CC9 43rd Place - Arid Chambers

Levels that have good quality and are worth playing.
Magna
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Joined: Fri Jun 06, 2014 9:17 pm

CC9 43rd Place - Arid Chambers

Postby Magna » Wed Nov 05, 2014 4:00 pm

Here is my level I submitted for CC9. Not my best effort but it is good level overall.
Spoiler: show
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Here are the actual reviews in case you wanted to see why I got this score:
Spoiler: show
43. Blue Bomber - Arid Chambers - 5.61/10
Bomber57 (5.25/10)
This level was about as arid as it can be. And by that I mean not very. A third of the level was a water section. I don't have a major issue with that, just something I wanted to point out. Anyway, at points the layout felt a little flat. I wasn't a fan of the cramped water section with haphazardly placed Jelectros (that people seem to think is "good water level design") and I also felt that the fake star joke was a little mean as the player had to go out of their way to get to it. Nothing special to say about the secret since its a "collect the things to make a thing appear" type of deal.
Chad (7/10)
Interesting desert level. The desert mountain and deep cave are set up pretty well, with both offering exploration in different ways suited to each environment. The desert is an open climb while the cave is a network of tunnels and a fun little swimming segment. You forgot to make the water swimmable in the second cave though, and it's a bit cramped in there with obnoxious enemies. Great job on both the Dragon Coin mission and its riddle, and the moderate length/difficulty of the level make both objectives fun and manageable. However, the congratulatory message can mess you up if the last coin you get is the Paratroopa one. The fake star's unnecessary too, and the Lakitu Muncher's fireball graphic really did not turn out well.
Quill (6/10)
Interesting level. I liked some of the variety. The riddle isn't really a riddle, as it basically just tells you what happens. It's still nice to tell the player what exactly happens when the dragon coins are collected. The fake star really isn't needed. There's no reason to tell the player that the star used to be there and is now somewhere else. The thing that the lakitu replacement throws doesn't look good and it's not animated either.
TNTtimelord (5.7/10)
I didn't really expect a desert mesa/mountain type of level to also have a hybrid of an underwater cave. The design was somewhat decent, but I think there should be a few more coins. Even though the underground water section of the level really didn't fit, it had a pretty decent atmosphere to present itself with, and it even ends up outshining the desert sections. If I were to name this level, I'd much rather have it something along the lines of "Underground Desert Springs" because "Arid Chambers" is anything this level isn't when it comes down to atmosphere.
zlakerboy357 (4.1/10)
I really like the musical choices in this level. The level was kinda boring to be really honest. I really didn't like the way you used the tileset since the fill was extremely bland. Another thing is that the level has a lack of BGO variety. The cave part of this level only had waterfall BGOs and the desert part only had cactuses and bones. It also had a lack of enemy variety. The Coin placement was also bad here. I can't really say I enjoyed the level, though i liked the part with the fake star.
And finally, the download:

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