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Paper Mario BGO Pack (SMB3 Styled)
Posted: Wed Oct 29, 2014 3:39 pm
by Cloth Pocket
I have been playing paper Mario a lot recently
and I thought it would be nice to have stuff from it in
SMBX.
I know some things have already been
done, but I am avoiding those.
Finished items:
Dusty hammer
Mystery?
Sleepy sheep
Shooting star
Happy heart badge
First attack badge
All or nothing badge
Thunder rage
Hammer
Super hammer
Ultra hammer
Super boots
Ultra boots
freight jar
Apple
Thunder bolt
Last stand badge
Kooky cookie
Dried shroom
Happy flower badge
Smash charge badge
Volcano vase
Star stone
Calculator
Toad town street light
Toad town crate
Koopa village bush
Sign
Empty block
Yellow block
Stone block
Metal block
Peekaboo badge
Tree
Super block
Empty super block
Shroom cake
Strange leaf
Stinky herb
Tasty tonic
Cake
Candelabra (Peaches castle)
Spicy soup
Red toad
Strange cake
Attack FX B Badge
Fire shield badge
Feeling fine badge
Runaway pay badge
Letter
Question mark block
Power rush badge
HP Drain badge
Mushroom
Super shroom
Ultra shroom
Craze daisy
Life shroom
Lady bow
Red jar
Crystal berry
Unfinished items:Dizzy dial
All the other badges
I will be adding more items over time, as shown in 'Unfinished items'
Screenshot:
Download:
https://www.dropbox.com/s/84ubyxtzs37gc ... s.zip?dl=0
Re: PM Various items as BGOs (SMB3 Styled)
Posted: Wed Oct 29, 2014 5:35 pm
by Waddle
Lemme guess.. Paper Mario sticker star?
Anyway, as I told you, I'm working on a secret paper Mario project,
And I'm gonna use these :3
Great job!
Re: PM Various items as BGOs (SMB3 Styled)
Posted: Thu Oct 30, 2014 3:59 am
by Cloth Pocket
Waddle Derp wrote:Lemme guess.. Paper Mario sticker star?
Anyway, as I told you, I'm working on a secret paper Mario project,
And I'm gonna use these :3
Great job!
Nope Paper Mario 64,

and thanks.

Re: PM Various items as BGOs (SMB3 Styled)
Posted: Thu Oct 30, 2014 9:27 am
by Waddle
Holy crap the new ones are awesome.
Good job!
Re: PM Various items as BGOs (SMB3 Styled)
Posted: Thu Oct 30, 2014 9:46 am
by Cloth Pocket
Waddle Derp wrote:Holy crap the new ones are awesome.
Good job!
Thanks!
I am doing a update in a few minutes adding 6 more items.

Re: PM Various items as BGOs (SMB3 Styled)
Posted: Thu Oct 30, 2014 11:36 am
by Waddle
just Downloaded it, definitely going to have the "sleepy time" replace the SMB3 time clock thing. That's gonna be awesome. Thanks bud!
Re: PM Various items as BGOs (SMB3 Styled)
Posted: Thu Oct 30, 2014 1:48 pm
by Cloth Pocket
Waddle Derp wrote:just Downloaded it, definitely going to have the "sleepy time" replace the SMB3 time clock thing. That's gonna be awesome. Thanks bud!
Do you mean the Sleepy Sheep? Anyway, I am glad someone has found a use for my graphics!

Re: PM Various items as BGOs (SMB3 Styled)
Posted: Thu Oct 30, 2014 3:45 pm
by Waddle
Cloth pocket wrote:Waddle Derp wrote:just Downloaded it, definitely going to have the "sleepy time" replace the SMB3 time clock thing. That's gonna be awesome. Thanks bud!
Do you mean the Sleepy Sheep? Anyway, I am glad someone has found a use for my graphics!

