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Re: Super Mario Brothers X Redrawn ~ A GFX Pack: CUSTOM EXES
Posted: Thu Dec 04, 2014 6:07 pm
by SilverDeoxys563
HenryRichard wrote:First of all, this must have taken you a VERY long time, and I'm very impressed. The graphics are beautiful, and have an amazing palette.
:)
HenryRichard wrote:However, I just noticed that the SMB3 cave has cutoff on the 64x32 slopes. Or is it the 32x64 slopes? I can't remember which is proper.
I speak in 1x1s, so you could say 32x16. Or you could say a 2/1 slope since mathematically that'd be correct. Meh either way I'll look into it and let you know what I think.
Jackoy123 wrote:I don't get it how i use it?
First of all, backup your SMBX graphics folder. Then, drag everything folder in the download as it is into the graphics folder. Start up SMBX and you should see the graphics once you're in the game.
Re: Super Mario Brothers X Redrawn ~ A GFX Pack: CUSTOM EXES
Posted: Fri Dec 05, 2014 2:39 am
by Wohlstand
Jackoy123 wrote:I don't get it how i use it?
Just replace all your default graphics which placed in the "graphics" folder, but don't forget to create back up
Re: Super Mario Brothers X Redrawn ~ A GFX Pack: CUSTOM EXES
Posted: Sat Jan 24, 2015 11:00 pm
by Koopris1992
Bumpty Bump.
Here a Download Link:
https://www.dropbox.com/s/515sy95viqtjz ... k.zip?dl=1
Please Change 1st Post!
Re: Super Mario Brothers X Redrawn ~ A GFX Pack: CUSTOM EXES
Posted: Sat Jan 24, 2015 11:30 pm
by Murphmario
Why are you uploading a new link!?
The current one works fine!
Re: Super Mario Brothers X Redrawn ~ A GFX Pack: CUSTOM EXES
Posted: Sun Jan 25, 2015 12:03 am
by SilverDeoxys563
Murphmario wrote:
Why are you uploading a new link!?
The current one works fine!
heh it's all good, I was just trying to wait out the moderators' intervention ;)
Re: Super Mario Brothers X Redrawn ~ A GFX Pack: CUSTOM EXES
Posted: Sun Jan 25, 2015 12:34 am
by FanofSMBX
The new default Peach is wider than the ordinary default Peach.
Re: Super Mario Brothers X Redrawn ~ A GFX Pack: CUSTOM EXES
Posted: Sun Jan 25, 2015 10:39 pm
by SilverDeoxys563
FanofSMBX wrote:The new default Peach is wider than the ordinary default Peach.
But it's a recolor of the SMBX default. How can that be?
Re: Super Mario Brothers X Redrawn ~ A GFX Pack: CUSTOM EXES
Posted: Sun Jan 25, 2015 11:23 pm
by FanofSMBX
SilverDeoxys563 wrote:FanofSMBX wrote:The new default Peach is wider than the ordinary default Peach.
But it's a recolor of the SMBX default. How can that be?
I meant the npc, sorry.
Re: Super Mario Brothers X Redrawn ~ A GFX Pack: CUSTOM EXES
Posted: Thu Mar 12, 2015 2:10 am
by Wkay
GFX that changes nothing but the pallete? How exciting!
Re: Super Mario Brothers X Redrawn ~ A GFX Pack: CUSTOM EXES
Posted: Thu Mar 12, 2015 12:04 pm
by SilverDeoxys563
Shepard wrote:GFX that changes nothing but the pallete? How exciting!
...
Great job on bumping a topic for the mere purpose of insulting me. I advise you scrutinize every single graphic replacement before calling me out and claiming that nobody needs this since you
think this is a bunch of recolors. It's... not?
Also, I know that the 1 in the score is kinda broken right now, and I aim to fix it soon. Thanks to those who used this and screenshotted so I knew it was a problem.
Re: Super Mario Brothers X Redrawn ~ A GFX Pack: CUSTOM EXES
Posted: Thu Mar 12, 2015 4:33 pm
by aero
Shepard wrote:GFX that changes nothing but the pallete? How exciting!
Don't bump old topics like this please. Also, you should leave constructive criticism about the graphics. Thanks.
Re: Super Mario Brothers X Redrawn ~ A GFX Pack: CUSTOM EXES
Posted: Sun Mar 29, 2015 10:27 pm
by SilverDeoxys563
I've seen people using the yellow and red level markers wrong recently, so I thought I'd shed some light on how I intended for you to use them. Basically, you can still have your old level markers if you turn on the Path Background, but you should really only disable the path marker if it's in the water or other weird places like that.
Speaking of which, how could I forget to take world map pictures? Updated.
Also, I'll get around to fixing the number 1 in the HUD eventually, I guess. Sorry.
Re: Super Mario Brothers X Redrawn ~ A GFX Pack: CUSTOM EXES
Posted: Sun Apr 26, 2015 8:31 pm
by paulyolo
this will be really useful for my secret project.. i mean uhhh. YOU HEARD NOTHING
Re: Super Mario Brothers X Redrawn ~ A GFX Pack: CUSTOM EXES
Posted: Wed Apr 29, 2015 10:04 pm
by SilverDeoxys563
I just realized, apparently I actually fixed the HUD numbers 17 days ago in this pack. Sweet. Go crazy.
Re: Super Mario Brothers X Redrawn ~ A GFX Pack: CUSTOM EXES
Posted: Mon May 11, 2015 6:32 pm
by Chris14
The pack looks nice.
Re: Super Mario Brothers X Redrawn ~ A GFX Pack: CUSTOM EXES
Posted: Mon May 11, 2015 6:59 pm
by FanofSMBX
paulyolo wrote:this will be really useful for my secret project.. i mean uhhh. YOU HEARD NOTHING
That's weird because I haven't seen you use these.
Re: Super Mario Brothers X Redrawn ~ A GFX Pack: CUSTOM EXES
Posted: Tue May 12, 2015 7:03 pm
by Squishy Rex
Tyranitar wrote:The pack looks nice.
Please be more constructive when making posts. What do you like about this pack, what do you dislike? Good feedback is crucial for helping GFX Designers or any other designer improve or expand.
Re: Super Mario Brothers X Redrawn ~ A GFX Pack: CUSTOM EXES
Posted: Tue Sep 15, 2015 8:14 pm
by jrgrox
SilverDeoxys563 wrote:I still hid the download in the essay lol >:)
Well now I cant download it!
Re: Super Mario Brothers X Redrawn ~ A GFX Pack: CUSTOM EXES
Posted: Tue Sep 15, 2015 8:16 pm
by jrgrox
Re: Super Mario Brothers X Redrawn ~ A GFX Pack: CUSTOM EXES
Posted: Sat Oct 24, 2015 9:18 am
by sverre712
The best part is, its all in one style!