M8 Host Sign-ups

The popular forum game that separates the good from the bad, the strong from the weak, and the loose-cannon cops from the slightly schizophrenic. That's all after we figure out who's who, of course.

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Pick a Mafia game to be used for M8

PaperPlayerX's Game - M8: Invasion of Privacy
1
5%
KoolKat's Game - M8: A Mystery Train to Nowhere
1
5%
Nien's Game - M8: Mango Tango
11
55%
Pseudo-dino's Game - M8: Night of the Day of the Terror of the Mafia
2
10%
8bitmushroom's Game - M8: Stölheim
2
10%
TNTtimelord's Game - M8: Rock of Ages
2
10%
LittleBoo's Unnamed Game
1
5%
Blue Bomber's Game - M8: Roulette Rumble
0
No votes
 
Total votes: 20
Magna
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M8 Host Sign-ups

Postby Magna » Thu Oct 02, 2014 3:30 pm

Now's the time for the M8 host sign-ups.

Submit your mafia game to ALL the Game Masters by PMing us so that we can get your games approved.

Only one game can be chosen to be approved per person.

Danny
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Re: M8 Host Sign-ups

Postby Danny » Thu Oct 02, 2014 3:32 pm

Submit it here or in a PM?

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Re: M8 Host Sign-ups

Postby Magna » Thu Oct 02, 2014 3:34 pm

8bitmushroom wrote:Submit it here or in a PM?
By PM, forgot to add that detail.

Danny
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Re: M8 Host Sign-ups

Postby Danny » Thu Oct 02, 2014 4:00 pm

Yeah, that was kind of something big to miss out on adding. :/

MistakesWereMade
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Re: M8 Host Sign-ups

Postby MistakesWereMade » Thu Oct 02, 2014 4:18 pm

my mafia game is the best ur all going to love it

MacheTheFerret
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Re: M8 Host Sign-ups

Postby MacheTheFerret » Thu Oct 02, 2014 5:26 pm

Mah game:
M8: Invasion of Privacy

Capacity: 20 players

Gameplay:
This is a cardflip game. Player's colors will be revealed on death or inspection.
This is a ballot-box game. Player's privately submit their lynch votes to the host.

Roles:

Mafia:
Godfather
Mafioso
Mafioso
Mafioso

Winning Conditions: Their numbers must equal that of the Town and the Serial Killer must be dead.

Town:
Doctor (Has one self-heal)
Sheriff (Knows who the Deputy is)
Deputy (Takes on role and color of the Sheriff if the Sheriff dies)
Vigilante (Loses ability for one phase if he kills an innocent player)
Townie
Townie
Townie
Townie
Townie
Townie
Townie
Townie
Townie

Miller
Millwright
Winning Conditions: Both the Mafia and Serial Killer need to be dead.

Third Parties:
Serial Killer (Must kill everyone else to win)

Other notes:
Inactivity will result in Phantoms.
Power usage is optional, but you MUST send me a PM that you aren't going to use your power, to prevent you from accumulating Phantoms.

zioy
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Re: M8 Host Sign-ups

Postby zioy » Thu Oct 02, 2014 5:43 pm

M8 - A Mystery Train to Nowhere

Capacity - 20


Cardflip
Semi-Mystery Game


This game has a slightly different ruleset from normal Mafia. The premise is that every player is on a train, and the Mafia has infiltrated the train. The train automatically arrives at the start of any given phase (in this case, the end of Day 8). When this phase is reached, the game ends.

This game would change around the Mystery Game mechanic to better suit creative players. Each player will receive a Role PM as usual, but the Role PM will have a variety of options if the player is chosen as a special role. There is a set number of Mafia, a set number of town, and a set number of third parties, but the player will be able to anonymously choose their role out of a set of possible choices. The game does not start until all players have decided on their role.

Therefore, here are the possible Role PMs:
x1 wrote:You are in the Mafia. You can choose to be the Assassin or the Godfather.

