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HeroLinik
- Boom Boom

- Posts: 3458
- Joined: Fri Dec 20, 2013 1:28 pm
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Postby HeroLinik » Fri Aug 01, 2014 4:25 am
The moment you've been waiting for is here - I am back from Greece! This means I can finally post my CC8 level!
Now I was originally gonna call this level "Bowser's Ice Castle" when I got started but after realising that I had started leaking Frozen references into the level and finding out Frozen had reached the height of popularity in the SMBX community around the time I was designing this level, so I decided to change the name, and hence it is now called "FROZEN IS DA BEST MOVIE EVER!!!" (and no Darkonius, it's not a cave level that is shaped like Elsa). Since the contest's over, I'm gonna submit it by the original name I called it before changing it to this. Feel free to call it Bowser's Ice Castle or FROZEN IS DA BEST MOVIE EVER!!! depending on what suits your preferences.
Now here's what the film critics contest judges said about that ice movie my level, or in other words, the reviews:
bossedit8: 8.125/10
- Unconstructive Naming on this Level... whatever, not that important. This Level was very nice. We are inside a Frozen Castle with a few outside Sections. Enemies were nicely placed but problems are the Power Up placements. There are just, a few of them. Like there are not enough of them which makes the Level unnecessarily hard for new players. Also a Fire Flower looks much like an Ice Flower which confuses me at first that I thought it was Ice based, not Fire based at the beginning as I see it. Musics were alright. In the outside section you have to collect 8 red coins to get further on on this Level but sometimes you can't really see what is going on down there but at least you have a Propeller Block that helps you a lot. After that, if you press one '!' Switch you pretty much fly higher to the Castle (twice) which was very Clever. There are a few places that a regular jump seems impossible to do. You either necessarily have to "Duckjump" or you need a Koopa Shell to jump up again (as I accidently jumped down and it looks very unclear how to get back up there... also there is nothing interesting down there anyway) which is a difficult progression on this Level. A Grinder that is on my way, you normally need to press the Switch in order to make it disappear but I found it something different that if the Grinder is offscreen for a few seconds it goes away by itself and I can just go up. Also the way up there is kind of unnecessary because you just "Walk", nothing else. Well, sometimes dodging but also worthless to have a long walkway up there. At the Boss, Bowser Jr and Bowser, the first one is pretty simple to destroy but the second one is harder because it is very time consuming. You have to dodge quite a lot until you throw a bomb at Bowser 10 Times. At least you gain a Power Up from one of these Pipes so it isn't all that extremely difficult. Also, some of the Floors (Hammer Brothers Midboss Room and Bowser Boss Room) are Slippery for no reason what so ever.
Chad: 6.2/10
- This is a well-made level. You give the player a lot to do, such as hitting switches to melt fatally frozen water and move obstacles to different positions, operate a propeller block to collect red coins, and get launched into the air by explosive switches. Those are all very cool gimmicks, and they're executed quite creatively. However, the level's length is serious overkill. It's not so bad up until the red coin hunt, and that started out interesting as well, but it got to the point where it was extremely tedious. The section isn't structured in a way that lets you know where the next destination is, so most of the propeller block usage is aimless flying around until I found a surface or coin through time-consuming luck. The second half of the level didn't have a coin hunt, but the rest was basically more of the same, which wouldn't be a problem if the level wasn't so long. The majority of the level is going through linear passages full of firebars and statues, and those aren't bad on their own, but they get repetitive in a level this long. I like the idea of removing a Grinder to progress, but going through the same passage again but with less hazards is a bit boring. Bowser Jr. felt like a pointless addition, but the Bowser fight is impressively set up. There are a lot of creative attacks in the battle, and they're nicely executed. But that too is irritating because the bombs generate very rarely, which makes for an exceedingly-long boss fight. This level would be far better if it knew when to stop and wasn't so repetitive and tedious, because that's where it suffers the most.
Emral: 4/10
- 0/10 has frozen in the name.
Jk. Decent level, I guess. I had no problem with it for the most time, but about halfway into the level it became just kinda crazy. I somehow got lost in the red coin section, for once. Can't blame you for that, but it's still kinda boring and tedious navigating through areas you've already seen before. The second half was an utter mess. There was a sign which was like "hey this layer is hidden/shown right now" for some reason. The explosion thing, although cool, was glitchy. Got me killed a few times. The saw part was brutal, for once, as it took a quarter of the screen away and limits the player's movement, but also useless, as you can just rush through the grinder when you're big, GIVEN YOU DIDN'T LOSE THE ONLY POWERUP IN THAT SECOND HALF YET.
The bosses were okay. I liked the snowball generators on the bowser fight, but damn. 10 hits? 5 are enough, to be honest!
Guess: Castlewars is a guy who keeps bragging about his level's name. He also likes frozen and pokemon music.
Quill: 7/10
- Frozen is da worst movie ever!!! (ur dead m8)
I liked the atmosphere you built in this level, although the Bowser Jr section onwards kind of killed it. The gameplay starts fairly basic with some nice highlights. The propeller section is a neat idea but it's difficult to navigate and find where land actually is. Some sort of indication to show how many red coins you had above the door would have been great too. The Bowser fight was unfortunatly a disaster. While he has cool attacks, the bombs needed to attack him spawn far too slowly. This makes the fight drag on a lot and it makes it boring and tedious to continue.
TNTtimelord: 6.7/10
- This is a long and rather eventful level. It's got lots of clever layer changing and moving at just the right times and holy crap the launching of the player was [b[great[/b]. Bowser Jr's boss was a regular ludwig replacement, nothing too special there, but I felt Bowser's could have been less tedious. And I really didn't like the propeller flying part where I had to get the coins. That took forever and I assure you that's not what people have the patience in, especially since this isn't an easy level.
Quite frankly, I'd laugh more at your attempts to be funny than the parts that were meant to be funny, though, in the parts that were meant as a joke.
Now you can have some screenshots. Here's just one screenshot of the outside of the castle that isn't going to spoil much about it, apart from just a small section that leads into the castle:
OK, now you've been waiting for this, so here you go: it's the download link.
You also get 10 Ice Flowers for picking out and naming every single Frozen reference in the level.
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