nov 07, 2014 6:53 am
by h2643
This can be useful for our Wiki, we can create huge maps with PGE of some level from, for example The Invasion 2 and write information about the level and posting that huge picture there. MarioWiki did the same with Super Mario World by the way.

Re: How about making a SMBX Atlas?

Posted: Fri Nov 07, 2014 7:06 am
by Squishy Rex
Yeah, well, once I get World 1 finished, I'll begin to release them. In a way, we could end up making an unofficial Prima Guide of sorts for SMBX episodes. That would be fairly novel of sorts I suppose.