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Problem with Shoe (Kuribo's)

Posted: Mon Aug 25, 2014 7:47 am
by zernicalohd
I made a texture for the green shoe, and it works fine, but when I enter in it he change to the old texture. Anyone know why?

Screenshots
Image
Image
P.D. Sorry for my bad english

Re: Problem with Shoe (Kuribo's)

Posted: Mon Aug 25, 2014 8:05 am
by DimitrisPowerSeven
the boot gfx is not only npc is and hardcoded gfx inside the smbx.

Re: Problem with Shoe (Kuribo's)

Posted: Mon Aug 25, 2014 8:11 am
by bossedit8
This graphic right here, once you ride on it it will turn into their original state. That is because this graphic while you are wearing it is hardcoded into the game. There is a specific tool that you can change hardcoded graphics in SMBX.

Re: Problem with Shoe (Kuribo's)

Posted: Mon Aug 25, 2014 9:44 am
by zernicalohd
bossedit8 wrote:This graphic right here, once you ride on it it will turn into their original state. That is because this graphic while you are wearing it is hardcoded into the game. There is a specific tool that you can change hardcoded graphics in SMBX.
What tool could use? Is safe?

Thanks to all for the answers.

Re: Problem with Shoe (Kuribo's)

Posted: Mon Aug 25, 2014 9:49 am
by silent_
zernicalohd wrote:What tool could use? Is safe?
To change the Kuribo's shoe, you would need an extractor and that would be the tool. However, I don't know anything about extractors, and I don't even know how you'd get one.

Re: Problem with Shoe (Kuribo's)

Posted: Mon Aug 25, 2014 10:18 am
by Mable

Re: Problem with Shoe (Kuribo's)

Posted: Mon Aug 25, 2014 11:26 am
by zernicalohd
CaptainSyrup wrote:For hardcoded smbx graphics http://www.smbxgame.com/forums/v ... 835#p67835
Thanks to all but i can't resize the files without runtime error 5003 :S but is usefull thnks again.

Re: Problem with Shoe (Kuribo's)

Posted: Mon Aug 25, 2014 1:22 pm
by Julia Pseudo
So, you can use Darkchao's tool for example, but if you do be aware that the graphics will be changed globally for SMBX — you still won't be able to change the shoe's graphics on a per-level or per-episode basis. Sorry to disappoint.