Starman?
Posted: Sun Sep 07, 2014 1:19 pm
Lol, I've never realised that there's no starmen on SMBX... How can I do it?
If it's impossible (perhaps using LunaDLL) i think I don't want it, I downloaded LunaDLL... but my computer started to beahve strange when i installed it... and i uninstalled it.castlewars wrote:It's not possible to properly implement the Starman without using LunaDLL. I don't have LunaDLL myself so I can't give you any advice on what codes to use, but you can accomplish a similar effect by putting all the enemies on one layer and hiding it as soon as the Starman is collected, but then reshowing it after the duration expires. However the risk of that is that an enemy can reappear in front of you, causing unfair damage.
Strange how that happens to some people. I mean lunadll was fine for me.Samuel wrote:If it's impossible (perhaps using LunaDLL) i think I don't want it, I downloaded LunaDLL... but my computer started to beahve strange when i installed it... and i uninstalled it.castlewars wrote:It's not possible to properly implement the Starman without using LunaDLL. I don't have LunaDLL myself so I can't give you any advice on what codes to use, but you can accomplish a similar effect by putting all the enemies on one layer and hiding it as soon as the Starman is collected, but then reshowing it after the duration expires. However the risk of that is that an enemy can reappear in front of you, causing unfair damage.
This is why I'm still scared of LunaDLL and have always wanted to use it, but have never downloaded it - my fear is that it'll screw up the smbx.exe file and then I won't be able to use SMBX. The conflicting information between community members isn't helping.lighthouse64 wrote:Strange how that happens to some people. I mean lunadll was fine for me.Samuel wrote:If it's impossible (perhaps using LunaDLL) i think I don't want it, I downloaded LunaDLL... but my computer started to beahve strange when i installed it... and i uninstalled it.castlewars wrote:It's not possible to properly implement the Starman without using LunaDLL. I don't have LunaDLL myself so I can't give you any advice on what codes to use, but you can accomplish a similar effect by putting all the enemies on one layer and hiding it as soon as the Starman is collected, but then reshowing it after the duration expires. However the risk of that is that an enemy can reappear in front of you, causing unfair damage.
Makes sense. I mean I've seen a bit of posts about lunadll being a virus. Well, back on topic. Samuel, I think there are some people who have made a starman. I think I remember smbxer making one.castlewars wrote:This is why I have never used LunaDLL. I'm still scared that it'll screw up the smbx.exe file and then I won't be able to use SMBX.lighthouse64 wrote: Strange how that happens to some people. I mean lunadll was fine for me.
lighthouse64 wrote:Samuel, I think there are some people who have made a starman. I think I remember smbxer making one.
Remember watching that one too. The penguin... Do you think maybe we should ask them???castlewars wrote:lighthouse64 wrote:Samuel, I think there are some people who have made a starman. I think I remember smbxer making one.
MechaLxniiur also managed to do it once, but I don't know how he did it.
The Bumpty playable replaces Mario.lighthouse64 wrote:Remember watching that one too. The penguin... Do you think maybe we should ask them???
That's even MechaLxniiur's video. And also SMBXxer didn't do any starman.castlewars wrote:MechaLxniiur also managed to do it once
Wtf I even found it by the searchcastlewars wrote: but I don't know how he did it.
Credit to christian.Samuel wrote:Yes! That's what i was searching for! Thanks everyone!