As I said, I
fucking love Paper Mario. I absolutely do. And these Graphics are amazing too. i've found use for the sleepy sheep and the Lightning attack so far. The sleepy sheep is a time-stop-clock, and foreground sheep BGOs appear if you pick it up. The Lightning attack smites things that are in the way. Its kind of like a switch. But cooler. And more dangerous.
Re: PM Various items as BGOs (SMB3 Styled)
Posted: Thu Oct 30, 2014 4:05 pm
by Cloth Pocket
Waddle Derp wrote:Cloth pocket wrote:Waddle Derp wrote:just Downloaded it, definitely going to have the "sleepy time" replace the SMB3 time clock thing. That's gonna be awesome. Thanks bud!
Do you mean the Sleepy Sheep? Anyway, I am glad someone has found a use for my graphics!

As I said, I
fucking love Paper Mario. I absolutely do. And these Graphics are amazing too. i've found use for the sleepy sheep and the Lightning attack so far. The sleepy sheep is a time-stop-clock, and foreground sheep BGOs appear if you pick it up. The Lightning attack smites things that are in the way. Its kind of like a switch. But cooler. And more dangerous.
I never actually thought about making the items work, because items like the Super boots or the Ultra boots
would be difficult to get working, but some of the items might be useful as NPCs now that I think about
it.
And I am also planning to post lots of PM Graphics on Friday, if anyone is interested.

Re: PM Various items as BGOs (SMB3 Styled)
Posted: Thu Oct 30, 2014 4:11 pm
by Waddle
And I am also planning to post lots of PM Graphics on Friday, if anyone is interested.
YESYESYESYESYESYESYESYES PLS
SO EXCITED
Re: PM Various items as BGOs (SMB3 Styled)
Posted: Thu Oct 30, 2014 4:19 pm
by crepperator
I found a utility for Superboots and Ultraboots:
- Superboots = green-wery-big-shoe
- Ultraboots = red-lava-protecting-wery-big-shoe
Re: PM Various items as BGOs (SMB3 Styled)
Posted: Thu Oct 30, 2014 4:42 pm
by RudeGuy
^
The boots are hard-coded and can't be changed.
Re: PM Various items as BGOs (SMB3 Styled)
Posted: Thu Oct 30, 2014 4:47 pm
by Chip Potato
Christian07 wrote:^
The boots are hard-coded and can't be changed.
The graphics or the boots themselves?
Re: PM Various items as BGOs (SMB3 Styled)
Posted: Thu Oct 30, 2014 5:00 pm
by crepperator
the GFX.
Re: PM Various items as BGOs (SMB3 Styled)
Posted: Thu Oct 30, 2014 5:04 pm
by Waddle
crepperator wrote:the GFX.
I guess that could work. I was thinking about the same. BUT.
Think about what they did in the game. A super boot > increases jump damage, that works with the kuribo boot.
Ultra boots: jumps on multiple enemies, jumps more often, and stronger. That doesnt really work with the podoboo boot.
Meh :/
Re: PM Various items as BGOs (SMB3 Styled)
Posted: Thu Oct 30, 2014 5:11 pm
by Superiorstar
crepperator wrote:the GFX.
Wrong, when Mario puts on the (coded or not) goomba shoe it changes to the original state it had without the custom GFX.
Re: PM Various items as BGOs (SMB3 Styled)
Posted: Thu Oct 30, 2014 5:12 pm
by Waddle
Superiorstar wrote:crepperator wrote:the GFX.
Wrong, when Mario puts on the (coded or not) goomba shoe it changes to the original state it had without the custom GFX.
that's interesting. Didnt know that.
Re: PM Various items as BGOs (SMB3 Styled)
Posted: Thu Oct 30, 2014 5:25 pm
by Cloth Pocket
Well even if it were possible to change the GFX Of the goomba's
shoe to the super boots, it would look good anyway. So I think it's best
to leave them as BGOs or make them something else.

Re: PM Various items as BGOs (SMB3 Styled)
Posted: Thu Oct 30, 2014 7:02 pm
by Blake Izayoi
Waddle Derp wrote:I'm working on a secret paper Mario project
Its now not a 'secret' project
On the other hand,these are greatly designed!
You should try tilesets for these games
Re: PM Various items as BGOs (SMB3 Styled)
Posted: Fri Oct 31, 2014 3:16 am
by Waddle
Cant wait for the announced PM Graphics!