Topics that have reached 100 pages.
Mudkip
Lakitu
Posts: 458 Joined: Mon Jan 06, 2014 11:35 pm
Post by Mudkip » Tue Jun 10, 2014 6:06 pm
Just started working on the boss. This is just beta, I was just testing how long he needs to appear and how his energy 'cutters' fly around.
I guess the screens could be taken at better moments :P
I wanted a warping screen, too, but Iwas too late ^-^'
Destiny
Volcano Lotus
Posts: 572 Joined: Tue Apr 22, 2014 2:40 pm
Flair: bnuuy
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Post by Destiny » Wed Jun 11, 2014 4:21 pm
Murphmario
Chargin' Chuck
Posts: 2382 Joined: Fri Dec 20, 2013 7:07 pm
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Post by Murphmario » Wed Jun 11, 2014 4:42 pm
MrRadioactiveEX wrote: Shy Guy Sky Temple:
Where are the Smw Waterfalls?
Destiny
Volcano Lotus
Posts: 572 Joined: Tue Apr 22, 2014 2:40 pm
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Post by Destiny » Wed Jun 11, 2014 4:58 pm
Murphmario wrote: Where are the Smw Waterfalls?
I going to put a recolored one.
zlaker
Birdo
Posts: 2844 Joined: Fri Dec 20, 2013 1:46 pm
Post by zlaker » Wed Jun 11, 2014 5:00 pm
MrRadioactiveEX wrote: Murphmario wrote: Where are the Smw Waterfalls?
I going to put a recolored one.
You mean a SMW styled right?
BTW it looks good, just make the clouds more darker.
FanofSMBX
Mouser
Posts: 3878 Joined: Sun Dec 22, 2013 12:01 pm
Post by FanofSMBX » Wed Jun 11, 2014 5:04 pm
Ice wrote: MrRadioactiveEX wrote: Murphmario wrote: Where are the Smw Waterfalls?
I going to put a recolored one.
You mean a SMW styled right?
BTW it looks good, just make the clouds more darker.
He said "recolored". What do you think he meant?
zlaker
Birdo
Posts: 2844 Joined: Fri Dec 20, 2013 1:46 pm
Post by zlaker » Wed Jun 11, 2014 5:09 pm
Well what I'm saying is that SMW styled loos better in a SMW level better than a recolored one after my opinion
Marina
Cecil
Posts: 2346 Joined: Sun May 25, 2014 7:01 am
Flair: Pachinko
Pronouns: she/her/they/them
Post by Marina » Wed Jun 11, 2014 5:16 pm
Stopped working on my episode to work on this level for a while
Anyone got any name suggestions before I name it Jungle Temple out of lack of creativity?
Last edited by
Marina on Wed Jun 11, 2014 5:22 pm, edited 1 time in total.
Destiny
Volcano Lotus
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Post by Destiny » Wed Jun 11, 2014 5:19 pm
Ice wrote: Well what I'm saying is that SMW styled loos better in a SMW level better than a recolored one after my opinion
I don't have a SMW styled Waterfall.
Ice wrote: make the clouds more darker.
Why to make the clouds more darker?
zlaker
Birdo
Posts: 2844 Joined: Fri Dec 20, 2013 1:46 pm
Post by zlaker » Wed Jun 11, 2014 5:22 pm
The tileset and the enemies doesn't fit with the light clouds IMO
silent_
Van De Graf
Posts: 2151 Joined: Fri Dec 20, 2013 3:34 pm
Post by silent_ » Wed Jun 11, 2014 5:45 pm
GLuigiX wrote: Stopped working on my episode to work on this level for a while
Anyone got any name suggestions before I name it Jungle Temple out of lack of creativity?
Toxic Temple?
I don't know, it's your choice. But for the name to fix you'd have to add toxic. Alternatively, you could name it Turbulent Temple.
Marina
Cecil
Posts: 2346 Joined: Sun May 25, 2014 7:01 am
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Post by Marina » Wed Jun 11, 2014 5:52 pm
Kep wrote: Toxic Temple?
I don't know, it's your choice. But for the name to fix you'd have to add toxic. Alternatively, you could name it Turbulent Temple.
Well, I wasn't actually planning on adding any poison, but now that you say that I might do it
I planned on adding lava though, so I'll probably just color that green or purple or something like that
Mudkip
Lakitu
Posts: 458 Joined: Mon Jan 06, 2014 11:35 pm
Post by Mudkip » Wed Jun 11, 2014 7:55 pm
Yo, one more Marx screen. (Yes, the background really is moving)
bossedit8
Banned
Posts: 6838 Joined: Fri Dec 20, 2013 12:35 pm
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Post by bossedit8 » Wed Jun 11, 2014 10:30 pm
Why is there a random SMW Line End during Marx Battle? Anyway like with the previous ones it looks very awesome. Still can't wait to play it.
Mudkip
Lakitu
Posts: 458 Joined: Mon Jan 06, 2014 11:35 pm
Post by Mudkip » Wed Jun 11, 2014 10:37 pm
Forgot to remove that one x0
I always put it in my boss battles to check the positions of attacks and frames. It's really helpful :)
bossedit8
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Post by bossedit8 » Wed Jun 11, 2014 10:53 pm
Mudkip wrote: I always put it in my boss battles to check the positions of attacks and frames.
I didn't really thought of that before. Clever.
VIDEO
Original Link:
http://www.youtube.com/watch?v=X9QqEZLGyqU
h2643
Birdo
Posts: 2890 Joined: Sat Dec 21, 2013 7:23 am
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Post by h2643 » Thu Jun 12, 2014 4:46 am
Here's what I did something with YI Pipes:
Still need to fix many things.
zlaker
Birdo
Posts: 2844 Joined: Fri Dec 20, 2013 1:46 pm
Post by zlaker » Thu Jun 12, 2014 4:59 am
h2643 wrote: Here's what I did something with YI Pipes:
Still need to fix many things.
It looks pretty good h2643. Nice job on those.
A new SMB1 level I just started on today. The gimmick of this level is transporting from foreground to background and due of some limitations I can't alot of BGOs in the level. I will also make that bridge more darker. So what do ya think of it so far?
Last edited by
zlaker on Thu Jun 12, 2014 5:57 am, edited 1 time in total.
zlaker
Birdo
Posts: 2844 Joined: Fri Dec 20, 2013 1:46 pm
Post by zlaker » Thu Jun 12, 2014 5:35 am
SparkleYoshiFan wrote: How the bloody hell does that gimmick work?
Warp Boxes and two different sections
Marina
Cecil
Posts: 2346 Joined: Sun May 25, 2014 7:01 am
Flair: Pachinko
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Post by Marina » Thu Jun 12, 2014 8:58 am
Captain Toad B)
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