M6: "Boiling Point" PLAYER SIGN-UPS

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Should I start the game now or wait until I get two more back-ups?

Now!
9
90%
No! Wait!
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Total votes: 10
Magna
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M6: "Boiling Point" PLAYER SIGN-UPS

Postby Magna » Mon Sep 01, 2014 4:29 pm

This will be the sign-ups for my Mafia game "Boiling Point".
Here is the game:
Spoiler: show
Mafia 6: "Boiling Point"
-Mafia-
Godfather: Leader of the Mafia. Can choose any player to kill each night. He is also immune to nightkills.
Propagandist: Can spread "propaganda" each night that will be shown to everyone by the host the next day phase. It will be a fake host message made by him.
Negotiator: Can paint any players color once per night. That player that got painted dies with his new painted color.

-Town-
Sheriff: Can inspect any player each night. His color will be revealed to the sheriff only.
Night Officer: Can be alert at night and check any player every night and see if anyone attempted to do something to this player.
Medic: Can heal any player he chooses at night if that player dies. Has only one self heal.
Vigilante: Can choose to kill any player at night. If he kills an innocent, he loses his ability for one night.
Townsperson: A normal player with no special abilities. They vote each day to get someone lynched.
Townsperson: A normal player with no special abilities. They vote each day to get someone lynched.
Townsperson: A normal player with no special abilities. They vote each day to get someone lynched.
Townsperson: A normal player with no special abilities. They vote each day to get someone lynched.
Townsperson: A normal player with no special abilities. They vote each day to get someone lynched.
Townsperson: A normal player with no special abilities. They vote each day to get someone lynched.
Townsperson: A normal player with no special abilities. They vote each day to get someone lynched.
Townsperson: A normal player with no special abilities. They vote each day to get someone lynched.
Townsperson: A normal player with no special abilities. They vote each day to get someone lynched.
Miller: A normal townsperson that cardflips red.
Millwright: A normal townsperson that cardflips yellow.
Millwrong: A normal townsperson that cardflips purple.

-Rioters-
Rioter Leader: Is the mouth piece of the Rioters. Can also choose one player per night to "convert" to their team. If it is a town special, it will have its old role but will still be a Rioter.
Rioter: Doesn't like the way the government treats its citizens. They will all decide each night one person to kill. If they kill an innocent, then one of their roles is revealed to the anti-rioters.
Rioter: Doesn't like the way the government treats its citizens. They will all decide each night one person to kill. If they kill an innocent, then one of their roles is revealed to the anti-rioters.

-Anti-Rioters-
Anti-Rioter Leader: Is the mouth piece of the Anti-Rioters. Can also choose one player per night to "convert" to their team. If it is a town special, it will have its old role but will still be a Anti-Rioter.
Anti-Rioter: A government agent to calm down the rioters. They will all decide each night one person to kill. If they kill an innocent, then one of their roles is revealed to the rioters.
Anti-Rioter: A government agent to calm down the rioters. They will all decide each night one person to kill. If they kill an innocent, then one of their roles is revealed to the rioters.




Breakdown:
This may seem confusing with all these different groups but let me make it simple.
The town is:
Town

The warring are:
Rioters
Anti-Rioters

The mafia is:
Mafia

Winning Conditions:
If the Mafia lose first, then all the remaining Townspeople leave the game and claim themselves as the first winners. Then, the remaining Rioters and Anti-Rioters battle to the death.
If the Town loses first, the remaining Mafia will battle with the remaining Rioters and Anti-Rioters while those two battle each other., not able to hurt the Mafia until one of those two teams loses.
If the Rioters lose first, then the Anti-Rioters join the Town team under purple cardflip colors and try to defeat the Mafia. They may still as a group decide on one person to kill but they focus on helping the town with the Mafia now.
If the Anti-Rioters lose first, then the Rioters join the Town team under yellow cardflip colors and try to defeat the Mafia. They may still as a group decide on one person to kill but they focus on helping the town with the Mafia now.

