Re: Game Concept Thread
Posted: Wed Jun 06, 2018 9:45 pm
You used the Powerful Special color and not the Cultist color, but besides that, still to hectic with a Third Party and a Cultists and six specials.GforGoomba wrote: ↑Wed Jun 06, 2018 9:27 pmUpdated.GforGoomba wrote: ↑Wed Jun 06, 2018 9:06 pmM??: Ganging Up v1.5
The frightening town of Salem, Italy never sees the last of the Mafia, the Cult and the Fire Gang.
Mafia
Godfather is the leader of the Mafia. Collaborates with the other members for a nightkill.
Bartender is the cheif-in-command. Can open 1 loot crate ONLY.
Roleblocker can block any role each night.
Framer can paint 1 townie red each night. Takes effect the following day.
Town Specials
Sheriff can inspect 1 player each phase.
Doctor can heal 1 player each night.
Vigilante can nightkill 1 player.
Jailor can throw 1 player in jail each night, disabling their ability to vote.
Persuasive can convert 1 Cultist into a Millmasked each night.
Firefighter can bring a burnt player back to life each night.
Townies
Ugly Sweater can open 1 loot crate ONLY.
Townie
Townie
Townie
Townie
Miller
Mason 1 and its twin know each other.
Mason 2 and its twin know each other.
Millwright
Cult
Cult Leader is the leader of the Kult. Decides collaboratively who to invite. Can open 1 loot crate ONLY.
Cultist is a member of the Kult.
Fire Gang
El Líder can douse a player in gasoline each night.
El Heredero can burn 1 doused player each night. Can open 1 loot crate ONLY.
Loot Crates
The player discovers the identity of a player on the opposite team.
The player becomes immune to nightkills the following night.
The player's lynch votes count as triple the following day.
The player's identity is revealed to the opposing team.
The player's entire team will be roleblocked that night.I am sorry if this seems too overkill for you. And about the Loot Crates, I thought you like M49 with the piñatas...MECHDRAGON777 wrote: Besides that Cultists are usually Purple, and the corresponding miller for them are usually Masons (two purple townies who know each other.) it looks interesting. (A Blue Mafia member is called a Bartender.) I think the Town Special count is a bit too high and Godfather+Bartender is overpowered. Also, having a Cult + Arsonist group is a bit much. I also do not like the Loot Crates as a concept that much. Also, the Consort and Painter seem to be even more overkill for the Mafia. No to mention this game has 24 players (which I made a 26 player game and that was overkill.) 18-20 seems to be the max.