Topics that have reached 100 pages.
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bossedit8
- Banned
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Postby bossedit8 » Fri Oct 31, 2014 8:23 pm
Don't you dare jump down Mario. :P
This looks pretty neat for a space themed Level like this. Very nice work. Looking forward.
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TLtimelord
- Red Yoshi Egg
- Posts: 2668
- Joined: Sat Dec 21, 2013 5:16 pm
- Flair: Info under raps
Postby TLtimelord » Fri Oct 31, 2014 11:19 pm
I can't even count how many times I've decided to go back and restart my episode, flipping back from hub to world map each time.
But... this time... I will get progress...!
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HenryRichard
- Birdo
- Posts: 2843
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Postby HenryRichard » Fri Oct 31, 2014 11:54 pm
^
I really like the way that looks! However, that gushy-flower-green thing in the tileset should be reshaded. Something like this, perhaps.
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litchh
- Eerie
- Posts: 716
- Joined: Sun Dec 29, 2013 6:10 am
Postby litchh » Sat Nov 01, 2014 7:24 am
Christian07 wrote:
Screenshots of my cc9 level. Too bad I didn't get top 20.
A ceiling tile is missing here.
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RudeGuy
- Fry Guy
- Posts: 4993
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Postby RudeGuy » Sat Nov 01, 2014 7:27 am
litchh wrote:Christian07 wrote:
Screenshots of my cc9 level. Too bad I didn't get top 20.
A ceiling tile is missing here.
It's because PGE doesn't recognize the masks there. They works fine in SMBX.
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litchh
- Eerie
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- Joined: Sun Dec 29, 2013 6:10 am
Postby litchh » Sat Nov 01, 2014 7:30 am
All night
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RudeGuy
- Fry Guy
- Posts: 4993
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Postby RudeGuy » Sat Nov 01, 2014 8:36 am
^ Nice graphics!
Final section before the boss of a level I was making.
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KateBulka
- Fuzzy
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Postby KateBulka » Sat Nov 01, 2014 9:34 am
Smb3 is good... screen! (from my project)
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RudeGuy
- Fry Guy
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Postby RudeGuy » Sat Nov 01, 2014 9:43 am
Credits to SilverDeoxis563.
EDIT:
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Wohlstand
- Van De Graf
- Posts: 2005
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Postby Wohlstand » Sat Nov 01, 2014 11:00 am
Christian07 wrote:litchh wrote:Christian07 wrote:
Screenshots of my cc9 level. Too bad I didn't get top 20.
A ceiling tile is missing here.
It's because PGE doesn't recognize the masks there. They works fine in SMBX.
Because used lazily-made masks. Mask should be black&white, it defining Alpha-channel for sprite.
Where: White - transparency, Black - solid color, Gray - is a semi-transparency.
SMBX uses stupid "AND" algorithm:
White - 1, Black - 0.
Where 1 - don't draw, where 0 - draw. Because you have buggy transparency in SMBX: http://engine.wohlnet.ru/forum/viewtopic.php?f=5&t=158
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Superiorstar
- Van De Graf
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- Joined: Tue Jul 22, 2014 5:49 pm
Postby Superiorstar » Sat Nov 01, 2014 11:09 am
Update on that level I'm making.
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RudeGuy
- Fry Guy
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Postby RudeGuy » Sat Nov 01, 2014 12:03 pm
Superiorstar wrote:Update on that level I'm making.
Looks good so far, but I'd suggest to put more NPCs (or maybe you have out them in another part of the level?)
A level I'm making for no purpose:
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Superiorstar
- Van De Graf
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Postby Superiorstar » Sat Nov 01, 2014 1:23 pm
Christian07 wrote:A level I'm making for no purpose:
Looks cool, But it could use some more variety.
IMPOSSIBLE JUMP
I actually made this jump once though.
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zlaker
- Birdo
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Postby zlaker » Sat Nov 01, 2014 1:24 pm
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Superiorstar
- Van De Graf
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Postby Superiorstar » Sat Nov 01, 2014 1:31 pm
The colors of the cloud and grass clash with each other In my opinion.
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Radishl
- Guest
Postby Radishl » Sat Nov 01, 2014 1:33 pm
Superiorstar wrote:
The colors of the cloud and grass clash with each other In my opinion.
Dude what do you mean?
Thats a cloud and that's grass both in smw form and together?
What do you mean clouds don't look well together with grass?
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bossedit8
- Banned
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Postby bossedit8 » Sat Nov 01, 2014 1:35 pm
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underFlo
- Reznor
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Postby underFlo » Sat Nov 01, 2014 1:40 pm
Looks pretty good, I just think that the Vines in the background look a little bit like you can climb them and I kinda don't like how there are grey and blue-ish clouds. imo you should just use the blue-ish ones.
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Superiorstar
- Van De Graf
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Postby Superiorstar » Sat Nov 01, 2014 1:42 pm
Radishl wrote:What do you mean clouds don't look well together with grass?
Exactly, The color of the cloud looks weird compared to the grass.
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RudeGuy
- Fry Guy
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Postby RudeGuy » Sat Nov 01, 2014 1:52 pm
Superiorstar wrote:Looks cool, But it could use some more variety.
What exactly do you mean by "it could use some variety"? I'm a bit confused...
Anyways, thanks.
Section 1 finished:
Looks very good, I don't see any flaws.
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