Assassin - Carries out the Mafia's dirty deeds each night. However, if anyone else visited the person he kills, the Assassin's role will be revealed at the start of the day.
Godfather - A normal Mafioso who cardflips green. However, this means that all three members of the Mafia visit the victim for the night, and therefore, if anybody else visits the victim, two members of the Mafia are revealed.


Your fellow Mafiosos are:
x2 wrote:You are in the Mafia. You can choose to be a Spy or a Roleblocker.

Spy - Can choose one person each night. If that person is visited or visits somebody, then he learns who they were, but not in any specific order.
Roleblocker - Can choose one person each night. Any potential actions performed by that person are blocked.
You fellow Mafiosos are:
x4 wrote:You are in the Town. You can choose to be either a Night Guard, the Conductor, a Detective, or a Doctor. There can only be one Conductor.

Night Guard - Can kill one person each night, but if that person was innocent (town-aligned), then the Night Guard loses his ability permanently.
Conductor - The boss of the train. He can choose to "stop" the train twice. Each time he stops the train, all players will be notified that the train has stopped moving. This delays the end of the game by ONE phase. There can only be one Conductor.
Detective - Can inspect one person each night to learn their color.
Doctor - Can save one person from dying each night.
x8 wrote:You are in the Town. You are a Passenger, who may be a Miller or Millwright.

Passenger - No special abilities.
Miller - Thinks he's a normal passenger.
Millwright - Thinks he's a normal passenger.
x2 wrote:You are in the Town. You are a Sleepwalker.

Sleepwalker - If anyone tries to nightkill him, it will backfire.
x3 wrote:You are a Hobo. It is your goal to prolong the game until the train arrives. If at least two of you survive, you will win at this point. You can choose to be either a Yellow Hobo or a Red Hobo.

Yellow Hobo - It is their goal to prolong the game until the train arrives at its destination. Is a third party. They know who the other hobos are.
Red Hobo - It is their goal to prolong the game until the train arrives at its destination. Is a third party. They know who the other hobos are.
Your fellow Hobos are:
Win Conditions:
- The Mafia wins if they make up the majority of the players and there is one hobo or less left in the game.
- The Passengers win if the Mafia and two or more hobos are dead.
-The Hobos win if at least two of them survive until the train arrives.

MistakesWereMade
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Re: M8 Host Sign-ups

Postby MistakesWereMade » Thu Oct 02, 2014 7:29 pm

Mango tango
20 Players
Cardflip
Role usage is optional. Mafia killing is optional.
Each Day or Night is approximately 24 hours.
Majority votes mean an instant lynch.

MAFIA DUDES
Stalker - May follow a specific player each night, if that player uses their role ability, the stalker will inform the mafia, if they didn't, the stalker can't stalk the next night. (This means that if he stalks a townie, it'll count as if the target didn't use their ability), (If the stalker stalks someone under the ability of the brewer, it will inform the mafia that the selected player tried to use their ability)
Butcher - May choose to dismember a player's corpse during the night up to two times throughout the game. (If the target player dies by the hands of the mafia that night, the death won't be announced to the public.)
Wraith - If the wraith gets killed, his "death" will be announced to the public, but he will stay alive. This only works once.
Brewer - May choose to give a player a free beer each night. Under this effect, the selected player may try to use their role ability, but it will trigger the next night, this may only happen once per player and won't work on a third party dude. (The drunk player may use his/her ability a second time during the night that the ability he tried to use while he was drunk triggers)
Serial penguin - At night, the penguin is able to "waddle" over to someone and tell them a secret about another random player. (For example, "A fluffy penguin visits you and tells you Player 1 tried to do something funny with Player 2. Or "A fluffy penguin visits you and tells you Player has taken no action during the course of the night). If a penguin visits another penguin, they will mate all night and none of the other players will be able to use an ability. This can only happen once throughout the game. (cardflips blue)

