The Arena (with trailer) - DEMO

This forum is for projects that are a work in progress.

Moderator: Userbase Moderators

romvags
Cheep-Cheep
Cheep-Cheep
Posts: 13
Joined: Sun Nov 02, 2014 7:15 am
Flair: Koopaling Battles
Contact:

The Arena (with trailer) - DEMO

Postby romvags » Mon Nov 03, 2014 4:15 am

The Arena

No story involved. Just a pure boss rush. If you've played Kirby before, then you already know the concept of this episode. Basically, how long can you survive against these bosses with only three lives? I also included the previous bosses from my Koopaling Battles episode.

Changes:
Spoiler: show
-Changes in Graphics
-Roy, Morton, and Ludwig replaces SMW Ludwig (so they would look like they are about to ground pound, well sort of)
-Iggy and Morton 1st and 2nd battle has changed a bit
-Added a new BOSS! (Kamek and DJ Koopa)
-Roy and Morton has a new fighting style
-Roy will come out of his pipe and the ground will shake
-Morton will come out of thin air and ground pound the ground causing the stone to rise to the thorns
-Roy's pipes has gotten a little higher
-In Lemmy's second battle, the platform rises more if you don't beat Lemmy fast
-Lemmy's balls will roll when stepped.
-Changes in graphics and background
-Rest points are now different (similar to that of Kirby Games)
Playable Characters:
Spoiler: show
-Mario
-Luigi
-Peach
-Toad
-Link
Screenshots
Spoiler: show
ImageImage
ImageImage
ImageImage
ImageImage
ImageImage
ImageImage
Credits
Spoiler: show
-Valterri, it's always Valterri!
-Legendtony980
-me for editing the Koopalings
-my younger brother for beta testing
-more that I forgot to mentioned (I forgot their names)
Trailer:


DOWNLOAD DEMO 1
Now, I am aware of some people who are bored at Boss Rush episodes. Don't go nuts saying "Not one of these again" as this is not intended for you. For only the ones who are interested.
This ain't finished yet because I think I'm gonna add more bosses. Eventually, I'll use these bosses for my episode which is only in this forum.
Last edited by romvags on Sun Nov 16, 2014 1:04 am, edited 1 time in total.

xtremegamer51
Guest

Re: The Arena (with trailer)

Postby xtremegamer51 » Tue Nov 04, 2014 11:09 pm

Ah The Koopalings Battle episode!I remember that!I even made a episode thats based on it,or even pretty much like a sequel to it,it should be around here on this forum in the episodes section somewhere....
but yeah,let me just try not to make this a post to advertise my project lol.
But anyways,it looks pretty nice!I think i'll play it/try it out when you finish it.

Chip Potato
Ninji
Ninji
Posts: 952
Joined: Mon Jun 09, 2014 12:05 pm

Re: The Arena (with trailer)

Postby Chip Potato » Tue Nov 04, 2014 11:14 pm

Why does Bowser's outline look weird?

romvags
Cheep-Cheep
Cheep-Cheep
Posts: 13
Joined: Sun Nov 02, 2014 7:15 am
Flair: Koopaling Battles
Contact:

Re: The Arena (with trailer)

Postby romvags » Sun Nov 16, 2014 1:03 am

xtremegamer51 wrote:Ah The Koopalings Battle episode!I remember that!I even made a episode thats based on it,or even pretty much like a sequel to it,it should be around here on this forum in the episodes section somewhere....
but yeah,let me just try not to make this a post to advertise my project lol.
But anyways,it looks pretty nice!I think i'll play it/try it out when you finish it.
Sure, I'll try to finish it as possible.
fireflowerhour wrote:Why does Bowser's outline look weird?
Well, that is how it was made or recolored :?

I now have the download link but it's still not finished. The bosses here are the current bosses in the screenshots.
DOWNLOAD

DatDude
Lakitu
Lakitu
Posts: 490
Joined: Wed Sep 03, 2014 5:58 am

Re: The Arena (with trailer) - DEMO

Postby DatDude » Sun Nov 16, 2014 6:19 am

I'd like to ask how did you do the "smoke for Morton / Roy whenever they stomp the ground"?

romvags
Cheep-Cheep
Cheep-Cheep
Posts: 13
Joined: Sun Nov 02, 2014 7:15 am
Flair: Koopaling Battles
Contact:

Re: The Arena (with trailer) - DEMO

Postby romvags » Sat Nov 22, 2014 9:20 pm

DatDude wrote:I'd like to ask how did you do the "smoke for Morton / Roy whenever they stomp the ground"?
Oh that? The Ground-Pounding Roy and Morton replaced the POW from Super Mario Bros 2. I also changed the effect of the POW to make it look like the impact of the ground-pound was strong.


Return to “Projects”

Who is online

Users browsing this forum: No registered users and 1 guest

SMWCentralTalkhausMario Fan Games GalaxyKafukaMarioWikiSMBXEquipoEstelari