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(SM64) Bully - SMB3 Styled
Posted: Sun Aug 03, 2014 4:35 pm
by AirShip
Re: (SM64) Bully - SMB3 Styled
Posted: Sun Aug 03, 2014 4:38 pm
by Superiorstar
Yoshigo99 beat you to it.
Re: (SM64) Bully - SMB3 Styled
Posted: Sun Aug 03, 2014 4:41 pm
by AirShip
Superiorstar wrote:Yoshigo99 beat you to it.
This is not a competition for someone to win from another.
Re: (SM64) Bully - SMB3 Styled
Posted: Sun Aug 03, 2014 4:46 pm
by Superiorstar
AirShip wrote:Superiorstar wrote:Yoshigo99 beat you to it.
This is not a competition for someone to win from another.
I knew that I'm just saying that he beat you to it.
Re: (SM64) Bully - SMB3 Styled
Posted: Sun Aug 03, 2014 5:31 pm
by Chip Potato
Very well-done graphic! My only "criticism" (if you can even call it that) is that it doesn't look like it's walking. I say it's not really a criticism because it looks like it's doing a little dance, and it's amazing.
Dance on, little bully. Dance on.
Re: (SM64) Bully - SMB3 Styled
Posted: Sun Aug 03, 2014 5:39 pm
by YoshiGo99
The way it moves looks like it can be used over the Nipper Plant or some other enemy that jumps up and down. It does look nice though
Re: (SM64) Bully - SMB3 Styled
Posted: Mon Aug 04, 2014 2:22 am
by KateBulka
ehh.... This looks as scene in world map...
Re: (SM64) Bully - SMB3 Styled
Posted: Mon Aug 04, 2014 4:58 am
by Veudekato
facepalm, this looks as SMB2 ninja...good job
Re: (SM64) Bully - SMB3 Styled
Posted: Mon Aug 04, 2014 3:45 pm
by HenryRichard
Looks, as Eric said, like it should be a worldmap scenery. It's really good, but it needs to be directional IMO to be useful in a level. Also, isn't the one already included in SMBX SMB3?