TOWNS SYNDROME DUDES
Priest - May bless someone each night. The blessed player will be immune to any abilities that aren't supposed to kill. This will work on itself.
Sheriff - Can inspect someone each night to learn their color.
Warlord - May yell a warcry once throughout the entire game during one night. During this, every blue player (except himself) will be able to use their ability twice during that night.
Penguin - At night, the penguin is able to "waddle" over to someone and tell them a secret about another random player. (For example, "A fluffy penguin visits you and tells you Player 1 tried to do something funny with Player 2. Or "A fluffy penguin visits you and tells you Player has taken no action during the course of the night). If a penguin visits another penguin, they will mate all night and none of the other players will be able to use an ability. This can only happen once throughout the game.
Doctor May choose to save a player from death each night, can only self-heal once.
Townie (x8)

THIRD PARTY DUDES (Will win if any/both of them are the last remaining players)
Voodoo lady - Selects a player and a word of their choice each night. Next day, if the player says the selected word, they will die. Can contact the tricky goblin.
Goblin trickster - May place a magical mine on a player each night. If another player visits the mined player, both players will die. Can contact the voodoo lady. (Nothing happens if nobody visits the mined player that night)
Last edited by MistakesWereMade on Thu Oct 02, 2014 7:31 pm, edited 1 time in total.

qig
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Re: M8 Host Sign-ups

Postby qig » Thu Oct 02, 2014 7:31 pm

nice game nientiendo i will vote for you

MacheTheFerret
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Re: M8 Host Sign-ups

Postby MacheTheFerret » Thu Oct 02, 2014 9:26 pm

Nien, I expected racist of you. You have failed me. That is a good thing. What. I can't speak correctly because of how WHAT your game is. Wat.

MistakesWereMade
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Re: M8 Host Sign-ups

Postby MistakesWereMade » Thu Oct 02, 2014 10:21 pm

PaperPlayerX wrote:Nien, I expected racist of you. You have failed me. That is a good thing. What. I can't speak correctly because of how WHAT your game is. Wat.
it was originally going to have the KKK as the third party, and some random players would be black players, if the majority of the black players died by the hands of the kkk, the kkk wins.

but that probably wouldn't get my game to be approved

zioy
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Re: M8 Host Sign-ups

Postby zioy » Thu Oct 02, 2014 10:22 pm

Nien wrote:
PaperPlayerX wrote:Nien, I expected racist of you. You have failed me. That is a good thing. What. I can't speak correctly because of how WHAT your game is. Wat.
it was originally going to have the KKK as the third party, and some random players would be black players, if the majority of the black players died by the hands of the kkk, the kkk wins.

but that probably wouldn't get my game to be approved
I actually has this idea once but I used it instead as the WW2 game. I may bring that game back eventually

Danny
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Re: M8 Host Sign-ups

Postby Danny » Fri Oct 03, 2014 1:09 am

I thought we had to PM and wait for the Game Masters to approve our Mafia game before we could submit it here? At least that's what Blue Bomber told me?

And as far as I'm aware I was first/second to submit my Mafia game, sooo...

Julia Pseudo
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Re: M8 Host Sign-ups

Postby Julia Pseudo » Fri Oct 03, 2014 2:51 am

Hey everyone, this is the same game I've posted a couple of times before, now with some small changes for balance purposes.

————

M8 - Night of the Day of the Terror of the Mafia
Format: Cardflip - 15 players

The Mafia
Godfather: Immune to night kills. Cardflips red.
Consort: Can block one player's ability each night.
Thug: Can paint one player black each night. Paintings last until the next night.

The Townspeople
Vigilante: Can kill one player each night. Loses this ability for one night if s/he kills an innocent.
Doctor
Sheriff
Freemason: Knows who the other Freemasons are.
Freemason
Freemason
Townsperson
Townsperson
Townsperson
Townsperson
Witch: Immune to night kills, but cardflips red. Knows s/he's the Witch.

