Postby Magician » Sat Aug 23, 2014 1:47 am
Perhaps a lunaglobal.txt solution hasn't been discovered yet?
I haven't done anything with lunadll but I can imagine there's a way you can assign something so that the save file is updated automatically, so you wouldn't ever need to tell the game to put the credits on (since the save file would recognize that you've "beaten" it already).
I'm not at all sure when the game actually updates the save file, but there has to be a way to trigger that.