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Re: Super Mario Bros.: The Legend of Bowser [NeedLevelDesing

Posted: Tue Aug 19, 2014 6:27 pm
by Mariofan5000
Here's a crazy story. I kept getting a run time error (Input past end of files) on my levels. Later I found out it was because of some spaces in the Dry Bones NPC Codes. Thanks to Wohlstand for helping me out.

Re: Super Mario Bros.: The Legend of Bowser [NeedLevelDesing

Posted: Tue Aug 19, 2014 7:23 pm
by SuperMarioBuilder16
Can I do grassy grasslands?

Re: Super Mario Bros.: The Legend of Bowser [NeedLevelDesing

Posted: Tue Aug 19, 2014 7:26 pm
by zioy
I could design a level or two for this if you wanted me to, but I'm only an expert at grasslands, caves, and sky levels :P

Re: Super Mario Bros.: The Legend of Bowser [NeedLevelDesing

Posted: Tue Aug 19, 2014 7:26 pm
by Mariofan5000
SuperMarioBuilder16 wrote:Can I do grassy grasslands?
Sure. I actually started it a bit, but you can continue it.
EDIT: I don't know if you mean World 1-1 or World 1 in general. 1-1 has an extra "grass" in the name.

Re: Super Mario Bros.: The Legend of Bowser [NeedLevelDesing

Posted: Tue Aug 19, 2014 7:28 pm
by zioy
What about me?

Re: Super Mario Bros.: The Legend of Bowser [NeedLevelDesing

Posted: Tue Aug 19, 2014 7:30 pm
by Mariofan5000
KoolKat wrote:What about me?
Pick a level from the list in the OP. I'm sure you can do something.

Re: Super Mario Bros.: The Legend of Bowser [NeedLevelDesing

Posted: Tue Aug 19, 2014 7:33 pm
by zioy
I'll do Morton Koopa Jr's Pyramid.

Re: Super Mario Bros.: The Legend of Bowser [NeedLevelDesing

Posted: Tue Aug 19, 2014 7:38 pm
by SuperMarioBuilder16
KoolKat wrote:I could design a level or two for this if you wanted me to, but I'm only an expert at grasslands, caves, and sky levels :P
Oh you take that back!!!!!!!!!!

Re: Super Mario Bros.: The Legend of Bowser [NeedLevelDesing

Posted: Tue Aug 19, 2014 7:39 pm
by zioy
I was joking, but my best level so far is my CC9 level.

Re: Super Mario Bros.: The Legend of Bowser [NeedLevelDesing

Posted: Tue Aug 19, 2014 7:39 pm
by Mariofan5000
KoolKat wrote:I'll do Morton Koopa Jr's Pyramid.
Fair enough. Wonder what you'll do.

Re: Super Mario Bros.: The Legend of Bowser [NeedLevelDesing

Posted: Wed Aug 20, 2014 7:34 am
by Mariofan5000
I may be double posting, but I made a logo for this episode. It's in the sig.

Re: Super Mario Bros.: The Legend of Bowser [NeedLevelDesing

Posted: Wed Aug 20, 2014 7:52 am
by SuperMarioBuilder16
Mariofan5000 wrote:I may be double posting, but I made a logo for this episode. It's in the sig.
I made one but oh welll...

Re: Super Mario Bros.: The Legend of Bowser [NeedLevelDesing

Posted: Wed Aug 20, 2014 9:31 am
by Mariofan5000
Okay, Grassy Grassland finished, thanks to SuperMarioBuilder16. I only changed one thing. I replaced the song sample with the OST version.
EDIT: I also changed the starting locations so P1 is in front.
EDIT 2: And I changed some sprite styles to fit the level better.

Re: Super Mario Bros.: The Legend of Bowser [NeedLevelDesing

Posted: Wed Aug 20, 2014 10:14 am
by SuperMarioBuilder16
Mariofan5000 wrote:Okay, Grassy Grassland finished, thanks to SuperMarioBuilder16. I only changed one thing. I replaced the song sample with the OST version.
EDIT: I also changed the starting locations so P1 is in front.
EDIT 2: And I changed some sprite styles to fit the level better.
Cool...

...

You added custom graphics?

Re: Super Mario Bros.: The Legend of Bowser [NeedLevelDesing

Posted: Wed Aug 20, 2014 10:20 am
by Mariofan5000
SuperMarioBuilder16 wrote:
Mariofan5000 wrote:Okay, Grassy Grassland finished, thanks to SuperMarioBuilder16. I only changed one thing. I replaced the song sample with the OST version.
EDIT: I also changed the starting locations so P1 is in front.
EDIT 2: And I changed some sprite styles to fit the level better.
Cool...

...

You added custom graphics?
Well, the Goombas are universal, so they now look like the SML2 version. I changed the P-Switch to the SMB3 design and replaced the blocks and koopas with their SMB versions. And for the music, I replaced the samples you had with OST versions to improve the quality.
Oh, and i changed the music in the first bonus room to the SMB Bonus Room music.

Re: Super Mario Bros.: The Legend of Bowser [NeedLevelDesing

Posted: Thu Aug 21, 2014 5:44 am
by Mariofan5000
Another new level by SuperMarioBuilder16. World 3-1: Crazy Pipe Canyon.
EDIT: New Rosalina sprite by geno2925. Image
Now she doesn't feel like a midget infront of Peach.

Re: Super Mario Bros.: The Legend of Bowser [NeedLevelDesing

Posted: Fri Aug 22, 2014 8:13 pm
by Powerstars
But now Peach does. :lol:

Hey, by the way, are you still looking for level designers?

Re: Super Mario Bros.: The Legend of Bowser [NeedLevelDesing

Posted: Sat Aug 23, 2014 9:03 am
by Mariofan5000
Powerstars wrote:But now Peach does. :lol:

Hey, by the way, are you still looking for level designers?
Yeah.

Re: Super Mario Bros.: The Legend of Bowser [NeedLevelDesing

Posted: Sat Aug 23, 2014 8:46 pm
by OneOf99
I can do lethal lava land if you want. It could have rising lava with the daredevil comet music!

EDIT: How about a level called "Frozen Volcano" too?

Re: Super Mario Bros.: The Legend of Bowser [NeedLevelDesing

Posted: Sun Aug 24, 2014 2:54 am
by Mariofan5000
OneOf99 wrote:I can do lethal lava land if you want. It could have rising lava with the daredevil comet music!

EDIT: How about a level called "Frozen Volcano" too?
Hmm... Your plans for Lethal Lava Land sound good, I like daredevil comet music.

As for Frozen Volcano, I'm not sure. I don't know where I could put it on the map. Maybe have it replace Winter Wonderland in the Special World, that one is a remake of World 1-1 from SMBLL currently.