Rules:
-Rioters and Anti-Rioters cannot hurt Mafia before they kill the opposite team. If the try to group kill a Mafia one night, that Mafia will just kill one of their members without knowing them. This results n the Rioters/Anti-Rioters in wanting to kill the opposing team first before killing the Mafia.
-Once either the Anti-Rioters or Rioters win, they will continue to play the game and join the Town team under their groups cardflip color. Their goal from then on is with the rest of the town to beat the Mafia. The game ends until either the Mafia or the Town wins.
-If this happens ^, the game will continue until either the Mafia or Town has been defeated.
-Once either the Rioters or Anti-Rioters have killed the opposite group, they can still use their old abilities and each night decide on one person to kill as a group.
-The Leader of the team who beat the other team can still use his abilities to make someone join his group, but since this group joined the town, the person who converts simply stays on the Town team but becomes a townie with purple/yellow card flip color. Leaders are at this point on simply Negotiators but on the town team.
-If either all the rioters or anti-rioters die, then the Mafia gets to know any random role of a townie who still alive. This may result in the town team collaborating more with the rioters and anti-rioters in order to win.
-The rioters and anti-rioters do not have to rely on town, but they can use them including their specials to help them.
-If the Rioter Leader or Anti-Rioter Leader chooses a Mafioso to convert, he will get night-killed.
-If the Rioter or Anti-Rioter leader chooses a member of the opposite team, he will be only be a member of that team in cardflip color only. He will remain on the team he was originally and will serve as a sort of spy to gain info from the team he fake-joined.
-Mafia knows who the other Mafiosi are.
-Rioters/Anti-rioters know who the other Rioters/Anti-rioters are.
-The town doesn't know who the other townspeople are.
-A propagandist cannot make a "propaganda" of someone getting killed. Any other type of "propaganda" besides someone getting killed and is possible in-game is allowed.
-If the night officer is alert and checks on the godfather, the night officer gets killed.
-If a vigilante kills an innocent, he loses his ability for one night. If a rioter or anti-rioter kills an innocent, one of their members roles gets revealed to the enemy group the next day.
-An innocent is anyone from the Town group.
Players:
1. zlakerboy357 (RESERVED)
2. The Wizard of Off
3. Little Boo
4. Gohan
5. PaperPlayerX
6. Raster
7. KoolKat (RESERVED)
8. GLuigiX
9. Pseudo-dino
10. FallingSnow
11. qig
12. Ignoritus
13. TheLordKhon
14. Nien
15. Zeldamaster12
16. Nickname
17. HenryRichard
18. TheTurnipLord
19. Murphmario
20. 8flight
21. GLDude
22. Jacob9300Shadow
23. Christian07
24. 8bitmushroom
25. Valtries The Fox

Back-ups:
1. TNTtimelord
2.
3.

I will hope to see many new and old players playing the sixth official Mafia game hosted by yours truly!
Last edited by Magna on Tue Sep 02, 2014 1:02 pm, edited 17 times in total.

The Wizard of Off
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Re: M6: "Boiling Point" Player Sign-ups

Postby The Wizard of Off » Mon Sep 01, 2014 4:31 pm

im in

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Re: M6: "Boiling Point" Player Sign-ups

Postby Valentine » Mon Sep 01, 2014 4:32 pm

I.N.

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Re: M6: "Boiling Point" Player Sign-ups

Postby HeroOfRhyme » Mon Sep 01, 2014 4:35 pm

dinner

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Re: M6: "Boiling Point" Player Sign-ups

Postby Danny » Mon Sep 01, 2014 4:37 pm

What the actual fuck are these game rules even I can't even grasp this what the actual what.

Whatever I'll join.

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Re: M6: "Boiling Point" Player Sign-ups

Postby MacheTheFerret » Mon Sep 01, 2014 4:42 pm

IN

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Re: M6: "Boiling Point" Player Sign-ups

Postby Raster » Mon Sep 01, 2014 4:42 pm

in

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Re: M6: "Boiling Point" Player Sign-ups

Postby zioy » Mon Sep 01, 2014 4:44 pm

in
wasnt i supposed to be reserved

Magna
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Re: M6: "Boiling Point" Player Sign-ups

Postby Magna » Mon Sep 01, 2014 4:45 pm

KoolKat wrote:in
wasnt i supposed to be reserved
Since when, dude?

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Re: M6: "Boiling Point" Player Sign-ups

Postby zioy » Mon Sep 01, 2014 4:46 pm

IRC, I told you to reserve my spot.

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Re: M6: "Boiling Point" Player Sign-ups

Postby Marina » Mon Sep 01, 2014 5:01 pm

HAI! HAI! HAI! HAI! HAI!HAI!HAI! HAIHAIHAI!!! はいはいはいはいはいはい!!! HAI!!!!



yes. sign me up pls

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Re: M6: "Boiling Point" Player Sign-ups

Postby Julia Pseudo » Mon Sep 01, 2014 5:05 pm

SIGN ME UP! YEEEAHAHAHHAHHHAHAAAAAHHHHHHHHHH!

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Re: M6: "Boiling Point" Player Sign-ups

Postby FallingSnow » Mon Sep 01, 2014 5:20 pm

8bitmushroom wrote:What the actual fuck are these game rules even I can't even grasp this what the actual what.

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Re: M6: "Boiling Point" Player Sign-ups

Postby qig » Mon Sep 01, 2014 6:00 pm

ill join

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Re: M6: "Boiling Point" Player Sign-ups

Postby Ignoritus » Mon Sep 01, 2014 6:01 pm

i will participate

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Re: M6: "Boiling Point" Player Sign-ups

Postby TheLordKhon » Mon Sep 01, 2014 6:02 pm

in

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Re: M6: "Boiling Point" Player Sign-ups

Postby MistakesWereMade » Mon Sep 01, 2014 6:03 pm

ill join

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Re: M6: "Boiling Point" Player Sign-ups

Postby Zeldamaster12 » Mon Sep 01, 2014 6:07 pm

sign me up

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Re: M6: "Boiling Point" Player Sign-ups

Postby underFlo » Mon Sep 01, 2014 6:08 pm

ln

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Re: M6: "Boiling Point" Player Sign-ups

Postby HenryRichard » Mon Sep 01, 2014 6:17 pm

in.


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