SMB1 Expanded GFX-Pack v3.0
Posted: Sat Aug 16, 2014 5:17 pm
Here I like to present you my SMB1 Expanded GFX-Pack, which takes the original graphics from SMB1, and expand them, so one can have a bigger selection of tilesets, blocks, NPCs, BGOs, level-backgrounds, or even worldmap-tilesets, to build a SMB1-styled worldmap in SMBX.
But this pack also features a lot of custom-made graphics, like a forest-tileset, a lava-tileset, and even a bonus area-tileset, all SMB1-styled and prepared to be used.
And since no one came here to read that, but to download the pack (at least I hope so ^^), here is the download-link for the .zip-file:
https://www.mediafire.com/file/78900b65 ... r.rar/file
And to give some ideas, what is contained in this pack, here are some screenshots of it:
Some new stuff, that comes with version 3.0:
Stuff from previous versions:
I took almost every original graphic, and edit it, to remove some cutoff, 8x8 style, or small errors. This also goes for all the level-backgrounds in the pack, which I had to take apart to every small piece, to re-arrange the backgrounds and make them more fitting for SMBX (like increasing the height of hills, so they are not almost covered by the bottom tiles of the level for example).
I don't know who made the SMB1-underwater-background first and had the idea about placing the SMB1-water BGO on top of it (I saw it about 16 months ago if I remember correctly) , but I burrowed the idea, and have build my own version of it :-). So I give credit to the person, who first invented that trick.
This pack now is adjusted and rebuild for the PGE-editor. That means you now can just take the ".tileset"-files and put them beside the graphics into your level-folders, without the need of build a tileset with it first. I also have added many new GFX, like new blocks for already existing tilesets, new NPCs (the skull raft is now inside, where it belongs), and also some new BGOs, to fill up the empty spaces. As a little bonus, there is also a new tileset, which is forest-themed.
A screenshot of all the level-tilesets in PGE (click the image for a full view):
A screenshot of all the worldmap-tilesets in PGE:
Please note that I made another rearrange for this pack, so it fits better for PGE. When using this pack in the SMBX-editor, you will have a harder time, when searching the different tiles in the tabs.
I have made use of spritesheets and rips of the following people in the process:
"Jouw" (misc SMB1-rips sheet)
"Mystic" (level-background-rips)
"It" (SMB! NES-sprite-rips)
"Beam Luinsir Yosho" (misc SMB1-rips sheet)
"program1357" (misc SMB1 level-background part-rips)
"Zeric" (level-map of an SMB1-underwater level)
Also a note about stuff in this pack: I know that several tilesets, backgrounds, and other stuff was already made before, but i have made them also, to edit the original versions and remove cutoff from them, rearrange them to fit better into SMBX and more. They are meant to give additional selection, not to replace graphics, that were made by others.
Please give credit to me when you use this pack, as it is great amounts of time, that i have spent into this pack. Thank you :-).
But this pack also features a lot of custom-made graphics, like a forest-tileset, a lava-tileset, and even a bonus area-tileset, all SMB1-styled and prepared to be used.
And since no one came here to read that, but to download the pack (at least I hope so ^^), here is the download-link for the .zip-file:
https://www.mediafire.com/file/78900b65 ... r.rar/file
And to give some ideas, what is contained in this pack, here are some screenshots of it:
Some new stuff, that comes with version 3.0:
Spoiler: show
Spoiler: show
I don't know who made the SMB1-underwater-background first and had the idea about placing the SMB1-water BGO on top of it (I saw it about 16 months ago if I remember correctly) , but I burrowed the idea, and have build my own version of it :-). So I give credit to the person, who first invented that trick.
This pack now is adjusted and rebuild for the PGE-editor. That means you now can just take the ".tileset"-files and put them beside the graphics into your level-folders, without the need of build a tileset with it first. I also have added many new GFX, like new blocks for already existing tilesets, new NPCs (the skull raft is now inside, where it belongs), and also some new BGOs, to fill up the empty spaces. As a little bonus, there is also a new tileset, which is forest-themed.
A screenshot of all the level-tilesets in PGE (click the image for a full view):
Spoiler: show
Spoiler: show
I have made use of spritesheets and rips of the following people in the process:
"Jouw" (misc SMB1-rips sheet)
"Mystic" (level-background-rips)
"It" (SMB! NES-sprite-rips)
"Beam Luinsir Yosho" (misc SMB1-rips sheet)
"program1357" (misc SMB1 level-background part-rips)
"Zeric" (level-map of an SMB1-underwater level)
Also a note about stuff in this pack: I know that several tilesets, backgrounds, and other stuff was already made before, but i have made them also, to edit the original versions and remove cutoff from them, rearrange them to fit better into SMBX and more. They are meant to give additional selection, not to replace graphics, that were made by others.
Please give credit to me when you use this pack, as it is great amounts of time, that i have spent into this pack. Thank you :-).