Paper Mario BGO Pack (SMB3 Styled)

Share and discuss custom SMBX graphics.
Cloth pocket
Ripper II
Ripper II
Posts: 302
Joined: Mon Aug 04, 2014 2:42 pm

Re: PM Various items as BGOs (SMB3 Styled)

Postby Cloth pocket » Fri Oct 31, 2014 3:27 am

Waddle Derp wrote:Cant wait for the announced PM Graphics!
It should be in a few hours. :D

I will post more GFX Latter today. :)

Cloth pocket
Ripper II
Ripper II
Posts: 302
Joined: Mon Aug 04, 2014 2:42 pm

Re: PM Various items and objects as BGOs (SMB3 Styled)

Postby Cloth pocket » Fri Oct 31, 2014 7:10 am

I've started adding BGOs of objects and blocks, i'll soon add
question mark blocks and bricks. :)

Waddle
Tellah
Tellah
Posts: 1569
Joined: Sun Sep 07, 2014 4:59 am
Flair: hi!!!
Pronouns: He/Him

Re: PM Various items and objects as BGOs (SMB3 Styled)

Postby Waddle » Fri Oct 31, 2014 10:18 am

all of these are FREAKING awesome.

crepperator
Guest

Re: PM Various items and objects as BGOs (SMB3 Styled)

Postby crepperator » Fri Oct 31, 2014 12:18 pm

I have an idea : ?-vase = Egg.

Cloth pocket
Ripper II
Ripper II
Posts: 302
Joined: Mon Aug 04, 2014 2:42 pm

Re: PM Various items and objects as BGOs (SMB3 Styled)

Postby Cloth pocket » Fri Oct 31, 2014 4:26 pm

crepperator wrote:I have an idea : ?-vase = Egg.
What exactly do you mean?

crepperator
Guest

Re: PM Various items and objects as BGOs (SMB3 Styled)

Postby crepperator » Fri Oct 31, 2014 6:14 pm

The mystery vase will be good for replacing the egg.

Cloth pocket
Ripper II
Ripper II
Posts: 302
Joined: Mon Aug 04, 2014 2:42 pm

Re: PM Various items and objects as BGOs (SMB3 Styled)

Postby Cloth pocket » Fri Oct 31, 2014 6:40 pm

crepperator wrote:The mystery vase will be good for replacing the egg.
Well there isn't anything in Paper Mario called 'The mystery vase'.
Do you mean the volcano vase? Because I have already done that. :)

crepperator
Guest

Re: PM Various items and objects as BGOs (SMB3 Styled)

Postby crepperator » Fri Oct 31, 2014 6:47 pm

Yes, i wanted to say that.
Aslo:
- donut = Mushroom
- the-green-square-with-an-heart-in-the-middle = Heart recepcacle
- blue star = SMB3 star

Cloth pocket
Ripper II
Ripper II
Posts: 302
Joined: Mon Aug 04, 2014 2:42 pm

Re: PM Various items and objects as BGOs (SMB3 Styled)

Postby Cloth pocket » Sat Nov 01, 2014 2:57 am

crepperator wrote:Yes, i wanted to say that.
Also:
- donut = Mushroom
- the-green-square-with-an-heart-in-the-middle = Heart receptacle
- blue star = SMB3 star
You know that some of those items were not used that way, let me explain. :)

1. Thats a Kooky cookie, It restores FP (Flower points).
2. Thats the Happy heart badge, it restores HP (Hit points) randomly through a battle.
3. Thats the star stone, it was used to unlock a staircase on Shiver mountain.

Have you played Paper Mario before? And whats a Heart receptacle?

crepperator
Guest

Re: PM Various items and objects as BGOs (SMB3 Styled)

Postby crepperator » Sat Nov 01, 2014 8:46 am

1. No i have never play Paper Mario.
2. The heart receptacle is the GFX that replaces the mushroom when you play Link.

Cloth pocket
Ripper II
Ripper II
Posts: 302
Joined: Mon Aug 04, 2014 2:42 pm

Re: PM Various items and objects as BGOs (SMB3 Styled)

Postby Cloth pocket » Sat Nov 01, 2014 10:56 am

crepperator wrote:1. No i have never play Paper Mario.
2. The heart receptacle is the GFX that replaces the mushroom when you play Link.
Oh I remember that heart thing, but anyway, I think it was would be hard to replicate what a badge do
in Paper Mario onto SMBX without using lunadll or something.
And you should defiantly play Paper Mario, its a brilliant game. :)

crepperator
Guest

Re: PM Various items and objects as BGOs (SMB3 Styled)

Postby crepperator » Sat Nov 01, 2014 11:00 am

I know, but i only play fan-games of this game.