Serial Killer
Serial Killer: Can kill one player each night.

- Win conditions are standard.
- Power usage is optional.
- Insta-lynches can happen.

Danny
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Re: M8 Host Sign-ups

Postby Danny » Fri Oct 03, 2014 3:16 am

Since people seem to be posting their games, I guess I will now.

M8 - Stölheim
25 Players (5 Mafia, 5 Utility, 15 Town)

It is the dark of night in the small forested town of Stölheim, and the noble of the town, Frederik Ziënger, has been found dead in his home with scratch marks on his chest and face. Werewolves are the suspected cause of this murdering, and so the town guard has been on active duty to try and rid of the menace that may still be lurking in the once peaceful town...

-Werewolves-
Traitor: Can kill a player once per night. Cardflips green when inspected.
Werewolf: Can kill a player once per night.
Werewolf: Can kill a player once per night.
Sorceror: Can disable the powers of a player once per night.
Spy: Can inspect any player each night (player's color will be revealed to the Spy only).

-Village-
Mayor: Can choose to either host a second lynching during the day where a second player gets lynched, or can inspect any player each night (player's color will be revealed to the Mayor only).
Town Guard: Prevents the death of a player once per night. (Knows the identity of the other Town Guard)
Town Guard: Prevents the death of a player once per night. (Knows the identity of the other Town Guard)
Cleric: Can heal any player he chooses at night if that player dies.
Executioner: Can choose to kill any player at night. If he kills an innocent, he loses his ability for one night.
Villager: A normal player with no special abilities. They vote each day to get someone lynched.
Villager: A normal player with no special abilities. They vote each day to get someone lynched.
Villager: A normal player with no special abilities. They vote each day to get someone lynched.
Villager: A normal player with no special abilities. They vote each day to get someone lynched.
Villager: A normal player with no special abilities. They vote each day to get someone lynched.
Villager: A normal player with no special abilities. They vote each day to get someone lynched.
Villager: A normal player with no special abilities. They vote each day to get someone lynched.
Villager: A normal player with no special abilities. They vote each day to get someone lynched.
Villager: A normal player with no special abilities. They vote each day to get someone lynched.
Villager: A normal player with no special abilities. They vote each day to get someone lynched.
Villager: A normal player with no special abilities. They vote each day to get someone lynched.
Villager: A normal player with no special abilities. They vote each day to get someone lynched.
Villager: A normal player with no special abilities. They vote each day to get someone lynched.
Villager: A normal player with no special abilities. They vote each day to get someone lynched.
Mysterious Villager: A normal villager that cardflips red.

Werewolves win if they manage to kill the Village.
Village wins if they manage to kill or lynch the Werewolves.
If the Mayor wishes to hold a second lynching, he/she messages the host during the night, and when it becomes day, an announcement will be made that there will be a second lynching, so everybody votes for 2 people to be lynched instead of 1.

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Re: M8 Host Sign-ups

Postby Magna » Fri Oct 03, 2014 8:16 am

8bitmushroom wrote:I thought we had to PM and wait for the Game Masters to approve our Mafia game before we could submit it here? At least that's what Blue Bomber told me?

And as far as I'm aware I was first/second to submit my Mafia game, sooo...
The rule is you need to get your game approved by at least two Game Masters to post your game here. These people already have.

TLtimelord
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Re: M8 Host Sign-ups

Postby TLtimelord » Fri Oct 03, 2014 5:02 pm

ONE MORE. I am persistant! \o/
(I should also say mine's been approved by Blue Bomber and Pseudo-Dino)
TNTtimelord wrote:M7 - Rock of Ages

I won't settle until I can use my special events.

Should be 22 players due to how much killing will be involved.

Mafia Team:
-Driver - Can choose to swap the actions committed on two different users.
-Janitor - Can choose to wash a player and restore them to their original color
-Spy - Can choose to learn a player's color.
-Disguiser - Can choose to visit a player and take on the color of their target.

