Levels that have good quality and are worth playing.
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Zeldamaster12
- Cid

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Postby Zeldamaster12 » Fri Oct 17, 2014 11:19 pm
Wow, isn't this something, 3 levels in one day!
Anyways, while sitting in my computer chair, bored and with nothing to do, a nice idea popped in my head. A short classic level series (no, I don't want to do this in an episode, because it wouldn't work out at all). This one is an SMB1 overworld classic level. It has a generic-ish SMB1 overworld style, with a small hint of my own design type. Overall, it came out nicely. This level took me about 2 hours to make, and I really think it was worth it, because I'm impressed with this one, and I honestly think that this is my best SMBX level out of the three I've made so far. Anyways, I'd appreciate rates and criticism, because again, I'm a beginner at SMBX, and I want to know what I can improve on. Enjoy!
CREDIT TO SEDNAIUR FOR THE EXTENDED SMB1 GFX PACK
SCREENSHOTS:
DOWNLOAD HERE
Last edited by Zeldamaster12 on Mon Oct 27, 2014 6:37 pm, edited 1 time in total.
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Marina
- Cecil

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- Pronouns: she/her/they/them
Postby Marina » Sun Oct 19, 2014 5:17 am
You must upload levels in a compressed zip folder, otherwise people can't download it if they don't have Mediafire premium.
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glitch4
- Banned
- Posts: 2577
- Joined: Tue Dec 31, 2013 3:43 pm
Postby glitch4 » Sun Oct 19, 2014 6:10 am
Can't you like, put a share link? That may solve a problem.
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Zeldamaster12
- Cid

- Posts: 4103
- Joined: Mon Feb 24, 2014 7:43 pm
- Flair: stop looking at my flair dangit
Postby Zeldamaster12 » Sun Oct 19, 2014 2:05 pm
I'll have to fix it next week, I don't have computer access currently.
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Zeldamaster12
- Cid

- Posts: 4103
- Joined: Mon Feb 24, 2014 7:43 pm
- Flair: stop looking at my flair dangit
Postby Zeldamaster12 » Mon Oct 27, 2014 6:37 pm
Fixed it, sorry it took me a while.
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mariofan 64
- Blooper

- Posts: 189
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Postby mariofan 64 » Wed Oct 29, 2014 2:16 pm
I can give my very first review for this level in a bit. Just give me a moment.
EDIT: Since I don't want to spam eggs, and since I can't post pics, it is now time for: THE REVIEW
Random Classic Level 1: SMB1 Overworld
I'd like to start off that grasslands are amazing: Green-Green grass, pipes about, goombas to squash, and the HAMMER BROS?
Atmosphere: Sure, grasslands are fun. This grassland is a great example. We've got the music, we've got the pipes, we've the grass. Nice. Seems okey-doeky to me. Above grasslands seem to implement that if the level went up any, there'd be more to explore. Bricks, blocks, and a bridge. Fitting. But the end...Extend the end a little bit after the exit. 4.7/5
NPC/Block Placement: Gee, good thing the start ain't kaizo. Resembles the ordinary repulsive jumping habits that require a running jump just to go over it. Above grassland bit that's above the bridge. Running jump, jump again with timing. Like a surprise waiting to be grabbed. Hammer. Hammer hammer hammerOMIGOSH! Kaizo trap. Recommendation: two is sufficient. Bullet bill shooters counting at 3 in one spot. And the exit. Well, there's no flag. Even then, it'd look weird. Also, don't spam coins. 3.2/5
Gameplay: Ordinary, timing, once again, coins and Hammer Bros. Seems like your average middle-to-difficult level as a grassland. No other sections, either? Gee, either that, or I missed it. Undergrounds exist, too. Either that, or it seemed a bit short to have the underground. 3.6/5
Graphics: Theme's nice. You don't always see SMB1 all the time. But I do believe there are the Bullet Bill graphics for SMB1 now. As for the exit, I don't blame you. SMB1 flag wouldn't work too well, it'd look weird and glitchy. 4.8/5
OVERALL IS: 16.3/20 OR -> 8.15/10 <- Pretty Good
Very First Unofficial Review
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Zeldamaster12
- Cid

- Posts: 4103
- Joined: Mon Feb 24, 2014 7:43 pm
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Postby Zeldamaster12 » Wed Oct 29, 2014 6:27 pm
Thanks for the review!
As for the flagpole, I couldn't find any custom GFX with a flagpole. Also, the BB cannon obstacle really isn't as hard as it seems. They shoot slow, and they're relatively easy to dodge. The Hammer Bro obstacle just takes timing to do, but it was definitely the hardest part of the level.
Again, thanks! 
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mariofan 64
- Blooper

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Postby mariofan 64 » Wed Oct 29, 2014 10:59 pm
Zeldamaster12 wrote:Thanks for the review!
As for the flagpole, I couldn't find any custom GFX with a flagpole. Also, the BB cannon obstacle really isn't as hard as it seems. They shoot slow, and they're relatively easy to dodge. The Hammer Bro obstacle just takes timing to do, but it was definitely the hardest part of the level.
Again, thanks! 
It's called running jumps. Got past both of them.
I just realized that I never said anything about the lone mushroom. Odd place, but I lived with it because it such a short level. Makes it feel like a longer level. 
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Zeldamaster12
- Cid

- Posts: 4103
- Joined: Mon Feb 24, 2014 7:43 pm
- Flair: stop looking at my flair dangit
Postby Zeldamaster12 » Mon Nov 03, 2014 11:42 pm
Can a Level Judge please rate this?
If I'm sounding impatient, my apologies, but I'm eager to see where my level stands.
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Mario38427
- Shy Guy

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Postby Mario38427 » Thu Nov 06, 2014 1:24 pm
The level is well, although very short
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