This forum is for projects that are a work in progress.
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awesome_gamer
- Rex

- Posts: 30
- Joined: Thu Jul 09, 2015 10:28 pm
Postby awesome_gamer » Fri Jul 10, 2015 9:18 am
Lol desert with no custom graphics. That will look funny.
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Suckerman7 GM
- Rocky Wrench

- Posts: 639
- Joined: Fri Jun 19, 2015 9:42 am
- Flair: Multiversal Traveller/Prismverse's God of Creation
- Pronouns: he/him
Postby Suckerman7 GM » Fri Jul 10, 2015 1:59 pm
Hey Valtteri! Will you do another demo which showcases World 6 and World 7? (If there's) I was so excited about Redigit boss. But you can't I think 
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Valtteri
- Van De Graf

- Posts: 2150
- Joined: Sun Dec 01, 2013 1:16 pm
Postby Valtteri » Fri Jul 10, 2015 3:43 pm
Suckerman7 GM wrote:Hey Valtteri! Will you do another demo which showcases World 6 and World 7? (If there's) I was so excited about Redigit boss. But you can't I think :(
We'll put out a new demo later. Out of our team only Wind and I are currently active but I'm sure we'll finish this one day.
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awesome_gamer
- Rex

- Posts: 30
- Joined: Thu Jul 09, 2015 10:28 pm
Postby awesome_gamer » Fri Jul 10, 2015 6:26 pm
2-5 was more disappointing than I expected; I thought it was going to be a level with custom graphics stripped, but it is actually just a misleading name.
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FanofSMBX
- Mouser

- Posts: 3878
- Joined: Sun Dec 22, 2013 12:01 pm
Postby FanofSMBX » Fri Jul 10, 2015 6:29 pm
awesome_gamer wrote:2-5 was more disappointing than I expected; I thought it was going to be a level with custom graphics stripped, but it is actually just a misleading name.
Petty? Yeah, kinda.
Something that would bug me? Yeah, kinda.
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Valtteri
- Van De Graf

- Posts: 2150
- Joined: Sun Dec 01, 2013 1:16 pm
Postby Valtteri » Sat Jul 11, 2015 1:20 pm
awesome_gamer wrote:2-5 was more disappointing than I expected; I thought it was going to be a level with custom graphics stripped, but it is actually just a misleading name.
What are you talking about? The only custom graphics in that level are the player graphics which affect the entire episode. I'm not having Mario randomly take over the playable characters just so that level would be "truly stripped of custom graphics". Besides, that would actually require us to make a custom graphic folder for that level with the global player graphics replaced with the vanilla SMBX ones. At the moment that level logically doesn't have a custom graphics folder unlike all the other levels in the game.
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Mable
- Ludwig

- Posts: 5806
- Joined: Sat Dec 21, 2013 4:23 am
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Contact:
Postby Mable » Sat Jul 11, 2015 1:23 pm
Can't believe such a thing bugs people that much tbh.
The episode itself is pretty awesome and funny also. Can't wait for the full release.
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The Thwomp King
- Rip Van Fish

- Posts: 1254
- Joined: Tue Feb 17, 2015 12:09 pm
Postby The Thwomp King » Thu Jul 16, 2015 10:51 pm
I could volunteer myself as a boss or something if it's not too late to get in. XD hahaha
I know I'm not well known, but I'll just throw it out there while the episode is still in development.
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Wkay
- Spike

- Posts: 276
- Joined: Sat Feb 21, 2015 2:39 am
Postby Wkay » Sun Sep 20, 2015 2:45 am
Am I well-known on the forums for being retarded or no?
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Mable
- Ludwig

- Posts: 5806
- Joined: Sat Dec 21, 2013 4:23 am
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Contact:
Postby Mable » Sun Sep 20, 2015 4:33 am
Wkay wrote:Am I well-known on the forums for being retarded or no?
Are you seriously insulting yourself?
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Valtteri
- Van De Graf

- Posts: 2150
- Joined: Sun Dec 01, 2013 1:16 pm
Postby Valtteri » Sun Sep 20, 2015 8:16 am
Wkay wrote:Am I well-known on the forums for being retarded or no?
Please don't bump topics with completely unrelated things and even then don't post asking for opinions about yourself.
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Wkay
- Spike

- Posts: 276
- Joined: Sat Feb 21, 2015 2:39 am
Postby Wkay » Thu Sep 24, 2015 6:16 am
The game and graphics are overall amazing, but I don't like the story and way the characters look. :/
Super Mario Bros. 3 graphics slapped onto an edited piece of Super Mario World graphics also looks kind of lazy to me in the Demo 4 screenshot.
Sorry, I know that this is a work in progress project, but I think it's been over 9 months since working on this and I've seen some projects get done pretty fast such as one being done in 6 or 4 months.
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Mable
- Ludwig

- Posts: 5806
- Joined: Sat Dec 21, 2013 4:23 am
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Contact:
Postby Mable » Sat Oct 03, 2015 11:22 am
The longer a project takes the better it is. There have been projects which had 1 year of work and the outcome was fantastic.
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mariogeek2
- Rocky Wrench

- Posts: 697
- Joined: Tue Jan 28, 2014 5:46 pm
Postby mariogeek2 » Sat Oct 03, 2015 2:51 pm
Exactly, just as Tinkerbell said. I mean, look at Apocalypse of Foroze. That took 3 years to make (I think) and that episode was amazing. It's definitely a nominee for best episode ever.
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as303298
- Volcano Lotus

- Posts: 549
- Joined: Sat Jan 04, 2014 7:37 pm
Postby as303298 » Sun Oct 04, 2015 12:19 am
True that a longer development time can lead to a good game..can also lead to a pile a crap. Look at Duke Nukem..
-Starts banging table- I WANT UPDATES
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mariogeek2
- Rocky Wrench

- Posts: 697
- Joined: Tue Jan 28, 2014 5:46 pm
Postby mariogeek2 » Mon Oct 05, 2015 10:19 am
Be patient, as303298. They're working on it slowly but surely.
And also, the reason Duke Nukem sucked @$$ even though it took a long time to come out was because it went through development hell (I think.). It's not like the developers slowly developed each piece and level of the game, no, they'd start with an idea, work on it some, hate it, scrap it, and then start back at square one. Sort of like Jurassic World.
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MasterRoboto2
- Bit

- Posts: 62
- Joined: Mon May 09, 2016 10:54 pm
Postby MasterRoboto2 » Fri Jun 03, 2016 10:56 am
Is this like a joke episode? Also, I can't wait to see worlds 6,7, and 8 finished!
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PixelPest
- Raccoon Mario

- Posts: 7111
- Joined: Sun Jul 12, 2015 5:38 pm
- Flair: Tamer of Boom Booms
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Postby PixelPest » Fri Jun 03, 2016 9:53 pm
MasterRoboto2 wrote:Is this like a joke episode? Also, I can't wait to see worlds 6,7, and 8 finished!
Please don't bump topics. This one hasn't been active for approximately eight months
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