Town:
-Sheriff
-Deputy
-Doctor
-Vigilante
-Lookout - Can choose to learn either who all was visited or who all visited for each night phase.
-Detective - Can choose to have night immunity 3 times throughout the game. When targeted, they will fully learn the role of who visited them.
-Sleepwalker - Can choose who to visit each night phase. Aside from this, no special powers
-Nightrider - Immune to night actions. Does not know they are one.
-Operator - Immune to day actions. Does not know they are one.
-Townsperson (x7)

Third Party:
-Serial Killer
-Monk - Can choose to "paint" a player and make them a Miller, Millwright, or Veteran.

Dynamic (Fake roles. The Disguiser can give one to themself or the Monk can change anyone's role)
-Miller
-Millwright
-Veteran

Extra Info:
-The Miller, Millwright, and Veteran are never aware of their new colors unless the Monk tells them so.
-The Monk and Disguiser can choose to use their actions during the day phase
-The Serial Killer and Nightrider both have night immunity on regular circumstances
-Unlike most of the recent custom games, the vigilante DOES NOT lose their power if an innocent is killed. Instead, their default cardflip color with change from blue to red or yellow.
-If the mafia and serial killer are dead, the monk defaults and wins with the town. If the townspeople and serial killer are dead, the monk defaults and wins with the mafia. If all are dead except the serial killer and monk, the serial killer wins.

Special Events:
Paradise City - Lynching is either canceled during the day or all killing roles are nullified for the night
Welcome to the Jungle - All killing roles can choose to kill during the day for a small risk of them publicly announced that they killed.
Dirty Deeds Done Dirt Cheap - The Vigilante has the power to kill two players for that phase
Nightrain - The Nightrider learns their role.
Highway to Hell - The Driver can choose to kill all their passengers
Hells Bells - The Monk can choose to kill their target
Night Prowler - The Lookout will learn both who visited and who was visited
Moneytalks - The Operator learns their role
Renegade - The Serial Killer is publicly announced.
Who Made Who? - Every single player is painted by the monk.
Innuendo - The Detective gains another night immunity usage
I'm Going Slightly Mad - The Doctor from now on has a 20% chance of killing who they chose to protect
Problem Child - The Entire mafia team is nullified.
The Razors Edge - The Serial Killer can kill during the day with a 50% chance of being publicly revealed
Ride On - The Driver's ability is nullified
Touch Too Much - The Disguiser's ability is nullified
Most of the roles will be credited to EpicMafia.com & Fallingsnow for indirectly referencing me there.
Last edited by TLtimelord on Fri Oct 03, 2014 10:55 pm, edited 2 times in total.

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Re: M8 Host Sign-ups

Postby Valentine » Fri Oct 03, 2014 5:59 pm

Approved by FallingSNow and Blue Bomber

Mafia

Assassin: A mafia member but he's yellow.
Mafioso x 3: A regular mafia member who votes on who to kill and who goes out to do it each night.

Townspeople

Sheriff: May inspect 1 person each night
Vigilante: May kill 1 person each night, if he kills a townsperson he will lose his power for 1 night.
Doctor: May heal 1 person each night.
Film Director: May "Film" 1 person at night, if that person is killed he'll get the identity of the killer. May only do this twice
Townies x 6: Votes for 1 person to lynch each day.

Third Party

Murderer: May Kill a player each night. Allied with accomplice
Accomplice: Allied with the murderer, knows who the murderer is. If the murderer dies the accomplice joins the town but keeps his color.

Win Conditions:
Town: All mafia members and murderer are dead
Mafia: The number of Townspeople are the same as the number of mafia members (not counting third party)
Third Party: Murderer and Accomplice are the last 2 standing.


