trapolague (Devil's Trap tower)

Levels posted here need a lot of work before they're ready to be played.
Core
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trapolague (Devil's Trap tower)

Postby Core » Sun Jul 27, 2014 10:36 am

Trapolague...
Spoiler: show
Image
Happy Download - https://www.mediafire.com/?bzjlc0v0lvocy07

Don't forget (forgot) - This "level warp"!
Last edited by bossedit8 on Sun Nov 09, 2014 3:58 am, edited 1 time in total.
Reason: Spoiler at the Image added

Destiny
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Re: trapolague (Devil's Trap tower)

Postby Destiny » Sun Jul 27, 2014 6:06 pm

An unofficial review:

Graphics: The cloud BGO colors are too bright, and don't fit with the background and the tiles. (1.5/10)

Gameplay: One word: Repetitive (0.2/10)

Music: Yeah, the unique thing that I liked in the level. (4.4/10)

NPC Placement: The hammer brothers are the unique enemies in all the level, and they isn't in good positions. (1.3/10)

Overall Note:
3.7

silent_
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Re: trapolague (Devil's Trap tower)

Postby silent_ » Sat Nov 08, 2014 7:02 pm

Yo a review.

I really have no nice way of saying this, but this level was terrible. For starters, everything clashed with each other. Not even kidding. I couldn't name one thing that matched with another. And next time, please choose better tiles. I mean the tiles you chose were way too detailed to even fit with the playable. I'd recommend some time of castle or fort tileset instead. In addition, the ends of the tiles had a cut-off. Also, I really don't know what was up with section two. It was pointless. Section three was pointless as well. I think you could get by with having your whole level in one section, really. And please make your levels longer. I beat this in about one minute - wait! There was no way to beat this without using the "ahippinandahoppin" cheat code! About 3/4 through section one there was a bunch of impossible jumps. I could show you some screens if I wanted. To conclude this paragraph, this level had no coins, question blocks/bricks, pipes, and obstacles besides spammily placed flying Hammer Bros. This is very poor level design.

The atmosphere of this level was awful, really. There were no BGOs except spammily placed red clouds which were too bright to fit with anything. I didn't like the music, either. It fit more for an inside level.

That's about it, though. Sorry if the review was harsh. Anyways, your score is 0.5.

crusher169
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Re: trapolague (Devil's Trap tower)

Postby crusher169 » Thu Nov 13, 2014 9:45 pm

uhh... I hate how the b locks Mario is standing on in the screenshot are cutoff on the end.


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