[2.4] Luigi's Fight For The Mushroom Kingdom

Share your completed SMBX episodes or play and discuss others.

Thoughts on the episode

Amazing - 5/5
101
57%
Great - 4/5
63
35%
Average - 3/5
6
3%
Eh - 2/5
4
2%
Bad - 1/5 (Elaborate)
4
2%
 
Total votes: 178
reghrhre
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Re: Luigi's Fight For The Mushroom Kingdom

Postby reghrhre » Tue Mar 01, 2016 8:30 am

Squishy Rex wrote:I can't say I see anything wrong with it. As far as I'm concerned, if it isn't detrimental or game-breaking, it's not really worth worrying about. If you are going to touch it one more time though, I'll let you know I updated the Conkdor sprites from "Alp Soar" and the pink tree BGO from "Pinnacle Footslog" a while ago so they look better overall. If you feel like doing a swap-out I'll send them to you whenever you want.
You do have a point there. I got stuff I'd prefer to do than work on this so I'll have to debate with myself on what I wanna do. You can send me the updated Conkdor sprite regardless though; I'd appreciate that.

And thanks, witchking!

reghrhre
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Re: [2.4] Luigi's Fight For The Mushroom Kingdom

Postby reghrhre » Tue Mar 08, 2016 4:57 am

Alright, here's the very last update I'll do for this episode. I probably could've done more but I'm not too interested. And here's a changelog:
Spoiler: show
- There was a phase where you could get permanently stuck behind a wall in the boss fight for 2-4; this has been fixed
- Removed a blooper section in 4-2
- The song in 4-5 had a terrible song loop; fixed this issue.
- Reduced the amount of enemies in 5-6
- The player can recieve a ton of 1-Ups in the last section of 6-4; not anymore!
- Got rid of the first part of the General Toad fight in 7-4
- Made 7-6 easier
- Replaced the cherry blossom tree (In 6-2) and Conkdor (In 6-3) graphics with an updated version
Click here to download

as303298
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Re: [2.4] Luigi's Fight For The Mushroom Kingdom

Postby as303298 » Tue Mar 08, 2016 12:16 pm

Should we be concerned that Reggie's 666's post was an update to the game?

Storm027
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Re: [2.4] Luigi's Fight For The Mushroom Kingdom

Postby Storm027 » Sat Mar 19, 2016 6:21 pm

I'm going to check out the updated version before I suggest anything that needs to be changed. hopefully get through the game within a week! but is this newest download link the full version? I need to know before I do anything else. Thanks! The loading times are very long compared to normal episodes, and SMBX stops responding briefly when loading a level or the game it self.

Alagirez
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Re: [2.4] Luigi's Fight For The Mushroom Kingdom

Postby Alagirez » Sun Mar 20, 2016 1:23 am

Storm027 wrote:The loading times are very long compared to normal episodes, and SMBX stops responding briefly when loading a level or the game it self.
It depends from your computer lmao :p
I suggest you use SMBX with Lunalua to get the better loading time.

Storm027
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Re: [2.4] Luigi's Fight For The Mushroom Kingdom

Postby Storm027 » Sun Mar 20, 2016 8:50 am

most episodes it loads within a few seconds, and I don't know how to use lunalua.

RudeGuy
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Re: [2.4] Luigi's Fight For The Mushroom Kingdom

Postby RudeGuy » Sun Mar 20, 2016 8:52 am

You just need to download it. Is it that hard?

h2643
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Re: [2.4] Luigi's Fight For The Mushroom Kingdom

Postby h2643 » Sun Mar 20, 2016 9:18 am

Storm027 wrote:most episodes it loads within a few seconds, and I don't know how to use lunalua.
you don't even need to use it, you just download it. That or SMBX 2.0 >_>

Storm027
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Re: [2.4] Luigi's Fight For The Mushroom Kingdom

Postby Storm027 » Thu Mar 24, 2016 7:39 pm

I have no clue how to use luna, and how can I get 2.0?

