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Luigi Dimensions (ON HOLD)
Posted: Thu Oct 02, 2014 10:47 am
by jetace98
Hey guys jetace98 here making an episode called
Luigi Dimensions
Story:
One day Mario, Luigi and Peach were on a walk when all of the sudden Bowser appears. having recently attacking the castle and embarasslingly not finding Peach there in the rage of not finding here there broke the main power star and sent the smaller remains to other worlds. Mario tries to attack but Bower was prepared and turned him to stone. With Peach and the stone Mario in tow Luigi was left alone for when Bowser appeared he hid in a nearby bush... 3 hours later... Having told Toadsworth about their encounter he is tasked with rescuing them and restoring the main power star and Luigi (reluctanly) accepts the mission... And now Luigi has gotten himself into a new adventure...
Concept
This game is sorta like Mushroom Kingdom Fusion but starring Luigi. I have 8 possible worlds availible for graphic design but It won't be an exeptionally long episode. If you want to make graphics there is a section stating which games I want represented.
Worlds
World 1- Pac Man's Maze
World 2- Chemical Plant Zone (Sonic)
World 3-
World 4-
World 5- Zelda Dungeons (?)
World 6-
World 7-
World 8- Bowser's Universe
Playable Characters
Luigi (of course)
Toad
Knuckles (unlocked in Chemical Plant Zone, Replaces Link)
Screenshots
Want to help out
I am looking for the following postions
Level Designers
1. Para-Goata
2.
3.
Intro Designer
1.
Graphics
You can provide one of any game not listed (Being shown on the worlds list)
If I am impressed will make a world based on it
And it doesn't have to be based on a number of locations from that game (it can be based on one particular location from it)
Needs a support Icon
Poll (Via Straw Poll)
http://strawpoll.me/2726017
Well I have some stuff in my way, I'll work on this from time to time but when I get the most time possible I'll reopen this...
If you are going to be a level designer I would like to see a level of your own design. If I feel it is good I'll allow you to start on the episode as a level designer
Re: Luigi Dimensions (Looking for positions)
Posted: Thu Oct 02, 2014 5:34 pm
by EnderTnt
Are you fine with someone who can make good levels, but not long ones? BTW, don't always fill your whole section with CGFX, or it's like you are using another editor.
Great screens so far tho, apart from what i said before
Re: Luigi Dimensions (Looking for positions)
Posted: Thu Oct 02, 2014 8:06 pm
by jetace98
Yes on the levels I want quality because that's what brings people back to a game
The graphics are mostly optional with the ones with a ? next to it besides these are and when I get 5 sets of graphics then It is good (I plan on a Bowser themed world for the final world, and Pac-Man Arcade for World-1)
And Thanks on the screens they are acctually the Hub Area for the game.
Re: Luigi Dimensions (Looking for positions)
Posted: Thu Oct 02, 2014 8:09 pm
by EnderTnt
I'd like to be a level designer. I'll grab some screens of my WIP level that may become a mini-episode (Since it will only have 5 Worlds). It is called Mario Origins.
Mario Origins: Super Classical Brothers
Re: Luigi Dimensions (Looking for positions)
Posted: Fri Oct 03, 2014 9:22 am
by jetace98
Para-Goata wrote:I'd like to be a level designer. I'll grab some screens of my WIP level that may become a mini-episode (Since it will only have 5 Worlds). It is called Mario Origins.
They look fine and good here is the link to the forum post of some Pac-Man Graphics that I made so you can start on the "World 1" of this game
http://www.smbxgame.com/forums/v ... =31&t=5866
Re: Luigi Dimensions (Looking for positions)
Posted: Mon Oct 06, 2014 7:53 pm
by jetace98
Well since this is going slow here is a update for the first post
1. Playable Characters Section added
2. Worlds Section Added
3. Updated HELP ME section
4. Added Straw Poll for Demo content