Beyond wrote:And I think, some parts in section 2 and in the rest of the level (except in the first section) was really difficult to pass. Because of the grand amount of Piranha Plants/Venus Fire Trap in some parts. Considering a episode too, it's not a really good difficulty to World 3 (just in some parts).
It IS supposed to be a hard level, and no, not for an episode's W3.
Beyond wrote:I think you missed some effects (Goomba and door)
Well shit, I zipped this level in a hurry, that must be it.
Beyond wrote:This have some cramped areas (not a lot, but have) and I have prejudice with those corals almost off the screen. Oh, and look for cut-offs. I searched a lot of them (with scenario, tilesets and with the graphics).
Mind posting some screens of them?
Beyond wrote:You've placed a lot of them in some parts, like in the almost cramped areas in the section 2, especially Piranha Plants. In the section 3 have a lot of Piranha Plants too.
Like I said, it IS supposed to be a hard level.
Beyond wrote:Except the design, placement problems and the bugs, cut-offs, graphics without effects, this level has a beautiful organization (in some parts). It's a lovely level. I don't have so much to talk about this (because I have written what I think it's important before that part).
Why did I get 3.85 out of 5 then? If there's nothing bad about aesthetics why didn't I get 5 out of 5?
By the way, thanks for the review in such a short time.