DarkShadeX
Volcano Lotus
Volcano Lotus
Posts: 535
Joined: Sat Jan 18, 2014 11:34 am

Re: PM Various items and objects as BGOs (SMB3 Styled)

Postby DarkShadeX » Sat Nov 01, 2014 11:39 am

Looks neat so far.
But the X ball or watever it is and the lamp have pillowshading if i'm right.
But the rest looks good.

Cloth pocket
Ripper II
Ripper II
Posts: 302
Joined: Mon Aug 04, 2014 2:42 pm

Re: PM Various items and objects as BGOs (SMB3 Styled)

Postby Cloth pocket » Sat Nov 01, 2014 12:54 pm

crepperator wrote:I know, but i only play fan-games of this game.
You really should play the original, it's an amazing game. :) (No fan-game can be better than it)
DarkShadeX wrote:Looks neat so far.
But the X ball or watever it is and the lamp have pillowshading if i'm right.
But the rest looks good.
Well I don't know an X-Ball is, and in the original Paper Mario the base of the
street light didn't look the same as mine. But if I had left it the same, the graphic would
have looked really bad. :)

Cloth pocket
Ripper II
Ripper II
Posts: 302
Joined: Mon Aug 04, 2014 2:42 pm

Re: PM Various items and objects as BGOs (SMB3 Styled)

Postby Cloth pocket » Sat Nov 01, 2014 4:20 pm

Done update 6 :) , added all smashable blocks, but I don't
think it would be possible to make these work.

I am currently working on PM Trees, if anyone wants them they will be out on Sunday, Monday or Tuesday. :)

auto2112
Guest

Re: PM Various items and objects as BGOs (SMB3 Styled)

Postby auto2112 » Sat Nov 01, 2014 5:37 pm

When you say "PM Various items and objects as BGOs (SMB3 Styled)" what I think you mean is you want us to Private Message you SMB3 tiles. xD

Still, looks pretty good. I might download it later ^ω^

Waddle
Tellah
Tellah
Posts: 1569
Joined: Sun Sep 07, 2014 4:59 am
Flair: hi!!!
Pronouns: He/Him

Re: PM Various items and objects as BGOs (SMB3 Styled)

Postby Waddle » Sat Nov 01, 2014 5:41 pm

auto2112 wrote:When you say "PM Various items and objects as BGOs (SMB3 Styled)" what I think you mean is you want us to Private Message you SMB3 tiles. xD

Still, looks pretty good. I might download it later ^ω^
Your avatar makes me dizzy.

Anyway, on topic. It IS possible to get the breakable blocks to work. You can (for example) have the player Search for an item, and once he collects it, the blocks change into carryable blocks.

Cloth pocket
Ripper II
Ripper II
Posts: 302
Joined: Mon Aug 04, 2014 2:42 pm

Re: PM Various items and objects as BGOs (SMB3 Styled)

Postby Cloth pocket » Sat Nov 01, 2014 6:11 pm

Waddle Derp wrote:
auto2112 wrote:When you say "PM Various items and objects as BGOs (SMB3 Styled)" what I think you mean is you want us to Private Message you SMB3 tiles. xD

Still, looks pretty good. I might download it later ^ω^
Your avatar makes me dizzy.

Anyway, on topic. It IS possible to get the breakable blocks to work. You can (for example) have the player Search for an item, and once he collects it, the blocks change into carryable blocks.
Yes, that would work! But only if it was in the same level, but if it was a chapter system like the actual Paper Mario games, it would
easily work. :)

Zant
Volcano Lotus
Volcano Lotus
Posts: 570
Joined: Sat Dec 21, 2013 2:58 pm

Re: PM Various items and objects as BGOs (SMB3 Styled)

Postby Zant » Sun Nov 02, 2014 7:54 am

Pretty cool stuff, although there's some pillowshading here & there, and the tree looks kinda weird.

Cloth pocket
Ripper II
Ripper II
Posts: 302
Joined: Mon Aug 04, 2014 2:42 pm

Re: PM Various items and objects as BGOs (SMB3 Styled)

Postby Cloth pocket » Sun Nov 02, 2014 9:23 am

Zant wrote:Pretty cool stuff, although there's some pillowshading here & there, and the tree looks kinda weird.
I don't see whats so bad about pillow shading. :?:

Also, done another update, :) added super blocks and shroom cake.


Return to “Graphics”

Who is online

Users browsing this forum: Bing [Bot] and 3 guests