Topics that have reached 100 pages.
FanofSMBX
Mouser
Posts: 3878 Joined: Sun Dec 22, 2013 12:01 pm
Post by FanofSMBX » Tue Oct 28, 2014 12:43 pm
2 questions:
1. Why do you need player states for this? Doesn't it fit on a default player?
2. How did you spawn fireballs?
DarkShadeX
Volcano Lotus
Posts: 535 Joined: Sat Jan 18, 2014 11:34 am
Post by DarkShadeX » Tue Oct 28, 2014 12:45 pm
FanofSMBX wrote: 2 questions:
1. Why do you need player states for this? Doesn't it fit on a default player?
2. How did you spawn fireballs?
The Mega Man sprites are BMP files.
Via States,i can check which action the current player has and then draw the correct bmp.
2.Simple,Megaman replaces link,which cant be hurt anymore.He also will always be filtered to his fire state so you can shoot bullets.
And the Health system for MM is completly made in lua.
Blck_Guy
Guest
Post by Blck_Guy » Tue Oct 28, 2014 4:06 pm
DarkShadeX wrote: FanofSMBX wrote: 2 questions:
1. Why do you need player states for this? Doesn't it fit on a default player?
2. How did you spawn fireballs?
The Mega Man sprites are BMP files.
Via States,i can check which action the current player has and then draw the correct bmp.
2.Simple,Megaman replaces link,which cant be hurt anymore.
He also will always be filtered to his fire state so you can shoot bullets.
And the Health system for MM is completly made in lua.
Would that also be with lua/luna.dll?
DarkShadeX
Volcano Lotus
Posts: 535 Joined: Sat Jan 18, 2014 11:34 am
Post by DarkShadeX » Tue Oct 28, 2014 4:19 pm
Uhh everything is done with Luna Lua.
glitch4
Banned
Posts: 2577 Joined: Tue Dec 31, 2013 3:43 pm
Post by glitch4 » Tue Oct 28, 2014 5:00 pm
h2643
Birdo
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Post by h2643 » Tue Oct 28, 2014 5:02 pm
Nice SMB3 level! Good job on it, looks good
But that Buzzy Beetle in my opinion is out-of-place, since it's supposed to be in cave or something.
glitch4
Banned
Posts: 2577 Joined: Tue Dec 31, 2013 3:43 pm
Post by glitch4 » Tue Oct 28, 2014 5:08 pm
It can be and in grasslands, too.
Blck_Guy
Guest
Post by Blck_Guy » Tue Oct 28, 2014 5:24 pm
h2643 wrote: Nice SMB3 level! Good job on it, looks good
But that Buzzy Beetle in my opinion is out-of-place, since it's supposed to be in cave or something.
They can be in GrassLands too.
GLD4 wrote: It can be and in grasslands, too.
Nice going on the level!
h2643
Birdo
Posts: 2890 Joined: Sat Dec 21, 2013 7:23 am
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Post by h2643 » Tue Oct 28, 2014 5:31 pm
Yeah, okay, no need to say that again.
I said that because there weren't any Buzzy Beetles in grassland levels in original SMB3 (right?).
Killbot
Guest
Post by Killbot » Tue Oct 28, 2014 5:34 pm
h2643 wrote: I said that because there weren't any Buzzy Beetles in grassland levels in original SMB3 (right?).
In SMB3 I think that doesn't have, but in SMB1 there was (8-1).
glitch4
Banned
Posts: 2577 Joined: Tue Dec 31, 2013 3:43 pm
Post by glitch4 » Tue Oct 28, 2014 5:43 pm
Killbot wrote: h2643 wrote: I said that because there weren't any Buzzy Beetles in grassland levels in original SMB3 (right?).
In SMB3 I think that doesn't have, but in SMB1 there was (8-1).
iirc after finishing SMB1, without exiting the game and starting this game second time, you'll find buzzy beetles in every level instead of goombas.
h2643
Birdo
Posts: 2890 Joined: Sat Dec 21, 2013 7:23 am
Contact:
Post by h2643 » Tue Oct 28, 2014 6:03 pm
Oh, okay. And about SMB1, it was a Hard Mode.
Sluigi123
Fighter Fly
Posts: 45 Joined: Tue May 20, 2014 4:44 pm
Pronouns: He/Him
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Post by Sluigi123 » Tue Oct 28, 2014 10:01 pm
DarkShadeX wrote: WAHAHAHA!
Don't even ask for a release,this is in a seriously early state.
I actually did not see this one coming. =P
Septentrion Pleiades
Bit
Posts: 76 Joined: Mon Dec 23, 2013 2:26 am
Post by Septentrion Pleiades » Wed Oct 29, 2014 3:27 am
Gameplay starts at 23 seconds
VIDEO
Suberb Demo Sisters by the Talkhaus. It's inspired by the first Super Mario game. It comes with it's own version of Lunadll.
Fuyu
Boom Boom
Posts: 3137 Joined: Sat Dec 21, 2013 2:40 pm
Pronouns: He/Him
Post by Fuyu » Wed Oct 29, 2014 10:56 am
Finished porting my brand new tileset to SMBX.
KateBulka
Fuzzy
Posts: 1111 Joined: Tue Apr 15, 2014 8:29 am
Flair: Bun~
Pronouns: she/her
Post by KateBulka » Wed Oct 29, 2014 1:24 pm
@Natsu: looks too nice! but here not recolored to smb3 ... lol... anyways good
Fuyu
Boom Boom
Posts: 3137 Joined: Sat Dec 21, 2013 2:40 pm
Pronouns: He/Him
Post by Fuyu » Wed Oct 29, 2014 1:26 pm
MyNameIsEric52 wrote: but here not recolored to smb3
What?
RudeGuy
Fry Guy
Posts: 4993 Joined: Fri Dec 27, 2013 7:36 am
Flair: local guy
Post by RudeGuy » Wed Oct 29, 2014 1:53 pm
Natsu wrote: Finished porting my brand new tileset to SMBX.
I like that tileset, the details too.
mariofan 64
Blooper
Posts: 189 Joined: Mon Oct 13, 2014 2:14 am
Post by mariofan 64 » Wed Oct 29, 2014 2:54 pm
How to post a screenshot? I've never done it before...
RudeGuy
Fry Guy
Posts: 4993 Joined: Fri Dec 27, 2013 7:36 am
Flair: local guy
Post by RudeGuy » Wed Oct 29, 2014 3:02 pm
mariofan 64 wrote: How to post a screenshot? I've never done it before...
To take a screenshot in SMBX, press F12.
To post a screenshot, upload your screenshot in sites like Imgur or Photobucket, then post it here.
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