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I love Meat Boy
Posted: Sat Jul 12, 2014 6:51 am
by Paintland
Hello! Today I made levels for Project "I Wanna be the Mario". As in MEAT BOY he contain light world and the dark world. Levels not hard (* I think). You need to get to the door (and if you want you can collect stars). Have fun with my levels and don't use God Mode))
Now look at the sceenies:
Light World
Dark World
Credits:
RedYoshi's Pack - Castle Tileset
Zephyr - Big Chainsaw
Paintland (Me) - Clouds Bgs
Danny Baranowsky - Music ( from Super Meat Boy)
Download:
https://www.mediafire.com/?qptt32ejrfbqpph
https://www.mediafire.com/?93corp3cryy0kau ( lvl file wit exit)
Re: I love Meat Boy
Posted: Sat Jul 12, 2014 7:10 am
by crusher169
im gonna go over the levels and see if they are hard enough
I downloaded the levels and you cant beat them. there IS NO exit
Re: I love Meat Boy
Posted: Sat Jul 12, 2014 8:07 am
by Paintland
I did not exit because I did not know what will in your project ( World map or HUB)
so in order to pass the level - you just need to get to the door.
Re: I love Meat Boy
Posted: Sat Jul 12, 2014 8:20 am
by crusher169
but getting to the door doesn't make you win the level
Re: I love Meat Boy
Posted: Sat Jul 12, 2014 8:37 am
by Paintland
Re: I love Meat Boy
Posted: Sat Jul 12, 2014 8:57 am
by crusher169
I already added an exit...
Re: I love Meat Boy
Posted: Thu Jul 31, 2014 5:20 pm
by bossedit8
Re: I love Meat Boy
Posted: Sun Nov 09, 2014 2:38 pm
by Imaynotbehere4long
Before I begin my review, I'm going to go ahead and say that you lost points for making me download two separate zip files just so I could play the levels properly. It doesn't have anything to do with how the level plays, but it's still annoying.
And now, my review of I Love Meat Boy:
Okay, so there are actually two levels in the zip file: one is basically a "hard mode" of the other level, although it seems like a couple of areas were easier in the "hard mode" level. Both of the levels are challenging, but they're both short enough that they don't overstay their welcome like other intentionally hard levels. The levels even have a bonus star that is optional, but provides additional challenge for players who want to try to collect it. Congrats. The only things about the levels that I can complain about is that it's unintuitive that the giant saw-blades can't be spin-jumped on, and it's a bit tricky to time spin-jumps with the fast moving normal saw-blades at first. My only recommendation is to either change what the giant saw-blades swap so that they're spin-jump-able, or change the graphic so that it's obvious that they can't be spin-jumped on.
In conclusion:
These levels were short, but sweet, and I'm glad I played them. I'd say these levels get a 6.25/10. Your score would have been higher if you only required one download, and if the "hard mode" level didn't make certain parts easier.