Page 1 of 1

Go-Trough slopes tutorial

Posted: Tue Aug 19, 2014 1:50 pm
by RudeGuy
Someone doesn't know how to do it, but that's simple. Here's a tutorial:

1. Make 2 layers: one for the BGOs and one for the blocks.
2. Make 2 events: first must show the BGOs and hide the blocks, second the contrary. Events mustn't be attached.
3. Set when axes under the slopes dies, the first event start and, when axes over the slopes dies, the second event start.
4. Place all. Remeber to put in a generator the axes and to use an invisible GFX for them. An NPC code with nogravity=1 is required too.
5. You're done.

Re: Go-Trough slopes tutorial

Posted: Tue Aug 19, 2014 1:50 pm
by FanofSMBX
Could you please make a tutorial level?

Re: Go-Trough slopes tutorial

Posted: Tue Aug 19, 2014 1:51 pm
by zioy
Don't forget to make the axes invisible. Swap Mushrooms will also work, as long as they're set to "don't move"

Re: Go-Trough slopes tutorial

Posted: Tue Aug 19, 2014 2:22 pm
by RudeGuy
FanofSMBX wrote:Could you please make a tutorial level?
Here is it, dude. Slopes graphics from Valtteri, invisible axe from TryLouBliss.

I've discovered that the axes mustn't stay in a layer.

Re: Go-Trough slopes tutorial

Posted: Tue Aug 19, 2014 3:58 pm
by zioy
Another thing to mention - the BGOs don't have to be hidden. Just set them as background, not foreground, and the blocks will overwrite them.

Re: Go-Trough slopes tutorial

Posted: Fri Jul 01, 2016 8:00 am
by EHX
Another thing: If you set the BGOs as background, blocks and BGOs have to look the same. If you set them as foreground, they don't need to. And don't forget to make the events "No Smoke", or it doesn't look genuine.
Also a problem: This is single use. If anyone knows how to make this multi-use (I could imagine generators might work) please post.

Re: Go-Trough slopes tutorial

Posted: Fri Jul 01, 2016 9:30 am
by Enjl
Rudeguy said that you put the axes on generators.