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16-bit Bowser's Castle Window from 8-bit SMB3

Posted: Thu Aug 28, 2014 6:38 pm
by Chip Potato
Image
I need it to replace a BGO that goes over other BGOs.

Re: 16-bit Bowser's Castle Window from 8-bit SMB3

Posted: Thu Aug 28, 2014 8:10 pm
by Squishy Rex
So you want that window rendered to 16-bit and have it as a mid-ground BGO? I can make it, I'll post it here when I'm done.

Edit:
Okay, it's done! I've made it replace the Blue SMW Door, that way it automatically goes in front of any BGO, but doesn't act like a foreground BGO, where the player will go behind it. I hope t's what you were after:
http://www.mediafire.com/download/nngaa ... hy_Rex.zip