The Factory... 2!!!

Levels that have good quality and are worth playing.

Do you like techno levels?

Poll ended at Mon Jul 21, 2014 9:33 pm

Yesh
1
50%
Nosh
0
No votes
So, So
1
50%
 
Total votes: 2
SuperMarioBuilder16
Blooper
Blooper
Posts: 187
Joined: Sun Jun 15, 2014 7:23 am

The Factory... 2!!!

Postby SuperMarioBuilder16 » Fri Jul 11, 2014 9:33 pm

Yesh it is here.
The (NOT SUCKY) Factory is heres!!!
I needs screenshots, I cant right now ghosthawk, or.... cause... ok fine you win...
Spoiler: show
Image
Image
Image
Credits!

Level Design:
ME!!!

Custom Graphics:
Valtteri
Raster
Airship
:?: <--- Just mention if it was you, I think im missing someone

Stuff:
...

DOWNLOAD 1.0:
---> Click me! <---

lighthouse64
Charged Spiny
Charged Spiny
Posts: 1804
Joined: Sat Apr 26, 2014 6:28 am

Re: The Factory... 2!!!

Postby lighthouse64 » Fri Jul 11, 2014 11:56 pm

SuperMarioBuider16 wrote:Yesh it is here.
The (NOT SUCKY) Factory is heres!!!
I needs screenshots, I cant right now ghosthawk, or.... cause... ok fine you win...
Spoiler: show
Image
Image
Image
Credits!

Level Design:
ME!!!

Custom Graphics:
Valtteri
Raster
Airship
:?: <--- Just mention if it was you, I think im missing someone

Stuff:
...

DOWNLOAD 1.0:
---> Click me! <---
Hey friend :). I think I'll try this level out. it looks interesting.

Imaynotbehere4long
Boomerang Bro
Boomerang Bro
Posts: 1389
Joined: Thu Jan 23, 2014 3:00 pm

Re: The Factory... 2!!!

Postby Imaynotbehere4long » Fri Nov 07, 2014 9:33 pm

No opening statements this time; I'm going straight to my review

Wow, this is actually a pretty good level! However, there are a few odd design choices here. For starters, you sprite-swapped a Boom-Boom to make it look like a giant Goomba, but then you gave it jumphurt=1. I'm going to tell you something that all Mario fans should know: GOOMBAS SHOULD NOT HAVE JUMPHURT=1. Don't even try to argue with me by saying "oh, but this one's wearing a crown." If you want a Goomba to have jumphurt=1, you need to give it a spiked helmet or something similar. Plus, the mini-boss was pretty boring since it's a Boom-Boom sprite swap that I can't jump on, meaning I have to wait for bombs to be generated before I can attack it. Something else I noticed (but only by browsing the level in the editor) is that you have a Yoshi generator set to 60 seconds, which just baffles me; it's not like anyone will wait that long for a Yoshi, even if he/she knew it was there and knew how long to wait. Also, since the fifth dragon coin is off-screen, it won't spawn, even when its layer begins to move, and, therefore, it is impossible to get.

In conclusion:

Despite this level's minor flaws, I enjoyed it. I'd say this level deserves a 6/10.

P.S. What were you trying to warn the player about when you said that the water "contains harmful chemicals"?

silent_
Van De Graf
Van De Graf
Posts: 2151
Joined: Fri Dec 20, 2013 3:34 pm

Re: The Factory... 2!!!

Postby silent_ » Fri Nov 07, 2014 9:35 pm

God fucking dammit I was just working on a review for this level. Oh well. I played it and said it deserved a 5.5. My biggest issues were the small issues, really. I had no huge complaints about it.


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