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Bowsers first castle
Posted: Sat Aug 09, 2014 3:03 am
by Cloth pocket
This is the second level that I have made that I thought was decent enough to post.
It took me quite a while although I don't think it is my best.
Screenshots:
Re: Bowsers first castle
Posted: Sat Aug 09, 2014 3:16 am
by DimitrisPowerSeven
This level it has really awesome i play it and it has very good.
Re: Bowsers first castle
Posted: Sat Aug 09, 2014 3:20 am
by Core
Well... i can review this?
NPCs:
Yes this looks are cool and art of Dry koopas so good
I can believe to you with this level but here i can say
This is cool!
Insult:
Graphics:
good graphic in this level i see this Dry koopa! Yes this good graphics, is tower i like this, castles & towers is cool! Graphics of window is cool, but... this so good for me and all!
Special:
Nice tower! i believe this good tower! i ever seen
Over
7.12/10.255
Re: Bowsers first castle
Posted: Sat Aug 09, 2014 3:30 am
by Veudekato
yes,pretty good for second level
Re: Bowsers first castle
Posted: Sat Aug 09, 2014 4:18 am
by underFlo
MyNameIsEric52 wrote:Well... i can review this?
NPCs:
Yes this looks are cool and art of Dry koopas so good
I can believe to you with this level but here i can say
This is cool!
Insult:
Graphics:
good graphic in this level i see this Dry koopa! Yes this good graphics, is tower i like this, castles & towers is cool! Graphics of window is cool, but... this so good for me and all!
Special:
Nice tower! i believe this good tower! i ever seen
Over
7.12/10.255
I'm pretty sure "Dry Koopas" aka Dry Bones are a default part of SMBX. And you should also mention the level design. Oh, and you shouldn't put "Insult" and "Special" there since it has nothing to do with a review. And NPCs is about NPC placement, not how they look like (that belongs to GFX). And express yourself a little better, please. I don't always understand what you mean.
As for the level, I'm currently on vacation and thus can't acess SMBX and am unable to play it. Looks like a neat tower though.
(Oh, and 7.12/10.255? Scores should be /10 or /5)
Re: Bowsers first castle
Posted: Sat Aug 09, 2014 7:16 am
by Cloth pocket
Nickname wrote:
I'm pretty sure "Dry Koopas" aka Dry Bones are a default part of SMBX.
I did change the color of the Dry Bones to match with the SMB1 Castle tileset.
Re: Bowsers first castle
Posted: Sat Aug 09, 2014 9:50 am
by CreatorForce
Bowsers first castle...
The background like windows looks good. Not bad
I give you 7.3/10
Re: Bowsers first castle
Posted: Sat Aug 09, 2014 10:53 am
by underFlo
Cloth pocket wrote:Nickname wrote:
I'm pretty sure "Dry Koopas" aka Dry Bones are a default part of SMBX.
I did change the color of the Dry Bones to match with the SMB1 Castle tileset.
Oh, didn't even realise since I didn't have their exact colors in my mind. Still, his review wasn't too constructive. What his review said:
- "art of Dry Koopas so good"
- "This is so cool"
- he wants to eat fire bars apparently
- The windows are cool, but... (he doesn't mention what he means with "but")
But I really like the vertical level design by the looks of it.
Re: Bowsers first castle
Posted: Sat Aug 09, 2014 11:15 am
by Mable
MyNameIsEric52 wrote:
Insult:
How is this a Insult...
Fixed:
MyNameIsEric52 wrote:
Insult:
Re: Bowsers first castle
Posted: Sat Aug 09, 2014 11:23 am
by Marina
CaptainSyrup wrote:MyNameIsEric52 wrote:
Insult:
How is this a Insult...
Fixed:
MyNameIsEric52 wrote:
Insult:
Jk. Please don't make useless posts

Re: Bowsers first castle
Posted: Mon Aug 11, 2014 10:10 am
by silent_
here's a tip guys: if you want your level reviewed quickly, make it short and make it have autoscroll
Generally...
A nearly flawless SMB1-styled level. I really like the atmosphere and the windows, it showed how unique of a SMB1-styled castle this really is. The SMB1-styled Dry Bones blended in with the atmosphere, and I like that. Now, to be a bit negative. Allow us to start with the boss. Quite frankly, it was too easy. All I did was run to the right and hit the axe before Bowser even breathed fire or threw a hammer. Perhaps spice this boss up by adding a Podoboo or two, or adding a firebar or two? Regardless, though, make it harder, please. Anyway, to start with the first section, I like it, but it still has some flaws, like with the too-long-fire-bars. They are excessively difficult to avoid, because they are so long they can hit you very easily by surprise. And we also have the music. Since this is SMB1-styled, the music really doesn't fit. Either find a SMB1 castle remix, or just use the classic SMB1 castle. And, yeah. The boss music. Doesn't fit. Bowser is not SMB3 Boom-Boom. Also, there are a few empty pixels between the far left and right part of the bridge Bowser is standing on and the end of the SMB1 castle platform. You should fix this by moving the bridge down one block. Conclusively, that little diagonal skeleton thing in the Misc. section of SMB1 creates a cut-off. This should be self-explanatory, just looking at it yourself. Either way, this is a fun generic castle, great job constructing it.
(Sorry if there are grammatical errors, this review was written quickly due to time.)
Pros...
-neat-looking Springboard that matches the lava
-great-looking windows
-unique SMB1-styled castle
-good atmosphere
-neat looking Dry Bones
-awesome vertical level design
-superb lava placement, even if you could have added more
Cons...
-unfitting level and boss music
-too-long fire bars
-bridge cut-off
-that BGO thing in the Misc. section of SMB1 creates a cut-off
-too-easy boss
-unfitting background (never explained this in the Generally... but basically the background needs to be SMB1-styled since SMB3 and SMB1 don't go well together in terms of visual appeal)
Other Notes...
I hope to see more levels from you!
Overall...
5.5