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More than 1 power-up in a block
Posted: Sat Oct 11, 2014 4:28 pm
by Cloth Pocket
Is it actually possible to put more than one Mushroom/Power-up in a block?
If so, can you tell me how?

Re: More than 1 power-up in a block
Posted: Sat Oct 11, 2014 4:34 pm
by zioy
You can use generators, if you'd like.
Also it needs to be on a layer which turns on when you hit the block, which should have the initial power-up on it.
Re: More than 1 power-up in a block
Posted: Sat Oct 11, 2014 4:36 pm
by RudeGuy
1. Make a layer and rename it "Power-ups";
2. Make an event called something or what else. The event should show the layer of the power-ups;
3. Take a block and in the events, under hit, put the event I explained before.
There, hope it helps.
Re: More than 1 power-up in a block
Posted: Sat Oct 11, 2014 4:42 pm
by Cloth Pocket
Yeah, but what I mean is so that a mushroom will actually come out of
the question-mark block, not appear above the block, but thanks anyway.

Re: More than 1 power-up in a block
Posted: Sat Oct 11, 2014 4:47 pm
by zioy
Cloth pocket wrote:Yeah, but what I mean is so that a mushroom will actually come out of
the question-mark block, not appear above the block, but thanks anyway.

If you use a warp-generator it will look like it's coming out of the block
Re: More than 1 power-up in a block
Posted: Sat Oct 11, 2014 5:01 pm
by bossedit8
KoolKat wrote:If you use a warp-generator it will look like it's coming out of the block
Yeah, you can do something like if a Power Up is coming out by working with Generators and if it is coming out you can make sure that after like 1 second or so after he is been "activaded" (like if a Power Up is coming up, the "Activation" Event triggers and after like 1 Seconds or so (you decide) it will disappear to prevent from keep generating more of them)...
Re: More than 1 power-up in a block
Posted: Sat Oct 11, 2014 8:21 pm
by Chad
Alternatively, you could have a fixed number of powerups by placing multiple blocks in the same spot, except on different layers. What you would do is hide all but one layer, and then have the visible block trigger an event that switches it with one of the other ones, and then do the same thing with the others. If you apply "No Smoke", they will all look like the same block.