Red vs. Blue (CC8's 19th place)

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Willhart
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Red vs. Blue (CC8's 19th place)

Postby Willhart » Sat Aug 02, 2014 4:33 am

I tried to make something new and unique with this level.
The way the gimmick was made is my own design.

Download:
https://drive.google.com/file/d/0Bxij3Y ... sp=sharing

Screenshots
Spoiler: show
ImageImage
Reviews:
Spoiler: show
bossedit8: 8.025/10
  • This Level was kind of weird but also funny at the same time. For some reason, you have the ability to jump off Ledges higher than usual which is a Awesome ability in my opinion but for the first time it isn't always 100% Clear of when you jump incredible high of course (as I played it the first time). The graphics and tiles were very simplistic. Single Square of one colors... that does not mean the graphics were bad though. I like the whole idea of this Level, I really do. There is nothing wrong as I can tell despite it was short but the length does not really matter. After you collected a Emerald or so you Teleported to a place with a Star and also a nice secret at thr right which I also like.
Chad: 9.5/10
  • Fascinating concept! The story and objective are somewhat unique, and the ledge-jumping mechanic is excellently used. I can't even figure out how you pulled that off, except that it somehow involves invisible sizables. It could have been explained a little better, though, as I wasn't sure what the Koopa meant until I pulled it off by accident. I like the graphics for the gems, rocket device, and the aesthetic of each block being essentially a giant pixel. It's different, and I can tell how they make out the shapes of buildings, floating islands, and giant trees. The wavy water at the end is a nice effect, too. Great work on this original and creative level!
Emral: 8/10
  • Dude this level is amazing! Too bad it's so short. But to be fair, the propeller block made everything far too easy. Ledge Jumping is such a neat gimmick, I really like it! The graphics style also fits the level. Yeah, my only real complaint is the length. Keep it up!
    Guess: Epoch /randomnames
Quill: 7/10
  • I'm not sure how to describe this level. It seems more like a "hey, this thing is possible in smbx" than an actual level. But honestly though, that gimmick is super neat. I'm not sure how you did it but it made the level super interesting. It's a shame it's short though. After getting the propeller block, the platforming pretty much stopped as it was just flying up as high as you can.
TNTtimelord: 6.5/10
  • I'm not quite sure how I felt about this level. I mean, it had a killer gimmick, it was really good! and it was executed very well, and is disect-the-level worthy. I really hope you plan on changing the graphics in this level because they are absolutly horrid, and that's kind of a downside. On the contrary, coins, good enemies, question blocks, and decent level design that goes with the theme are all present, so props to you.
Credits:
Spoiler: show
Graphics: Tileset by me, ?-blocks and the rocket from A2XT, emerald is from Pac Brothers.
Music: Mission Impossible theme remix, used in Pekka Kana 2 custom episode "IV4N Island", Song at the end is "Shadow of the sun" by Tomohito Nishiura.

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