Postby Eternity » Sun Aug 17, 2014 8:50 pm
A pretty nice level. While it does have a few flaws, it does manage to be interesting throughout.
Design: 6.5/10
The level design is good overall; it does indeed resemble a NES game, with a simpler design, but it still feels fun to play. The enemy distribuition was a bit lacking though, as there were too many similar enemies on a few areas. The start of secion 3 also feels a bit cramped, mostly due to the goomba on the ledge. The level also feels a bit too short, and definitely could be expanded a bit to feel more like a complete experience; it definitely has a bit of a unfinished feeling now.
The bosses are fine; the Phoenix is actually pretty fun to beat, and it feels like an actual boss to me. It can be a bit repetitive, but it's good as it is. It would be nice to make it take less hits to kill, though, or have some more variation on how the player grabs the bomb. The miniboss felt a bit necessary though, as it didn't really fit the level.
Atmosphere: 4/5
I actually really liked the aesthetics here; they follow the NES style pretty well, and are pretty pleasing to look at. I'm not a fan of the sky color at the first section, as it seems a bit too strong and doesn't fit much with the atmosphere (it's pretty minor though, so there's no real need to change it). The second section's background seems great, though, as the rest of the graphics fit a nightly atmosphere pretty well.
The music selection was fine; it fits the level, and it sounds good as well. Not much to talk about it, to be honest.
Overall: 10.5/15 -> 7/10
While it was a fun level, with a great classic atmosphere and some nice design, it definitely could be polished some more. It has a lot of potential, but it seems incomplete as it is now, and expanding it some would increase the score a lot.
Last edited by
Beyond on Mon Aug 18, 2014 9:24 am, edited 1 time in total.
Reason: Approved review!