Postby Magician » Wed Jan 08, 2014 12:10 am
Level - Start isn't going to suffice. Never use it. You need to trigger it some other way.
For some reason, when you restart the level after dying, the level - start event doesn't trigger properly. It's happened to me multiple times but it can be circumvented by not using it.
Though I think you could just leave the layers hidden by default? Just uncheck those layers in the menu and they'll disappear, and won't appear until the proper event makes them appear.
If that wasn't working for you for some reason, then do what I said above: find an NPC that gets activated in an area that is not the same screen as where you start the level, but in an area that you must pass through in order to get to the star. On that NPC go to "Events" and then click "Activate" and then click "Level - Start" and that should fix it by ensuring that even if the level start event wasn't triggered, something else will trigger it.