Screenshot Thread Formula Five

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Martijn
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Re: Screenshot Thread Formula Five

Postby Martijn » Sun Jan 25, 2015 8:59 am

Spoiler: show
Image

Waddle
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Re: Screenshot Thread Formula Five

Postby Waddle » Sun Jan 25, 2015 9:43 am

Spoiler: show
It's gonna be called "Showdown Orbiting Eternal Doom"(thanks emral ;) ) and is the final level of my project.Image

KateBulka
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Re: Screenshot Thread Formula Five

Postby KateBulka » Sun Jan 25, 2015 10:10 am

@Waddle Derp: You need delete some slopes at end. Player can just press down on slopes and fall in lava, you know? also. Nice!

AirShip
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Re: Screenshot Thread Formula Five

Postby AirShip » Sun Jan 25, 2015 10:33 am

I decide to make a re-texturing of one tileset of nickname for my personal use, what do you think?
Original:
Image
New texture:
Image

underFlo
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Re: Screenshot Thread Formula Five

Postby underFlo » Sun Jan 25, 2015 10:39 am

AirShip wrote:I decide to make a re-texturing of one tileset of nickname for my personal use, what do you think?
Original:
Image
New texture:
Image
Looks great.

RudeGuy
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Re: Screenshot Thread Formula Five

Postby RudeGuy » Sun Jan 25, 2015 11:21 am

Spoiler: show
Image

Eternity
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Re: Screenshot Thread Formula Five

Postby Eternity » Sun Jan 25, 2015 11:25 am

AirShip: I think I prefer the cleaner style of Nickname's tileset, this one might be a bit too grainy.

RudeGuy: Not bad, but I'm not a fan of the black sky color and the red clouds, they don't fit well with the rest of the BG. You might try either darkening the BG hills a bit or brightening the clouds. The lava also feels a bit all over the place, but it might be just me.

RudeGuy
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Re: Screenshot Thread Formula Five

Postby RudeGuy » Sun Jan 25, 2015 1:23 pm

Aeon wrote:but I'm not a fan of the black sky color and the red clouds, they don't fit well with the rest of the BG. You might try either darkening the BG hills a bit or brightening the clouds.
Is this better? I tried darkening more the clouds and the hills.

Destiny
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Re: Screenshot Thread Formula Five

Postby Destiny » Sun Jan 25, 2015 3:29 pm

Snooper Smokio 420 X:

Image
Spoiler: show
Gonna double the size (2x2 pixels) and make as a boss replacing mother brain.

MacheTheFerret
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Re: Screenshot Thread Formula Five

Postby MacheTheFerret » Sun Jan 25, 2015 3:49 pm

Working on a level I like to call "Veggieful Ruins."
Image

Void
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Re: Screenshot Thread Formula Five

Postby Void » Sun Jan 25, 2015 5:56 pm

Some Information On A New Project Replacing An Old, Cancelled Project.
Spoiler: show
Image
This Is What Happens If You DON'T Find Bowser's Cave In SMW (The One That Comes Out of The Water On The World Map).
Little Preview of W1-1 Of SMW Bad Future Edition (Sonic CD Reference There). That Pipe At The Beginning Is A Warp To The Hub And It Needs A Star To Go Back. There Will Be NO World Map, But A HUB Level. And Sonic 2D Blast Is Cancelled, But This Is A New Project. I Might Post it Soon.

underFlo
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Re: Screenshot Thread Formula Five

Postby underFlo » Sun Jan 25, 2015 6:02 pm

I wouldn't put an enemy right next to the starting point, especially considering it's the 1st level.

Squishy Rex
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Re: Screenshot Thread Formula Five

Postby Squishy Rex » Sun Jan 25, 2015 6:08 pm

Nickname wrote:I wouldn't put an enemy right next to the starting point, especially considering it's the 1st level.
If I'm correct, that Rex is actually me. Beanluv is using me as a friendly character in this project.

RudeGuy
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Re: Screenshot Thread Formula Five

Postby RudeGuy » Mon Jan 26, 2015 12:57 pm

Spoiler: show
Image
Image

underFlo
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Re: Screenshot Thread Formula Five

Postby underFlo » Mon Jan 26, 2015 1:25 pm

Image

Scorching Savannah/Burning Bushlands (haven't finalised the name yet) Tileset. Even though it's mostly a mere recolor of the original, I still like it.

Superiorstar
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Re: Screenshot Thread Formula Five

Postby Superiorstar » Mon Jan 26, 2015 1:33 pm

Nickname wrote:
Spoiler: show
Image
Scorching Savannah/Burning Bushlands (haven't finalised the name yet) Tileset. Even though it's mostly a mere recolor of the original, I still like it.
Darn it nickname I was gonna recolor that. -_-
Oh well, I like the fire though.

underFlo
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Re: Screenshot Thread Formula Five

Postby underFlo » Mon Jan 26, 2015 1:36 pm

Superiorstar wrote:
Nickname wrote:
Spoiler: show
Image
Scorching Savannah/Burning Bushlands (haven't finalised the name yet) Tileset. Even though it's mostly a mere recolor of the original, I still like it.
Darn it nickname I was gonna recolor that. -_-
Oh well, I like the fire though.
No one's gotta stop you from recoloring that tileset, too.

Edit:

Image

Some mall updates to the NPCs. I guess I can start actually making the level now.

Emral
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Re: Screenshot Thread Formula Five

Postby Emral » Mon Jan 26, 2015 4:28 pm

GamerKid wrote:This is the final secret level of yix, where you fight "Unknown".
http://i.imgur.com/Vn97M3d.png
Didn't you want to utilise the amazing amount of bgo's packed with the tileset, not to mention its lime and cyan counterparts?

Choco
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Re: Screenshot Thread Formula Five

Postby Choco » Mon Jan 26, 2015 6:30 pm

Decided to remake World 1 of my project. Got PGE and tried out some custom graphics.
Spoiler: show
Image

Squishy Rex
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Re: Screenshot Thread Formula Five

Postby Squishy Rex » Mon Jan 26, 2015 9:04 pm

Nickname wrote:
Superiorstar wrote:
Nickname wrote:
Spoiler: show
Image
Scorching Savannah/Burning Bushlands (haven't finalised the name yet) Tileset. Even though it's mostly a mere recolor of the original, I still like it.
Darn it nickname I was gonna recolor that. -_-
Oh well, I like the fire though.
No one's gotta stop you from recoloring that tileset, too.

Edit:

Image

Some mall updates to the NPCs. I guess I can start actually making the level now.
What about some blackened/charred parts on the bridge pieces? Those underneath the fire NPCs would make it look great in my opinion.


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