TDK
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Re: [2.4] Luigi's Fight For The Mushroom Kingdom

Postby TDK » Thu Mar 24, 2016 7:46 pm

Storm027 wrote:I have no clue how to use luna, and how can I get 2.0?
You don't need to know how to 'use' Luna. Just download as if it was just another SMBX update.
Check the announcement topics for SMBX 2.0.

Motivatercall323
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Re: [2.4] Luigi's Fight For The Mushroom Kingdom

Postby Motivatercall323 » Thu Jun 16, 2016 6:37 pm

Dude, My LFFTMK is running all right, but, theres no music playing! help??

loop
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Re: [2.4] Luigi's Fight For The Mushroom Kingdom

Postby loop » Thu Jun 16, 2016 8:32 pm

Motivatercall323 wrote:Dude, My LFFTMK is running all right, but, theres no music playing! help??
Probably a simple bug. Is your sound muted? If it isn't, try re-installing the episode.

MECHDRAGON777
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Re: [2.4] Luigi's Fight For The Mushroom Kingdom

Postby MECHDRAGON777 » Thu Jun 16, 2016 10:14 pm

Motivatercall323 wrote:Dude, My LFFTMK is running all right, but, theres no music playing! help??
When this episode came out, I 100%ed it in one sitting, but the first two levels had no graphics, and the music was messed up in a few levels. On my second playthorugh, it was fixed. I did use lua then, but I do not kbow the issue here. Sorry I can not help more.

Motivatercall323
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Re: [2.4] Luigi's Fight For The Mushroom Kingdom

Postby Motivatercall323 » Fri Jun 17, 2016 12:10 pm

Jayce 777 wrote:
Motivatercall323 wrote:Dude, My LFFTMK is running all right, but, theres no music playing! help??
Probably a simple bug. Is your sound muted? If it isn't, try re-installing the episode.
Now It's Working Well. Thank you! :D

DrakeFeatherwing
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Re: [2.4] Luigi's Fight For The Mushroom Kingdom

Postby DrakeFeatherwing » Tue Oct 11, 2016 3:47 pm

The only gripe I have so far is the spinning platform at the goal in 1-3. Took me quite a while to time it to where Luigi doesn't skid off the platform after jumping on it at the bottom of its rotation... It would've been much better as one of those vertical bouncing ones...

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Re: [2.4] Luigi's Fight For The Mushroom Kingdom

Postby bossedit8 » Wed Oct 12, 2016 10:17 pm

DrakeFeatherwing wrote:The only gripe I have so far is the spinning platform at the goal in 1-3. Took me quite a while to time it to where Luigi doesn't skid off the platform after jumping on it at the bottom of its rotation... It would've been much better as one of those vertical bouncing ones...
Their physics are very weird to work with. Wish in the future of SMBX they have some preprogrammed platforms like those so they won't be janky to work with, physics and speed wise.

R08Y
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Re: [2.4] Luigi's Fight For The Mushroom Kingdom

Postby R08Y » Sat Oct 15, 2016 6:22 am

Hmmm... This looks pretty good.
I will try it out.

Thehelmetguy1
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Re: [2.4] Luigi's Fight For The Mushroom Kingdom

Postby Thehelmetguy1 » Wed Jan 18, 2017 9:22 am

Did Reghrhre leave the community? It seems that he did.

MrVaderSpino
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Re: [2.4] Luigi's Fight For The Mushroom Kingdom

Postby MrVaderSpino » Wed May 02, 2018 1:38 pm

That have work in 38A's 1.4.4

Snessy the duck
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Re: [2.4] Luigi's Fight For The Mushroom Kingdom

Postby Snessy the duck » Wed May 02, 2018 1:58 pm

MrVaderSpino wrote:That have work in 38A's 1.4.4
no, this episode was designed in 1.3.0.1 afaik


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