Power Usage is optional, the host must be notified if the power won't be used.
Mafia must vote a person to go out and kill the person they chose and notify the host at the end of the night., if they don't the host will choose randomly (Using a random number generator)
And the standard mafia rules apply.

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Re: M8 Host Sign-ups

Postby Magna » Fri Oct 03, 2014 10:07 pm

Approved by Pseudo-dino and FallingSnow.
M8: Roulette Rumble

The gimmick of this game is to use a roulette to create random events that happen during the day or night. But first, the roles:

Mafia:
Bartender: Can cause someone to become "drunk" and whatever ability they use for the night will backfire on themselves.
Assassin: Can choose to kill one player each night.
Spy: Can inspect someone for their color.
Propagandist: Can create a fake host message for the host to say during the day phase.

Town:
Sheriff: Can inspect someone for their color.
Medic: Can choose to heal someone at night if that person gets killed.
General: Can organize an attack on a certain player. It takes a three nights for the attack to organize and on the third night, that player will get attacked. If the player is a Mafioso, then he will die. If the player is an innocent, then he will know that innocent's role and not kill him.
Townie: Just a townie. no need to explain what he does.
Townie: Just a townie. no need to explain what he does.
Townie: Just a townie. no need to explain what he does.
Townie: Just a townie. no need to explain what he does.
Townie: Just a townie. no need to explain what he does.
Townie: Just a townie. no need to explain what he does.
Townie: Just a townie. no need to explain what he does.
Townie: Just a townie. no need to explain what he does.

Third Parties:
Hypnotist: Can choose to "hypnotize" someone at night, that person won't be able to use his ability for two nights.
Gun Seller: Can sell someone a gun, but only if someone asks him to buy a gun. If someone tries to visit the person with the gun, he can choose whether to kill him or not. He can use this only once if fired. Can buy another gun after two nights. Can't have more than one gun.
Immigrant: Can choose to become a Townie, Mafioso, or a Special. Can choose which type of West Mafia/East Mafia/Special role he wants if he chooses that.


So how the roulette works, is every day phase, a roulette is spun, and if it's a day event, it begins automatically, and if a night event, then it will begin until the next night time starts and everyone will be reminded of which event was chosen for the night. The events are:

Day:
A: "Double Trouble" - Two random players will have their vote count as two.
B: "Did Someone Drop Their ID?" - One players role and color will get exposed publicly for everyone to see.
C: "Inspection Day" - The host will post all things that happened the previous night.

Night:
D: "Help Has Arrived" - Two random players will be given a medkit. They can use it to heal themselves for the night if killed. If not killed, they can save it for another night.
E: "Hangover" - Everyone gets drunk, including the Bartender.
F: "Smog Storm" - Whatever ability someone used for the night on a player, gets instead done to another player.

Mystery:
M: "Mystery Event" - A mystery event that doesn't get revealed until it is selected. ;)


Rules:
-Mafia wins if Town is dead.
-Town wins if Mafia are dead.
-Third Parties win they are the last ones standing.
-If a Bartender gets drunk, he kills himself.
-If an Assassin gets drunk, he kills himself.
-If a Spy or Sheriff gets drunk, he inspects himself.
-If a Propagandist gets drunk, his message will appear as a gibberish sentence when posted by the host.
-If a Medic gets drunk, he instead heals any random person.
-If a General gets drunk, his current organized attack backfires on himself and dies.
-If a Townie gets drunk, nothing happens.
-If a Hypnotist gets drunk, he gets to hypnotize a second person that night. ;)
-If a Gun Seller gets drunk, he kills a random person with one of his guns.
-An event lasts the entire night/day.

Magna
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Re: M8 Host Sign-ups

Postby Magna » Fri Oct 03, 2014 11:19 pm

The poll is up, go vote for whos ever game you want to be hosted by the person who made it. You may only vote for one game but you are allowed to revote.

LittleBoo please give your game a name before I disqualify it.

Any games from this point on won't be accepted and won't be added to the poll.


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